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Related papers: BPM: Blended Piecewise Moebius Maps

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We present an indirect higher order boundary element method utilising NURBS mappings for exact geometry representation and an interpolation-based fast multipole method for compression and reduction of computational complexity, to counteract…

Numerical Analysis · Mathematics 2018-02-14 Jürgen Dölz , Helmut Harbrecht , Stefan Kurz , Sebastian Schöps , Felix Wolf

This paper presents a novel on-line path planning method that enables aerial robots to interact with surfaces. We present a solution to the problem of finding trajectories that drive a robot towards a surface and move along it. Triangular…

Robotics · Computer Science 2021-02-23 Michael Pantic , Lionel Ott , Cesar Cadena , Roland Siegwart , Juan Nieto

We propose an unsupervised real-time dense depth completion from a sparse depth map guided by a single image. Our method generates a smooth depth map while preserving discontinuity between different objects. Our key idea is a Binary…

Computer Vision and Pattern Recognition · Computer Science 2020-07-17 Yasuhiro Yao , Menandro Roxas , Ryoichi Ishikawa , Shingo Ando , Jun Shimamura , Takeshi Oishi

Many machine learning models operate on images, but ignore the fact that images are 2D projections formed by 3D geometry interacting with light, in a process called rendering. Enabling ML models to understand image formation might be key…

Computer Vision and Pattern Recognition · Computer Science 2019-11-22 Wenzheng Chen , Jun Gao , Huan Ling , Edward J. Smith , Jaakko Lehtinen , Alec Jacobson , Sanja Fidler

In this paper we focus on the map matching problem where the goal is to find a path through a planar graph such that the path through the vertices closely matches a given polygonal curve. The map matching problem is usually approached with…

Computational Geometry · Computer Science 2016-05-19 Tim Wylie , Binhai Zhu

Normal multi-scale transform [4] is a nonlinear multi-scale transform for representing geometric objects that has been recently investigated [1, 7, 10]. The restrictive role of the exact order of polynomial reproduction $P_e$ of the…

Numerical Analysis · Mathematics 2013-11-19 Stanislav Harizanov

In this paper, we provide new discrete uniformization theorems for bounded, $m$-connected planar domains. To this end, we consider a planar, bounded, $m$-connected domain $\Omega$ and let $\bord\Omega$ be its boundary. Let $\mathcal{T}$…

Geometric Topology · Mathematics 2013-12-24 Sa'ar Hersonsky

Conformal and quasi-conformal mappings have widespread applications in imaging science, computer vision and computer graphics, such as surface registration, segmentation, remeshing, and texture map compression. While various conformal and…

Numerical Analysis · Mathematics 2021-12-22 Zhipeng Zhu , Gary P. T. Choi , Lok Ming Lui

We present a simple and efficient method for refining maps or correspondences by iterative upsampling in the spectral domain that can be implemented in a few lines of code. Our main observation is that high quality maps can be obtained even…

Graphics · Computer Science 2019-09-13 Simone Melzi , Jing Ren , Emanuele Rodolà , Abhishek Sharma , Peter Wonka , Maks Ovsjanikov

In this work we apply commonly known methods of non-adaptive interpolation (nearest pixel, bilinear, B-spline, bicubic, Hermite spline) and sampling (point sampling, supersampling, mip-map pre-filtering, rip-map pre-filtering and FAST) to…

Computer Vision and Pattern Recognition · Computer Science 2020-09-15 Anton Trusov , Elena Limonova

Image-guided depth completion aims at generating a dense depth map from sparse LiDAR data and RGB image. Recent methods have shown promising performance by reformulating it as a classification problem with two sub-tasks: depth…

Computer Vision and Pattern Recognition · Computer Science 2024-05-16 Zhiwen Yang , Jiehua Zhang , Liang Li , Chenggang Yan , Yaoqi Sun , Haibing Yin

A popular concept which describes the structure of polymer interfaces by ``intrinsic profiles'' centered around a two dimensional surface, the ``local interface position'', is tested by extensive Monte Carlo simulations of interfaces…

Soft Condensed Matter · Physics 2009-10-31 A. Werner , F. Schmid , M. Mueller , K. Binder

The Modified Direct Method (MDM) is an iterative mesh smoothing method for smoothing planar and surface meshes, which is developed from the non-iterative smoothing method originated by Balendran [1]. When smooth planar meshes, the…

Computational Geometry · Computer Science 2016-12-25 Gang Mei , John C. Tipper , Nengxiong Xu

In this paper, we propose a discrete perfectly matched layer (PML) for the peridynamic scalar wave-type problems in viscous media. Constructing PMLs for nonlocal models is often challenging, mainly due to the fact that nonlocal operators…

Numerical Analysis · Mathematics 2025-02-07 Yu Du , Yonglin Li , Jiwei Zhang

We establish a connection between two previously unrelated topics: a particular discrete version of conformal geometry for triangulated surfaces, and the geometry of ideal polyhedra in hyperbolic three-space. Two triangulated surfaces are…

Geometric Topology · Mathematics 2015-09-02 Alexander Bobenko , Ulrich Pinkall , Boris Springborn

The simplest way to obtain continuous interpolation between two points in high dimensional space is to draw a line between them. While previous works focused on the general connectivity between model parameters, we explored linear…

Computation and Language · Computer Science 2022-11-23 Mark Rofin , Nikita Balagansky , Daniil Gavrilov

To prepare images for better segmentation, we need preprocessing applications, such as smoothing, to reduce noise. In this paper, we present an enhanced computation method for smoothing 2D object in binary case. Unlike existing approaches,…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-03-31 Ramzi Mahmoudi , Mohamed Akil

Geodesic distance matrices can reveal shape properties that are largely invariant to non-rigid deformations, and thus are often used to analyze and represent 3-D shapes. However, these matrices grow quadratically with the number of points.…

Machine Learning · Statistics 2018-04-02 Javier S. Turek , Alexander Huth

We present a diffusion-based image morphing approach with perceptually-uniform sampling (IMPUS) that produces smooth, direct and realistic interpolations given an image pair. The embeddings of two images may lie on distinct conditioned…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Zhaoyuan Yang , Zhengyang Yu , Zhiwei Xu , Jaskirat Singh , Jing Zhang , Dylan Campbell , Peter Tu , Richard Hartley

Standard video frame interpolation methods first estimate optical flow between input frames and then synthesize an intermediate frame guided by motion. Recent approaches merge these two steps into a single convolution process by convolving…

Computer Vision and Pattern Recognition · Computer Science 2017-08-08 Simon Niklaus , Long Mai , Feng Liu