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Related papers: ClothFit: Cloth-Human-Attribute Guided Virtual Try…

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Although much progress has been made in 3D clothed human reconstruction, most of the existing methods fail to produce robust results from in-the-wild images, which contain diverse human poses and appearances. This is mainly due to the large…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Gyeongsik Moon , Hyeongjin Nam , Takaaki Shiratori , Kyoung Mu Lee

Virtual Try-On (VTON) is the task of synthesizing an image of a person wearing a target garment, conditioned on a person image and a garment image. While diffusion-based VTON models featuring a Dual UNet architecture demonstrate superior…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Kihyun Na , Jinyoung Choi , Injung Kim

Generating realistic clothing for virtual applications like online retail and digital avatars is crucial but requires expert knowledge of 3D tools to generating believable simulations. Recently, a number of works proposed to estimate cloth…

Graphics · Computer Science 2026-05-12 Egor Larionov , Marie-Lena Eckert , Katja Wolff , Tuur Stuyck

Delicate cloth simulations have long been desired in computer graphics. Various methods were proposed to improve engaged force interactions, collision handling, and numerical integrations. Deep learning has the potential to achieve fast and…

Graphics · Computer Science 2025-01-20 Zhiwei Zhao

Online shopping has revolutionized the retail industry, providing customers with convenience and accessibility. However, customers often hesitate to purchase wearable products such as watches, jewelry, glasses, shoes, and clothes due to the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Tulashi Prasad Joshi , Amrendra Kumar Yadav , Arjun Chhetri , Suraj Agrahari , Umesh Kanta Ghimire

Given a pair of images depicting a person and a garment separately, image-based 3D virtual try-on methods aim to reconstruct a 3D human model that realistically portrays the person wearing the desired garment. In this paper, we present…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Xiaojing Zhong , Zhonghua Wu , Xiaofeng Yang , Guosheng Lin , Qingyao Wu

We present BootComp, a novel framework based on text-to-image diffusion models for controllable human image generation with multiple reference garments. Here, the main bottleneck is data acquisition for training: collecting a large-scale…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Yisol Choi , Sangkyung Kwak , Sihyun Yu , Hyungwon Choi , Jinwoo Shin

Previous virtual try-on methods usually focus on aligning a clothing item with a person, limiting their ability to exploit the complex pose, shape and skin color of the person, as well as the overall structure of the clothing, which is…

Computer Vision and Pattern Recognition · Computer Science 2022-12-29 H. Zunair , Y. Gobeil , S. Mercier , A. Ben Hamza

We present Cloth-HUGS, a Gaussian Splatting based neural rendering framework for photorealistic clothed human reconstruction that explicitly disentangles body and clothing. Unlike prior methods that absorb clothing into a single body…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Sadia Mubashshira , Nazanin Amini , Kevin Desai

The system of Virtual Try-ON (VTON) allows a user to try a product virtually. In general, a VTON system takes a clothing source and a person's image to predict the try-on output of the person in the given clothing. Although existing methods…

Computer Vision and Pattern Recognition · Computer Science 2024-01-05 Debapriya Roy , Sanchayan Santra , Diganta Mukherjee , Bhabatosh Chanda

In this paper, we present an innovative solution for the challenges of the virtual try-on task: our novel Hierarchical Cross-Attention Network (HCANet). HCANet is crafted with two primary stages: geometric matching and try-on, each playing…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Hao Tang , Bin Ren , Pingping Wu , Nicu Sebe

With 3D data rapidly emerging as an important form of multimedia information, 3D human mesh recovery technology has also advanced accordingly. However, current methods mainly focus on handling humans wearing tight clothing and perform…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Yunqi Gao , Leyuan Liu , Yuhan Li , Changxin Gao , Yuanyuan Liu , Jingying Chen

This paper presents a novel learning-based clothing deformation method to generate rich and reasonable detailed deformations for garments worn by bodies of various shapes in various animations. In contrast to existing learning-based…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Tianxing Li , Rui Shi , Takashi Kanai

We propose a new approach to human clothing modeling based on point clouds. Within this approach, we learn a deep model that can predict point clouds of various outfits, for various human poses, and for various human body shapes. Notably,…

Computer Vision and Pattern Recognition · Computer Science 2021-10-08 Ilya Zakharkin , Kirill Mazur , Artur Grigorev , Victor Lempitsky

This paper introduces Virtual Try-Off (VTOFF), a novel task generating standardized garment images from single photos of clothed individuals. Unlike Virtual Try-On (VTON), which digitally dresses models, VTOFF extracts canonical garment…

Computer Vision and Pattern Recognition · Computer Science 2025-08-11 Riza Velioglu , Petra Bevandic , Robin Chan , Barbara Hammer

This report is a summary of research conducted on cloth tracking for automated textile manufacturing during a two semester long research course at Georgia Tech. This work was completed in 2009. Advances in current sensing technology such as…

Computer Vision and Pattern Recognition · Computer Science 2014-03-10 Marc D. Killpack

One of the biggest hurdles for customers when purchasing fashion online, is the difficulty of finding products with the right fit. In order to provide a better online shopping experience, platforms need to find ways to recommend the right…

Computation and Language · Computer Science 2019-08-30 Stephan Baier

We present a novel learning method to predict the cloth deformation for skeleton-based characters with a two-stream network. The characters processed in our approach are not limited to humans, and can be other skeletal-based representations…

Graphics · Computer Science 2023-05-31 Yudi Li , Min Tang , Yun Yang , Ruofeng Tong , Shuangcai Yang , Yao Li , Bailin An , Qilong Kou

Image-based virtual try-on systems,which fit new garments onto human portraits,are gaining research attention.An ideal pipeline should preserve the static features of clothes(like textures and logos)while also generating dynamic…

Computer Vision and Pattern Recognition · Computer Science 2024-01-23 Yanlong Zang , Han Yang , Jiaxu Miao , Yi Yang

Virtual try-on (VTON) has advanced single-garment visualization, yet real-world fashion centers on full outfits with multiple garments, accessories, fine-grained categories, layering, and diverse styling, remaining beyond current VTON…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Junyao Hu , Zhongwei Cheng , Waikeung Wong , Xingxing Zou