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A de facto standard in solving computer vision problems is to use a common high-resolution camera and choose its placement on an agent (i.e., position and orientation) based on human intuition. On the other hand, extremely simple and…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Andrei Atanov , Jiawei Fu , Rishubh Singh , Isabella Yu , Andrew Spielberg , Amir Zamir

Active perception and foveal vision are the foundations of the human visual system. While foveal vision reduces the amount of information to process during a gaze fixation, active perception will change the gaze direction to the most…

Computer Vision and Pattern Recognition · Computer Science 2022-08-25 Alexandre M. F. Dias , Luís Simões , Plinio Moreno , Alexandre Bernardino

To have a robot actively supporting a human during a collaborative task, it is crucial that robots are able to identify the current action in order to predict the next one. Common approaches make use of high-level knowledge, such as object…

Robotics · Computer Science 2017-03-08 Markus Eich , Sareh Shirazi , Gordon Wyeth

When people observe and interact with physical spaces, they are able to associate functionality to regions in the environment. Our goal is to automate dense functional understanding of large spaces by leveraging sparse activity…

Computer Vision and Pattern Recognition · Computer Science 2016-05-06 Nicholas Rhinehart , Kris M. Kitani

Learned visuomotor policies have shown considerable success as an alternative to traditional, hand-crafted frameworks for robotic manipulation. Surprisingly, an extension of these methods to the multiview domain is relatively unexplored. A…

Robotics · Computer Science 2022-07-11 Trevor Ablett , Yifan Zhai , Jonathan Kelly

Top-down attention allows people to focus on task-relevant visual information. Is the resulting perceptual boost task-dependent in naturalistic settings? We aim to answer this with a large-scale computational experiment. First, we design a…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Freddie Bickford Smith , Xiaoliang Luo , Brett D. Roads , Bradley C. Love

Capturing the interactions between humans and their environment in 3D is important for many applications in robotics, graphics, and vision. Recent works to reconstruct the 3D human and object from a single RGB image do not have consistent…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Xianghui Xie , Bharat Lal Bhatnagar , Gerard Pons-Moll

Artificial intelligence (AI) models for computer vision trained with supervised machine learning are assumed to solve classification tasks by imitating human behavior learned from training labels. Most efforts in recent vision research…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Minghao Liu , Jiaheng Wei , Yang Liu , James Davis

A major challenge for physically unconstrained gaze estimation is acquiring training data with 3D gaze annotations for in-the-wild and outdoor scenarios. In contrast, videos of human interactions in unconstrained environments are abundantly…

Computer Vision and Pattern Recognition · Computer Science 2021-05-21 Rakshit Kothari , Shalini De Mello , Umar Iqbal , Wonmin Byeon , Seonwook Park , Jan Kautz

Real-world scene perception is typically studied in the laboratory using static picture viewing with restrained head position. Consequently, the transfer of results obtained in this paradigm to real-word scenarios has been questioned. The…

Neurons and Cognition · Quantitative Biology 2019-12-16 Daniel Backhaus , Ralf Engbert , Lars Oliver Martin Rothkegel , Hans Arne Trukenbrod

Humans have a strong intuitive understanding of the 3D environment around us. The mental model of the physics in our brain applies to objects of different materials and enables us to perform a wide range of manipulation tasks that are far…

Robotics · Computer Science 2021-11-15 Yunzhu Li , Shuang Li , Vincent Sitzmann , Pulkit Agrawal , Antonio Torralba

Visual-based human action recognition can be found in various application fields, e.g., surveillance systems, sports analytics, medical assistive technologies, or human-robot interaction frameworks, and it concerns the identification and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Antonios Gasteratos , Stavros N. Moutsis , Konstantinos A. Tsintotas , Yiannis Aloimonos

Vision-Language-Action (VLA) models provide a promising paradigm for robot learning by integrating visual perception with language-guided policy learning. However, most existing approaches rely on 2D visual inputs to perform actions in 3D…

Robotics · Computer Science 2025-12-16 Yicheng Feng , Wanpeng Zhang , Ye Wang , Hao Luo , Haoqi Yuan , Sipeng Zheng , Zongqing Lu

Though vision transformers (ViTs) have achieved state-of-the-art performance in a variety of settings, they exhibit surprising failures when performing tasks involving visual relations. This begs the question: how do ViTs attempt to perform…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Michael A. Lepori , Alexa R. Tartaglini , Wai Keen Vong , Thomas Serre , Brenden M. Lake , Ellie Pavlick

Collaboration is a necessary skill to perform tasks that are beyond one agent's capabilities. Addressed extensively in both conventional and modern AI, multi-agent collaboration has often been studied in the context of simple grid worlds.…

Computer Vision and Pattern Recognition · Computer Science 2019-04-12 Unnat Jain , Luca Weihs , Eric Kolve , Mohammad Rastegari , Svetlana Lazebnik , Ali Farhadi , Alexander Schwing , Aniruddha Kembhavi

We argue that 3-D first-person video games are a challenging environment for real-time multi-modal reasoning. We first describe our dataset of human game-play, collected across a large variety of 3-D first-person games, which is both…

Machine Learning · Computer Science 2025-10-21 Yuguang Yue , Irakli Salia , Samuel Hunt , Christopher Green , Wenzhe Shi , Jonathan J Hunt

Spatial reasoning is an important component of human intelligence. We can imagine the shapes of 3D objects and reason about their spatial relations by merely looking at their three-view line drawings in 2D, with different levels of…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Wenyu Han , Siyuan Xiang , Chenhui Liu , Ruoyu Wang , Chen Feng

Video activity recognition by deep neural networks is impressive for many classes. However, it falls short of human performance, especially for challenging to discriminate activities. Humans differentiate these complex activities by…

Computer Vision and Pattern Recognition · Computer Science 2022-01-12 Joseph Chrol-Cannon , Andrew Gilbert , Ranko Lazic , Adithya Madhusoodanan , Frank Guerin

Much of the remarkable progress in computer vision has been focused around fully supervised learning mechanisms relying on highly curated datasets for a variety of tasks. In contrast, humans often learn about their world with little to no…

Computer Vision and Pattern Recognition · Computer Science 2020-10-27 Martin Lohmann , Jordi Salvador , Aniruddha Kembhavi , Roozbeh Mottaghi

The ability to associate touch with sight is essential for tasks that require physically interacting with objects in the world. We propose a dataset with paired visual and tactile data called Touch and Go, in which human data collectors…

Computer Vision and Pattern Recognition · Computer Science 2022-11-30 Fengyu Yang , Chenyang Ma , Jiacheng Zhang , Jing Zhu , Wenzhen Yuan , Andrew Owens