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The immense popularity of racket sports has fueled substantial demand in tactical analysis with broadcast videos. However, existing manual methods require laborious annotation, and recent attempts leveraging video perception models are…
With the recent development of Deep Learning applied to Computer Vision, sport video understanding has gained a lot of attention, providing much richer information for both sport consumers and leagues. This paper introduces…
Humanoid robots have demonstrated strong capabilities for interacting with static scenes across locomotion and manipulation, yet dynamic real-world interactions remain challenging. As a step toward fast-moving object interactions, we…
This paper presents a data driven universal ball trajectory prediction method integrated with physics equations. Existing methods are designed for specific ball types and struggle to generalize. This challenge arises from three key factors.…
Sport analysis is crucial for team performance since it provides actionable data that can inform coaching decisions, improve player performance, and enhance team strategies. To analyze more complex features from game footage, a computer…
Multi-object tracking (MOT) is a critical and challenging task in computer vision, particularly in situations involving objects with similar appearances but diverse movements, as seen in team sports. Current methods, largely reliant on…
We propose a novel part-based method for tracking an arbitrary object in challenging video sequences. The colour distribution of tracked image patches on the target object are represented by pairs of RGB samples and counts of how many…
The increasing use of artificial intelligence (AI) technology in turn-based sports, such as badminton, has sparked significant interest in evaluating strategies through the analysis of match video data. Predicting future shots based on past…
Data analytics in sports is crucial to evaluate the performance of single players and the whole team. The literature proposes a number of tools for both offence and defence scenarios. Data coming from tracking location of players, in this…
Spin plays a pivotal role in ball-based sports. Estimating spin becomes a key skill due to its impact on the ball's trajectory and bouncing behavior. Spin cannot be observed directly, making it inherently challenging to estimate. In table…
Object detection and tracking in videos represent essential and computationally demanding building blocks for current and future visual perception systems. In order to reduce the efficiency gap between available methods and computational…
Shot boundary detection (SBD) is an important component of many video analysis tasks, such as action recognition, video indexing, summarization and editing. Previous work typically used a combination of low-level features like color…
Real-time 3D trajectory player tracking in sports plays a crucial role in tactical analysis, performance evaluation, and enhancing spectator experience. Traditional systems rely on multi-camera setups, but are constrained by the inherently…
Context is an important factor in computer vision as it offers valuable information to clarify and analyze visual data. Utilizing the contextual information inherent in an image or a video can improve the precision and effectiveness of…
Visual tracking is a fundamental problem in computer vision. Recently, some deep-learning-based tracking algorithms have been achieving record-breaking performances. However, due to the high complexity of deep learning, most deep trackers…
Tracking multiple particles in noisy and cluttered scenes remains challenging due to a combinatorial explosion of trajectory hypotheses, which scales super-exponentially with the number of particles and frames. The transformer architecture…
Occlusion is one of the most significant challenges encountered by object detectors and trackers. While both object detection and tracking has received a lot of attention in the past, most existing methods in this domain do not target…
We present BASKET, a large-scale basketball video dataset for fine-grained skill estimation. BASKET contains 4,477 hours of video capturing 32,232 basketball players from all over the world. Compared to prior skill estimation datasets, our…
Nowadays, it becomes a common practice to capture some data of sports games with devices such as GPS sensors and cameras and then use the data to perform various analyses on sports games, including tactics discovery, similar game retrieval,…
We introduce a novel method for collecting table tennis video data and perform stroke detection and classification. A diverse dataset containing video data of 11 basic strokes obtained from 14 professional table tennis players, summing up…