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Skeleton-based gesture recognition methods have achieved high success using Graph Convolutional Network (GCN). In addition, context-dependent adaptive topology as a neighborhood vertex information and attention mechanism leverages a model…
Current methods for skeleton-based human action recognition usually work with complete skeletons. However, in real scenarios, it is inevitable to capture incomplete or noisy skeletons, which could significantly deteriorate the performance…
Graph convolutional networks (GCNs) have been widely used and achieved remarkable results in skeleton-based action recognition. In GCNs, graph topology dominates feature aggregation and therefore is the key to extracting representative…
Graph convolutional networks have been widely used for skeleton-based action recognition due to their excellent modeling ability of non-Euclidean data. As the graph convolution is a local operation, it can only utilize the short-range joint…
One essential problem in skeleton-based action recognition is how to extract discriminative features over all skeleton joints. However, the complexity of the State-Of-The-Art (SOTA) models of this task tends to be exceedingly sophisticated…
We propose a novel deep supervised neural network for the task of action recognition in videos, which implicitly takes advantage of visual tracking and shares the robustness of both deep Convolutional Neural Network (CNN) and Recurrent…
Action recognition is a key algorithmic part of emerging on-the-edge smart video surveillance and security systems. Skeleton-based action recognition is an attractive approach which, instead of using RGB pixel data, relies on human pose…
Current methods for skeleton-based human action recognition usually work with completely observed skeletons. However, in real scenarios, it is prone to capture incomplete and noisy skeletons, which will deteriorate the performance of…
Graph convolutional networks (GCNs) have emerged as a powerful tool for skeleton-based action and gesture recognition, thanks to their ability to model spatial and temporal dependencies in skeleton data. However, existing GCN-based methods…
A collection of approaches based on graph convolutional networks have proven success in skeleton-based action recognition by exploring neighborhood information and dense dependencies between intra-frame joints. However, these approaches…
Skeleton-based action recognition has achieved remarkable results in human action recognition with the development of graph convolutional networks (GCNs). However, the recent works tend to construct complex learning mechanisms with…
Human action recognition is one of the challenging tasks in computer vision. The current action recognition methods use computationally expensive models for learning spatio-temporal dependencies of the action. Models utilizing RGB channels…
Human motion prediction is a challenging task due to the stochasticity and aperiodicity of future poses. Recently, graph convolutional network has been proven to be very effective to learn dynamic relations among pose joints, which is…
Learning discriminative representations for subtle localized details plays a significant role in Fine-grained Visual Categorization (FGVC). Compared to previous attention-based works, our work does not explicitly define or localize the part…
Convolutional Neural Network (CNN) has demonstrated impressive ability to represent hyperspectral images and to achieve promising results in hyperspectral image classification. However, traditional CNN models can only operate convolution on…
Graph convolutional networks (GCNs), which can model the human body skeletons as spatial and temporal graphs, have shown remarkable potential in skeleton-based action recognition. However, in the existing GCN-based methods, graph-structured…
Locating discriminative parts plays a key role in fine-grained visual classification due to the high similarities between different objects. Recent works based on convolutional neural networks utilize the feature maps taken from the last…
Graph convolutional networks (GCNs), which generalize CNNs to more generic non-Euclidean structures, have achieved remarkable performance for skeleton-based action recognition. However, there still exist several issues in the previous…
Skeleton-based action recognition has attracted considerable attention in computer vision since skeleton data is more robust to the dynamic circumstance and complicated background than other modalities. Recently, many researchers have used…
Human action video recognition has recently attracted more attention in applications such as video security and sports posture correction. Popular solutions, including graph convolutional networks (GCNs) that model the human skeleton as a…