Related papers: Exploiting Multimodal Synthetic Data for Egocentri…
This paper addresses a novel task of anticipating 3D human-object interactions (HOIs). Most existing research on HOI synthesis lacks comprehensive whole-body interactions with dynamic objects, e.g., often limited to manipulating small or…
Egocentric human pose estimation (HPE) using a head-mounted device is crucial for various VR and AR applications, but it faces significant challenges due to keypoint invisibility. Nevertheless, none of the existing egocentric HPE datasets…
In this paper, we investigate the task of zero-shot human-object interaction (HOI) detection, a novel paradigm for identifying HOIs without the need for task-specific annotations. To address this challenging task, we employ CLIP, a…
Human-object interaction (HOI) detection is an important part of understanding human activities and visual scenes. The long-tailed distribution of labeled instances is a primary challenge in HOI detection, promoting research in few-shot and…
Human-object interaction (HOI) detection aims to extract interacting human-object pairs and their interaction categories from a given natural image. Even though the labeling effort required for building HOI detection datasets is inherently…
Reasoning the human-object interactions (HOI) is essential for deeper scene understanding, while object affordances (or functionalities) are of great importance for human to discover unseen HOIs with novel objects. Inspired by this, we…
While diffusion models and large-scale motion datasets have advanced text-driven human motion synthesis, extending these advances to 4D human-object interaction (HOI) remains challenging, mainly due to the limited availability of…
Generating realistic 3D human-object interactions (HOIs) from text descriptions is a active research topic with potential applications in virtual and augmented reality, robotics, and animation. However, creating high-quality 3D HOIs remains…
Egocentric hand-object motion generation is crucial for immersive AR/VR and robotic imitation but remains challenging due to unstable viewpoints, self-occlusions, perspective distortion, and noisy ego-motion. Existing methods rely on…
The development of embodied AI systems is increasingly constrained by the availability and structure of physical interaction data. Despite recent advances in vision-language-action (VLA) models, current pipelines suffer from high data…
Synthesizing realistic human-object interactions (HOI) in video is challenging due to the complex, instance-specific interaction dynamics of both humans and objects. Incorporating controllability in video generation further adds to the…
Text-based hyperbole and metaphor detection are of great significance for natural language processing (NLP) tasks. However, due to their semantic obscurity and expressive diversity, it is rather challenging to identify them. Existing…
The integration of brain-computer interfaces (BCIs), in particular electroencephalography (EEG), with artificial intelligence (AI) has shown tremendous promise in decoding human cognition and behavior from neural signals. In particular, the…
The scale and diversity of demonstration data required for imitation learning is a significant challenge. We present EgoMimic, a full-stack framework which scales manipulation via human embodiment data, specifically egocentric human videos…
Recognition and generation are two fundamental tasks in computer vision, which are often investigated separately in the exiting literature. However, these two tasks are highly correlated in essence as they both require understanding the…
Recent human-object interaction detection (HOID) methods highly require prior knowledge from vision-language models (VLMs) to enhance the interaction recognition capabilities. The training strategies and model architectures for connecting…
Human-Object Interaction (HOI) modelling captures how humans act upon and relate to objects, typically expressed as <person, action, object> triplets. Existing approaches split into two disjoint families: HOI generation synthesises scenes…
Hand-Object Interaction (HOI) remains a core challenge in digital human video synthesis, where models must generate physically plausible contact and preserve object identity across frames. Although recent HOI reenactment approaches have…
Generating physically realistic humanoid-object interactions (HOI) is a fundamental challenge in robotics. Existing HOI generation approaches, such as diffusion-based models, often suffer from artifacts such as implausible contacts,…
Detecting human-object interactions (HOI) is an important step toward a comprehensive visual understanding of machines. While detecting non-temporal HOIs (e.g., sitting on a chair) from static images is feasible, it is unlikely even for…