Related papers: ZeroGen: Zero-shot Multimodal Controllable Text Ge…
For multimodal LLMs, the synergy of visual comprehension (textual output) and generation (visual output) presents an ongoing challenge. This is due to a conflicting objective: for comprehension, an MLLM needs to abstract the visuals; for…
Controllable text generation concerns two fundamental tasks of wide applications, namely generating text of given attributes (i.e., attribute-conditional generation), and minimally editing existing text to possess desired attributes (i.e.,…
Citation generation aims to generate a citation sentence that refers to a chosen paper in the context of a manuscript. However, a rigid citation generation process is at odds with an author's desire to control specific attributes, such as…
We present a new approach to perform zero-shot cross-modal transfer between speech and text for translation tasks. Multilingual speech and text are encoded in a joint fixed-size representation space. Then, we compare different approaches to…
This work investigates the use of natural language to enable zero-shot model adaptation to new tasks. We use text and metadata from social commenting platforms as a source for a simple pretraining task. We then provide the language model…
While GPT-2 generates sentences that are remarkably human-like, longer documents can ramble and do not follow human-like writing structure. We study the problem of imposing structure on long-range text. We propose a novel controlled text…
Recently, zero-shot multi-label classification has garnered considerable attention for its capacity to operate predictions on unseen labels without human annotations. Nevertheless, prevailing approaches often use seen classes as imperfect…
In this work, we introduce FlexGen, a flexible framework designed to generate controllable and consistent multi-view images, conditioned on a single-view image, or a text prompt, or both. FlexGen tackles the challenges of controllable…
We present ZeroEGGS, a neural network framework for speech-driven gesture generation with zero-shot style control by example. This means style can be controlled via only a short example motion clip, even for motion styles unseen during…
Verbal and non-verbal human reaction generation is a challenging task, as different reactions could be appropriate for responding to the same behaviour. This paper proposes the first multiple and multimodal (verbal and nonverbal)…
Text generation rarely considers the control of lexical complexity, which limits its more comprehensive practical application. We introduce a novel task of lexical complexity controlled sentence generation, which aims at keywords to…
The widespread prevalence of misinformation poses significant societal concerns. Out-of-context misinformation, where authentic images are paired with false text, is particularly deceptive and easily misleads audiences. Most existing…
Text-to-image generation has traditionally focused on finding better modeling assumptions for training on a fixed dataset. These assumptions might involve complex architectures, auxiliary losses, or side information such as object part…
We tackle the task of conditional music generation. We introduce MusicGen, a single Language Model (LM) that operates over several streams of compressed discrete music representation, i.e., tokens. Unlike prior work, MusicGen is comprised…
As generative models become ubiquitous, there is a critical need for fine-grained control over the generation process. Yet, while controlled generation methods from prompting to fine-tuning proliferate, a fundamental question remains…
Controllable speech generation methods typically rely on single or fixed prompts, hindering creativity and flexibility. These limitations make it difficult to meet specific user needs in certain scenarios, such as adjusting the style while…
Remarkable progress in zero-shot learning (ZSL) has been achieved using generative models. However, existing generative ZSL methods merely generate (imagine) the visual features from scratch guided by the strong class semantic vectors…
We have recently seen tremendous progress in realistic text-to-motion generation. Yet, the existing methods often fail or produce implausible motions with unseen text inputs, which limits the applications. In this paper, we present OMG, a…
Controllable text generation is an appealing but challenging task, which allows users to specify particular attributes of the generated outputs. In this paper, we propose a controllable dialogue generation model to steer response generation…
Existing works on outline-conditioned text generation typically aim to generate text using provided outlines as rough sketches, such as keywords and phrases. However, these approaches make it challenging to control the quality of text…