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Traditional reinforcement learning agents learn from experience, past or present, gained through interaction with their environment. Our approach synthesizes experience, without requiring an agent to interact with their environment, by…

Machine Learning · Computer Science 2019-03-01 Chris R. Serrano , Michael A. Warren

We develop a new continual meta-learning method to address challenges in sequential multi-task learning. In this setting, the agent's goal is to achieve high reward over any sequence of tasks quickly. Prior meta-reinforcement learning…

Machine Learning · Computer Science 2021-12-09 Glen Berseth , Zhiwei Zhang , Grace Zhang , Chelsea Finn , Sergey Levine

Standard computer vision systems assume access to intelligently captured inputs (e.g., photos from a human photographer), yet autonomously capturing good observations is a major challenge in itself. We address the problem of learning to…

Computer Vision and Pattern Recognition · Computer Science 2019-06-28 Santhosh K. Ramakrishnan , Dinesh Jayaraman , Kristen Grauman

This paper proposes a formal approach to online learning and planning for agents operating in a priori unknown, time-varying environments. The proposed method computes the maximally likely model of the environment, given the observations…

Machine Learning · Computer Science 2021-02-09 Melkior Ornik , Ufuk Topcu

One of the remaining challenges in reinforcement learning is to develop agents that can generalise to novel scenarios they might encounter once deployed. This challenge is often framed in a multi-task setting where agents train on a fixed…

Machine Learning · Computer Science 2024-09-19 Max Weltevrede , Felix Kaubek , Matthijs T. J. Spaan , Wendelin Böhmer

The inputs and preferences of human users are important considerations in situations where these users interact with autonomous cyber or cyber-physical systems. In these scenarios, one is often interested in aligning behaviors of the system…

Machine Learning · Computer Science 2021-04-02 Bhaskar Ramasubramanian , Luyao Niu , Andrew Clark , Radha Poovendran

Recent advances in reinforcement learning (RL) have improved the reasoning capabilities of large language models (LLMs) and vision-language models (VLMs). However, the widely used Group Relative Policy Optimization (GRPO) consistently…

Artificial Intelligence · Computer Science 2026-04-20 Chen Wang , Lai Wei , Yanzhi Zhang , Chenyang Shao , Zedong Dan , Weiran Huang , Ge Lan , Yue Wang

Reasoning at multiple levels of temporal abstraction is one of the key attributes of intelligence. In reinforcement learning, this is often modeled through temporally extended courses of actions called options. Options allow agents to make…

Machine Learning · Computer Science 2023-04-13 Marlos C. Machado , Andre Barreto , Doina Precup , Michael Bowling

Reinforcement learning algorithms typically struggle in the absence of a dense, well-shaped reward function. Intrinsically motivated exploration methods address this limitation by rewarding agents for visiting novel states or transitions,…

Machine Learning · Computer Science 2023-09-18 Yuqing Du , Olivia Watkins , Zihan Wang , Cédric Colas , Trevor Darrell , Pieter Abbeel , Abhishek Gupta , Jacob Andreas

We consider a Reinforcement Learning setup where an agent interacts with an environment in observation-reward-action cycles without any (esp.\ MDP) assumptions on the environment. State aggregation and more generally feature reinforcement…

Artificial Intelligence · Computer Science 2014-07-15 Marcus Hutter

Reinforcement learning (RL) has made significant strides in various complex domains. However, identifying an effective policy via RL often necessitates extensive exploration. Imitation learning aims to mitigate this issue by using expert…

Machine Learning · Computer Science 2025-08-12 Xuefeng Liu , Takuma Yoneda , Chaoqi Wang , Matthew R. Walter , Yuxin Chen

Exploration is a critical challenge in robotics, centered on understanding unknown environments. In this work, we focus on robots exploring structured indoor environments which are often predictable and composed of repeating patterns. Most…

One of the main challenges in reinforcement learning is solving tasks with sparse reward. We show that the difficulty of discovering a distant rewarding state in an MDP is bounded by the expected cover time of a random walk over the graph…

Artificial Intelligence · Computer Science 2019-03-19 Yuu Jinnai , Jee Won Park , David Abel , George Konidaris

Many machine learning strategies designed to automate mathematical tasks leverage neural networks to search large combinatorial spaces of mathematical symbols. In contrast to traditional evolutionary approaches, using a neural network at…

We propose Deterministic Sequencing of Exploration and Exploitation (DSEE) algorithm with interleaving exploration and exploitation epochs for model-based RL problems that aim to simultaneously learn the system model, i.e., a Markov…

Machine Learning · Computer Science 2022-12-21 Piyush Gupta , Vaibhav Srivastava

Domain-adaptive trajectory imitation is a skill that some predators learn for survival, by mapping dynamic information from one domain (their speed and steering direction) to a different domain (current position of the moving prey). An…

Machine Learning · Computer Science 2023-04-21 Edgardo Solano-Carrillo , Jannis Stoppe

Recent advances in reinforcement learning have demonstrated its ability to solve hard agent-environment interaction tasks on a super-human level. However, the application of reinforcement learning methods to practical and real-world tasks…

Artificial Intelligence · Computer Science 2021-12-03 Oleg Svidchenko , Aleksei Shpilman

This paper proposes \emph{Episodic and Lifelong Exploration via Maximum ENTropy} (ELEMENT), a novel, multiscale, intrinsically motivated reinforcement learning (RL) framework that is able to explore environments without using any extrinsic…

Machine Learning · Computer Science 2024-12-06 Hongming Li , Shujian Yu , Bin Liu , Jose C. Principe

Learning complex robot behavior through interactions with the environment necessitates principled exploration. Effective strategies should prioritize exploring regions of the state-action space that maximize rewards, with optimistic…

Machine Learning · Computer Science 2025-03-12 Jasmine Bayrooti , Carl Henrik Ek , Amanda Prorok

We propose and design recommendation systems that incentivize efficient exploration. Agents arrive sequentially, choose actions and receive rewards, drawn from fixed but unknown action-specific distributions. The recommendation system…

Computer Science and Game Theory · Computer Science 2026-04-02 Nicole Immorlica , Jieming Mao , Aleksandrs Slivkins , Zhiwei Steven Wu
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