Related papers: Scheduling with a Limited Testing Budget
This work studies online scheduling algorithms for buffer management, develops new algorithms, and analyzes their performances. Packets arrive at a release time r, with a non-negative weight w and an integer deadline d. At each time step,…
We study the \emph{bounded-delay model} for Qualify-of-Service buffer management. Time is discrete. There is a buffer. Unit-length jobs (also called \emph{packets}) arrive at the buffer over time. Each packet has an integer release time, an…
A framework is proposed for the design and analysis of \emph{network-oblivious algorithms}, namely, algorithms that can run unchanged, yet efficiently, on a variety of machines characterized by different degrees of parallelism and…
In this work we revisit the elementary scheduling problem $1||\sum p_j U_j$. The goal is to select, among $n$ jobs with processing times and due dates, a subset of jobs with maximum total processing time that can be scheduled in sequence…
In this paper, we introduce a new online scheduling framework for minimizing total weighted completion time in a general setting. The framework is inspired by the work of Hall et al. [Mathematics of Operations Research, Vol 22(3):513-544,…
The demand for stringent interactive quality-of-service has intensified in both mobile edge computing (MEC) and cloud systems, driven by the imperative to improve user experiences. As a result, the processing of computation-intensive tasks…
We study the online bounded-delay packet scheduling problem (BDPS), where packets of unit size arrive at a router over time and need to be transmitted over a network link. Each packet has two attributes: a non-negative weight and a deadline…
We study a single-server scheduling problem for the objective of minimizing the expected cumulative holding cost incurred by jobs, where parameters defining stochastic job holding costs are unknown to the scheduler. We consider a general…
We consider the following scheduling problem. There is a single machine and the jobs will arrive for completion online. Each job j is preemptive and, upon its arrival, its other characteristics are immediately revealed to the machine: the…
Scheduling jobs with precedence constraints on a set of identical machines to minimize the total processing time (makespan) is a fundamental problem in combinatorial optimization. In practical settings such as cloud computing, jobs are…
As the gap between compute and I/O performance tends to grow, modern High-Performance Computing (HPC) architectures include a new resource type: an intermediate persistent fast memory layer, called burst buffers. This is just one of many…
In this study, we investigate a scheduling problem on identical machines in which jobs require initial setup before execution. We assume that an algorithm can dynamically form a batch (i.e., a collection of jobs to be processed together)…
We consider the problem of minimizing the total processing time of tardy jobs on a single machine. This is a classical scheduling problem, first considered by [Lawler and Moore 1969], that also generalizes the Subset Sum problem. Recently,…
We explore a multiple-stage variant of the min-max robust selection problem with budgeted uncertainty that includes queries. First, one queries a subset of items and gets the exact values of their uncertain parameters. Given this…
Test-time scaling can improve model performance by aggregating stochastic reasoning trajectories. However, achieving sample-efficient test-time self-consistency under a limited budget remains an open challenge. We introduce PETS (Principled…
There is a long history of approximation schemes for the problem of scheduling jobs on identical machines to minimize the makespan. Such a scheme grants a $(1+\epsilon)$-approximation solution for every $\epsilon > 0$, but the running time…
We consider non-preemptive scheduling of MapReduce jobs with multiple tasks in the practical scenario where each job requires several map-reduce rounds. We seek to minimize the average weighted completion time and consider scheduling on…
As foundation models grow in size, fine-tuning them becomes increasingly expensive. While GPU spot instances offer a low-cost alternative to on-demand resources, their volatile prices and availability make deadline-aware scheduling…
Distributed computing systems often need to consider the scheduling problem involving a collection of highly dependent data-processing tasks that must work in concert to achieve mission-critical objectives. This paper considers the…
We study the problem of scheduling jobs on fault-prone machines communicating via a shared channel, also known as multiple-access channel. We have $n$ arbitrary length jobs to be scheduled on $m$ identical machines, $f$ of which are prone…