Related papers: Enumerative Theory for the Tsetlin Library
We consider a random model for directed graphs whereby an arc is placed from one vertex to another with a prescribed probability which may vary from arc to arc. Using perturbation bounds as well as Chernoff inequalities, we show that the…
The Bernoulli sieve is a version of the classical balls-in-boxes occupancy scheme, in which random frequencies of infinitely many boxes are produced by a multiplicative random walk, also known as the residual allocation model or…
Normally a chess problem must have a unique solution, and is deemed unsound even if there are alternatives that differ only in the order in which the same moves are played. In an enumerative chess problem, the set of moves in the solution…
We study the problem of identifying a probability distribution for some given randomly sampled data in the limit, in the context of algorithmic learning theory as proposed recently by Vinanyi and Chater. We show that there exists a…
Consider the following Markov chain on permutations of length $n$. At each time step we choose a random position. If the letter at that position is smaller than the letter immediately to the left (cyclically) then these letters swap…
The Generalized Mallows Model (GMM) is a well known family of models for ranking data. A GMM is a distribution over $\mathbb{S}_n$, the set of permutations of n objects, characterized by a location parameter $\sigma \in \mathbb{S}_n$, known…
An index theory for projective families of elliptic pseudodifferential operators is developed. The topological and the analytic index of such a family both take values in twisted K-theory of the parametrizing space, X. The main result is…
We present GURLS, a least squares, modular, easy-to-extend software library for efficient supervised learning. GURLS is targeted to machine learning practitioners, as well as non-specialists. It offers a number state-of-the-art training…
In this expository article, we highlight the direct connection between card shuffling and the functions known as $P$-partitions that come from algebraic combinatorics. While many (but not all) of the results we discuss are known, we give a…
A key task in Bayesian machine learning is sampling from distributions that are only specified up to a partition function (i.e., constant of proportionality). One prevalent example of this is sampling posteriors in parametric distributions,…
The binary many-step Markov chain with the step-like memory function is considered as a model for the analysis of rank distributions of words in stochastic symbolic dynamical systems. We prove that the envelope curve for this distribution…
This work explores structured matrix sequences arising in mean-field quantum spin systems. We express these sequences within the framework of generalized locally Toeplitz (GLT) $*$-algebras, leveraging the fact that each GLT matrix sequence…
In the cyclic-to-random shuffle, we are given n cards arranged in a circle. At step k, we exchange the k'th card along the circle with a uniformly chosen random card. The problem of determining the mixing time of the cyclic-to-random…
An independent set game is a cooperative game defined on graphs and dealing with profit-sharing in maximum independent set problems. A population monotonic allocation scheme is a rule specifying how to share the profit of each coalition…
Partitioning sparse matrices and graphs is a common and important problem in many scientific and graph analytics applications. In this work, we are concerned with a spatial partitioning called rectilinear partitioning (also known as…
Consider an n by n array of cards shuffled in the following manner. An element x of the array is chosen uniformly at random; Then with probability 1/2 the rectangle of cards above and to the left of x is rotated 180 degrees, and with…
The family of location and scale mixtures of Gaussians has the ability to generate a number of flexible distributional forms. It nests as particular cases several important asymmetric distributions like the Generalised Hyperbolic…
In a classical chess round-robin tournament, each of $n$ players wins, draws, or loses a game against each of the other $n-1$ players. A win rewards a player with 1 points, a draw with 1/2 point, and a loss with 0 points. We are interested…
We consider Hidden Markov Models that emit sequences of observations that are drawn from continuous distributions. For example, such a model may emit a sequence of numbers, each of which is drawn from a uniform distribution, but the support…
The Tsetlin Machine (TM) is a recent machine learning algorithm with several distinct properties, such as interpretability, simplicity, and hardware-friendliness. Although numerous empirical evaluations report on its performance, the…