English
Related papers

Related papers: A Badminton Recognition and Tracking System Based …

200 papers

Many semantic events in team sport activities e.g. basketball often involve both group activities and the outcome (score or not). Motion patterns can be an effective means to identify different activities. Global and local motions have…

Computer Vision and Pattern Recognition · Computer Science 2020-07-14 Lifang Wu , Zhou Yang , Qi Wang , Meng Jian , Boxuan Zhao , Junchi Yan , Chang Wen Chen

This paper presents a real-time approach for single-colored ball detection and tracking. The approach consists of two main phases. In a first offline calibration phase, the intrinsic parameters of the camera and the radial distortion are…

Computer Vision and Pattern Recognition · Computer Science 2014-10-16 Haythem Ghazouani

The paper describes a deep network based object detector specialized for ball detection in long shot videos. Due to its fully convolutional design, the method operates on images of any size and produces \emph{ball confidence map} encoding…

Computer Vision and Pattern Recognition · Computer Science 2019-08-22 Jacek Komorowski , Grzegorz Kurzejamski , Grzegorz Sarwas

As artificial intelligence spreads out to numerous fields, the application of AI to sports analytics is also in the spotlight. However, one of the major challenges is the difficulty of automated acquisition of continuous movement data…

Multiagent Systems · Computer Science 2023-09-04 Hyunsung Kim , Han-Jun Choi , Chang Jo Kim , Jinsung Yoon , Sang-Ki Ko

Tracking and identifying players is a fundamental step in computer vision-based ice hockey analytics. The data generated by tracking is used in many other downstream tasks, such as game event detection and game strategy analysis. Player…

Computer Vision and Pattern Recognition · Computer Science 2021-12-06 Kanav Vats , Pascale Walters , Mehrnaz Fani , David A. Clausi , John Zelek

Sports analysis has gained paramount importance for coaches, scouts, and fans. Recently, computer vision researchers have taken on the challenge of collecting the necessary data by proposing several methods of automatic player and ball…

Computer Vision and Pattern Recognition · Computer Science 2022-04-11 Pegah Rahimian , Laszlo Toka

The baseball game is often seen as many contests that are performed between individuals. The duel between the pitcher and the batter, for example, is considered the engine that drives the sport. The pitchers use a variety of strategies to…

Computer Vision and Pattern Recognition · Computer Science 2020-03-10 Nina Wiedemann , Carlos Dietrich , Claudio T. Silva

The 3D trajectory of a shuttlecock required for a badminton rally robot for human-robot competition demands real-time performance with high accuracy. However, the fast flight speed of the shuttlecock, along with various visual effects, and…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Yuan Lai , Zhiwei Shi , Chengxi Zhu

Tracking people in a video sequence is a challenging task that has been approached from many perspectives. This task becomes even more complicated when the person to track is a player in a broadcasted sport event, the reasons being the…

Computer Vision and Pattern Recognition · Computer Science 2020-03-11 Roberto L. Castro , Diego Andrade , Basilio Fraguela

We introduce RacketVision, a novel dataset and benchmark for advancing computer vision in sports analytics, covering table tennis, tennis, and badminton. The dataset is the first to provide large-scale, fine-grained annotations for racket…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Linfeng Dong , Yuchen Yang , Hao Wu , Wei Wang , Yuenan Hou , Zhihang Zhong , Xiao Sun

Tracking objects in soccer videos is extremely important to gather both player and team statistics, whether it is to estimate the total distance run, the ball possession or the team formation. Video processing can help automating the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Anthony Cioppa , Silvio Giancola , Adrien Deliege , Le Kang , Xin Zhou , Zhiyu Cheng , Bernard Ghanem , Marc Van Droogenbroeck

Robust ball tracking under occlusion remains a key challenge in sports video analysis, affecting tasks like event detection and officiating. We present TOTNet, a Temporal Occlusion Tracking Network that leverages 3D convolutions,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Hao Xu , Arbind Agrahari Baniya , Sam Wells , Mohamed Reda Bouadjenek , Richard Dazely , Sunil Aryal

Computer Vision developments are enabling significant advances in many fields, including sports. Many applications built on top of Computer Vision technologies, such as tracking data, are nowadays essential for every top-level analyst,…

Computer Vision and Pattern Recognition · Computer Science 2023-01-19 Tiago Mendes-Neves , Luís Meireles , João Mendes-Moreira

Recent techniques for analyzing sports precisely has stimulated various approaches to improve player performance and fan engagement. However, existing approaches are only able to evaluate offline performance since testing in real-time…

Machine Learning · Computer Science 2022-11-23 Li-Chun Huang , Nai-Zen Hseuh , Yen-Che Chien , Wei-Yao Wang , Kuang-Da Wang , Wen-Chih Peng

Analyzing a player's technique in table tennis requires knowledge of the ball's 3D trajectory and spin. While, the spin is not directly observable in standard broadcasting videos, we show that it can be inferred from the ball's trajectory…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Daniel Kienzle , Robin Schön , Rainer Lienhart , Shin'Ichi Satoh

Ball 3D localization in team sports has various applications including automatic offside detection in soccer, or shot release localization in basketball. Today, this task is either resolved by using expensive multi-views setups, or by…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Gabriel Van Zandycke , Christophe De Vleeschouwer

This study proposes a framework for enhancing the stroke quality of badminton players by generating personalized motion guides, utilizing a multimodal wearable dataset. These guides are based on counterfactual algorithms and aim to reduce…

Human-Computer Interaction · Computer Science 2024-05-21 Minwoo Seong , Gwangbin Kim , Yumin Kang , Junhyuk Jang , Joseph DelPreto , SeungJun Kim

Coordinating the motion between lower and upper limbs and aligning limb control with perception are substantial challenges in robotics, particularly in dynamic environments. To this end, we introduce an approach for enabling legged mobile…

Robotics · Computer Science 2025-09-24 Yuntao Ma , Andrei Cramariuc , Farbod Farshidian , Marco Hutter

Although basketball is a dualistic sport, with all players competing on both offense and defense, almost all of the sport's conventional metrics are designed to summarize offensive play. As a result, player valuations are largely based on…

Applications · Statistics 2015-05-29 Alexander Franks , Andrew Miller , Luke Bornn , Kirk Goldsberry

Recent works have shown that combining object detection and tracking tasks, in the case of video data, results in higher performance for both tasks, but they require a high frame-rate as a strict requirement for performance. This is…

Computer Vision and Pattern Recognition · Computer Science 2020-05-26 Bharti Munjal , Abdul Rafey Aftab , Sikandar Amin , Meltem D. Brandlmaier , Federico Tombari , Fabio Galasso