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Related papers: EMoG: Synthesizing Emotive Co-speech 3D Gesture wi…

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Co-speech gesture video generation aims to synthesize realistic, audio-aligned videos of speakers, complete with synchronized facial expressions and body gestures. This task presents challenges due to the significant one-to-many mapping…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Xu Yang , Shaoli Huang , Shenbo Xie , Xuelin Chen , Yifei Liu , Changxing Ding

Gestures are non-verbal but important behaviors accompanying people's speech. While previous methods are able to generate speech rhythm-synchronized gestures, the semantic context of the speech is generally lacking in the gesticulations.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Yihao Zhi , Xiaodong Cun , Xuelin Chen , Xi Shen , Wen Guo , Shaoli Huang , Shenghua Gao

The pose-guided person image generation task requires synthesizing photorealistic images of humans in arbitrary poses. The existing approaches use generative adversarial networks that do not necessarily maintain realistic textures or need…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Ankan Kumar Bhunia , Salman Khan , Hisham Cholakkal , Rao Muhammad Anwer , Jorma Laaksonen , Mubarak Shah , Fahad Shahbaz Khan

The performance of speech emotion recognition (SER) is limited by the insufficient emotion information in unimodal systems and the feature alignment difficulties in multimodal systems. Recently, multimodal large language models (MLLMs) have…

Sound · Computer Science 2025-09-22 Yiqing Yang , Man-Wai Mak

3D facial modelling and animation in computer vision and graphics traditionally require either digital artist's skill or complex pipelines with objective-function-based solvers to fit models to motion capture. This inaccessibility of…

We present a framework for generating full-bodied photorealistic avatars that gesture according to the conversational dynamics of a dyadic interaction. Given speech audio, we output multiple possibilities of gestural motion for an…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Evonne Ng , Javier Romero , Timur Bagautdinov , Shaojie Bai , Trevor Darrell , Angjoo Kanazawa , Alexander Richard

Generating 3D human motion from text descriptions remains challenging due to the diverse and complex nature of human motion. While existing methods excel within the training distribution, they often struggle with out-of-distribution…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Zongye Zhang , Bohan Kong , Qingjie Liu , Yunhong Wang

Images evoke emotions that profoundly influence perception, often prioritized over content. Current Image Emotional Synthesis (IES) approaches artificially separate generation and editing tasks, creating inefficiencies and limiting…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Yingjie Xia , Xi Wang , Jinglei Shi , Vicky Kalogeiton , Jian Yang

Diffusion models have demonstrated remarkable performance in speech synthesis, but typically require multi-step sampling, resulting in low inference efficiency. Recent studies address this issue by distilling diffusion models into…

Sound · Computer Science 2025-10-08 Tao Zhu , Yinfeng Yu , Liejun Wang , Fuchun Sun , Wendong Zheng

We present an innovative end-to-end framework for synthesizing semantically meaningful co-speech gestures and deploying them in real-time on a humanoid robot. This system addresses the challenge of creating natural, expressive non-verbal…

Robotics · Computer Science 2025-12-22 Gang Zhang

In this paper, we propose a novel cascaded diffusion-based generative framework for text-driven human motion synthesis, which exploits a strategy named GradUally Enriching SyntheSis (GUESS as its abbreviation). The strategy sets up…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Xuehao Gao , Yang Yang , Zhenyu Xie , Shaoyi Du , Zhongqian Sun , Yang Wu

Whole-body audio-driven avatar pose and expression generation is a critical task for creating lifelike digital humans and enhancing the capabilities of interactive virtual agents, with wide-ranging applications in virtual reality, digital…

Sound · Computer Science 2025-10-15 Tianbao Zhang , Jian Zhao , Yuer Li , Zheng Zhu , Ping Hu , Zhaoxin Fan , Wenjun Wu , Xuelong Li

Speech Emotion Recognition is a crucial area of research in human-computer interaction. While significant work has been done in this field, many state-of-the-art networks struggle to accurately recognize emotions in speech when the data is…

Audio and Speech Processing · Electrical Eng. & Systems 2025-01-23 Rashedul Hasan , Meher Nigar , Nursadul Mamun , Sayan Paul

This paper describes the ReprGesture entry to the Generation and Evaluation of Non-verbal Behaviour for Embodied Agents (GENEA) challenge 2022. The GENEA challenge provides the processed datasets and performs crowdsourced evaluations to…

Human-Computer Interaction · Computer Science 2022-08-26 Sicheng Yang , Zhiyong Wu , Minglei Li , Mengchen Zhao , Jiuxin Lin , Liyang Chen , Weihong Bao

Effectively modeling the interaction between human hands and objects is challenging due to the complex physical constraints and the requirement for high generation efficiency in applications. Prior approaches often employ computationally…

Robotics · Computer Science 2024-11-25 Xiaofei Wu , Tao Liu , Caoji Li , Yuexin Ma , Yujiao Shi , Xuming He

Audio-driven simultaneous gesture generation is vital for human-computer communication, AI games, and film production. While previous research has shown promise, there are still limitations. Methods based on VAEs are accompanied by issues…

Sound · Computer Science 2024-11-04 Yongkang Cheng , Mingjiang Liang , Shaoli Huang , Gaoge Han , Jifeng Ning , Wei Liu

Multimodal Empathetic Response Generation (MERG) is crucial for building emotionally intelligent human-computer interactions. Although large language models (LLMs) have improved text-based ERG, challenges remain in handling multimodal…

Artificial Intelligence · Computer Science 2025-08-19 Ronghao Lin , Shuai Shen , Weipeng Hu , Qiaolin He , Aolin Xiong , Li Huang , Haifeng Hu , Yap-peng Tan

As human-robot collaboration advances, natural and flexible communication methods are essential for effective robot control. Traditional methods relying on a single modality or rigid rules struggle with noisy or misaligned data as well as…

Robotics · Computer Science 2025-04-03 Petr Vanc , Karla Stepanova

Generative modeling of human motion has broad applications in computer animation, virtual reality, and robotics. Conventional approaches develop separate models for different motion synthesis tasks, and typically use a model of a small size…

Computer Vision and Pattern Recognition · Computer Science 2022-12-07 Jianxin Ma , Shuai Bai , Chang Zhou

This paper presents a novel framework for automatic speech-driven gesture generation, applicable to human-agent interaction including both virtual agents and robots. Specifically, we extend recent deep-learning-based, data-driven methods…

Human-Computer Interaction · Computer Science 2019-06-12 Taras Kucherenko , Dai Hasegawa , Gustav Eje Henter , Naoshi Kaneko , Hedvig Kjellström