Related papers: BPM: Blended Piecewise Moebius Maps
In this work, a novel sequential Monte Carlo filter is introduced which aims at efficient sampling of high-dimensional state spaces with a limited number of particles. Particles are pushed forward from the prior to the posterior density…
The Dirichlet process mixture (DPM) is a ubiquitous, flexible Bayesian nonparametric statistical model. However, full probabilistic inference in this model is analytically intractable, so that computationally intensive techniques such as…
We present a filter based approach for inbetweening. We train a convolutional neural network to generate intermediate frames. This network aim to generate smooth animation of line drawings. Our method can process scanned images directly.…
Multiport interferometers based on integrated beamsplitter meshes are widely used in photonic technologies. While the rectangular mesh is favored for its compactness and uniformity, its geometry resists conventional self-configuration…
We calculate the minimal surface bounded by four-sided figures whose projection on a plane is a rectangle, starting with the bilinear interpolation and using, for smoothness, the Chebyshev polynomial expansion in our discretized numerical…
Many geometry processing techniques require the solution of partial differential equations (PDEs) on manifolds embedded in $\mathbb{R}^2$ or $\mathbb{R}^3$, such as curves or surfaces. Such manifold PDEs often involve boundary conditions…
A modular method was suggested before to recover a band limited signal from the sample and hold and linearly interpolated (or, in general, an nth-order-hold) version of the regular samples. In this paper a novel approach for compensating…
When building a geometric scene understanding system for autonomous vehicles, it is crucial to know when the system might fail. Most contemporary approaches cast the problem as depth regression, whose output is a depth value for each pixel.…
We present an algorithm to estimate fast and accurate depth maps from light fields via a sparse set of depth edges and gradients. Our proposed approach is based around the idea that true depth edges are more sensitive than texture edges to…
The map-making process of Cosmic Microwave Background data involves linear inversion problems which cannot be performed by a brute force approach for the large timelines of most modern experiments. We present optimal iterative map-making…
In this paper, we propose a simple but effective message passing method to improve the boundary quality for the semantic segmentation result. Inspired by the generated sharp edges of superpixel blocks, we employ superpixel to guide the…
On the basis of input-output time-domain data collected from a complex simulator, this paper proposes a constructive methodology to infer a reduced-order linear, bilinear or quadratic time invariant dynamical model reproducing the…
This paper studies path synthesis for nonholonomic mobile robots moving in two-dimensional space. We first address the problem of interpolating paths expressed as sequences of straight line segments, such as those produced by some planning…
Flux calibration of spectra in reverberation mapping (RM) is most often performed by assuming the flux constancy of some specified narrow emission lines, which stem from an extended region that is sometimes partially spatially resolved, in…
We propose Differentiable Stereopsis, a multi-view stereo approach that reconstructs shape and texture from few input views and noisy cameras. We pair traditional stereopsis and modern differentiable rendering to build an end-to-end model…
This paper describes a method for fast simplification of surface meshes. Whereas past methods focus on visual appearance, our goal is to solve equations on the surface. Hence, rather than approximate the extrinsic geometry, we construct a…
Significant strides have been made in enhancing the accuracy of Multi-View Stereo (MVS)-based 3D reconstruction. However, untextured areas with unstable photometric consistency often remain incompletely reconstructed. In this paper, we…
This paper proposes a novel analytical framework, termed the Multiport Analytical Pixel Electromagnetic Simulator (MAPES). MAPES enables efficient and accurate prediction of the electromagnetic (EM) performance of arbitrary pixel-based…
Video frame interpolation aims to synthesize nonexistent frames in-between the original frames. While significant advances have been made from the recent deep convolutional neural networks, the quality of interpolation is often reduced due…
Transformers are deep neural network architectures that underpin the recent successes of large language models. Unlike more classical architectures that can be viewed as point-to-point maps, a Transformer acts as a measure-to-measure map…