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Estimating 3D human pose and shape from 2D images is a crucial yet challenging task. While prior methods with model-based representations can perform reasonably well on whole-body images, they often fail when parts of the body are occluded…

Computer Vision and Pattern Recognition · Computer Science 2022-08-24 Chun-Han Yao , Jimei Yang , Duygu Ceylan , Yi Zhou , Yang Zhou , Ming-Hsuan Yang

The latest advances in computer-assisted precision medicine are making it feasible to move from population-wide models that are useful to discover aggregate patterns that hold for group-based analysis to patient-specific models that can…

Computer Vision and Pattern Recognition · Computer Science 2021-07-28 Da Ma , Vincent Chow , Karteek Popuri , Mirza Faisal Beg

Advances in machine learning and wearable sensors offer new opportunities for capturing and analyzing human movement outside specialized laboratories. Accurate assessment of human movement under real-world conditions is essential for…

Investigating the impact of fatigue on human physiological function and motor behavior is crucial for developing biomechanics and medical applications aimed at mitigating fatigue, reducing injury risk, and creating sophisticated ergonomic…

Graphics · Computer Science 2026-04-14 Iliana Loi , Konstantinos Moustakas

The paper presents a methodology to enhance the stiffness analysis of serial and parallel manipulators with passive joints. It directly takes into account the loading influence on the manipulator configuration and, consequently, on its…

Robotics · Computer Science 2011-04-06 Anatoly Pashkevich , Alexandr Klimchik , Damien Chablat

Statistical 3D shape models of the head, hands, and fullbody are widely used in computer vision and graphics. Despite their wide use, we show that existing models of the head and hands fail to capture the full range of motion for these…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Ahmed A. A. Osman , Timo Bolkart , Dimitrios Tzionas , Michael J. Black

Robotic manipulation and locomotion often entail nearly-simultaneous collisions -- such as heel and toe strikes during a foot step -- with outcomes that are extremely sensitive to the order in which impacts occur. Robotic simulators…

Robotics · Computer Science 2023-08-16 Mathew Halm , Michael Posa

We propose a real-time 3D human pose estimation and motion analysis method termed RePose for rehabilitation training. It is capable of real-time monitoring and evaluation of patients'motion during rehabilitation, providing immediate…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Junxiao Xue , Pavel Smirnov , Ziao Li , Yunyun Shi , Shi Chen , Xinyi Yin , Xiaohan Yue , Lei Wang , Yiduo Wang , Feng Lin , Yijia Chen , Xiao Ma , Xiaoran Yan , Qing Zhang , Fengjian Xue , Xuecheng Wu

Pose estimation purely based on 3D point-cloud could suffer from degradation, e.g. scan blocks or scans in repetitive environments. To deal with this problem, we propose an approach for fusing 3D spinning LiDAR and IMU to estimate the…

Robotics · Computer Science 2017-10-20 Haoyang Ye , Ming Liu

A new approach for trajectory optimization of musculoskeletal dynamic models is introduced. The model combines rigid body and muscle dynamics described with a Hill-type model driven by neural control inputs. The objective is to find input…

Systems and Control · Electrical Eng. & Systems 2020-08-13 Hanz Richter , Holly Warner

In the context of model-based control of industrial processes, it is a common practice to develop a data-driven linear dynamical model around a specified operating point. However, in applications involving wider operating conditions,…

Systems and Control · Electrical Eng. & Systems 2024-06-07 Vatsal Kedia , Vivek S. Pinnamaraju , Dinesh Patil

Human kinematics is of fundamental importance for rehabilitation and assistive robotic systems that physically interact with human. The wrist plays an essential role for dexterous human-robot interaction, but its conventional kinematic…

Robotics · Computer Science 2020-02-17 Ningbo Yu , Chang Xu

Two-dimensional (planar) rigid-body impact mechanics for application in automobile collisions have been described by a number of researchers over the last several decades. Little has been discussed, however, regarding three-dimensional…

Classical Physics · Physics 2025-07-14 Micky Marine

3D human pose estimation involves reconstructing the human skeleton by detecting the body joints. Accurate and efficient solutions are required for several real-world applications including animation, human-robot interaction, surveillance,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Ana Filipa Rodrigues Nogueira , Hélder P. Oliveira , Luís F. Teixeira

By learning human motion priors, motion capture can be achieved by 6 inertial measurement units (IMUs) in recent years with the development of deep learning techniques, even though the sensor inputs are sparse and noisy. However, human…

Graphics · Computer Science 2025-05-09 Xinyu Yi , Shaohua Pan , Feng Xu

Generating stable walking gaits that yield natural locomotion when executed on robotic-assistive devices is a challenging task that often requires hand-tuning by domain experts. This paper presents an alternative methodology, where we…

Robotics · Computer Science 2022-03-16 Kejun Li , Maegan Tucker , Rachel Gehlhar , Yisong Yue , Aaron D. Ames

We introduce SAM 3D Body (3DB), a promptable model for single-image full-body 3D human mesh recovery (HMR) that demonstrates state-of-the-art performance, with strong generalization and consistent accuracy in diverse in-the-wild conditions.…

Objective: To test automated in vivo estimation of active and passive skeletal muscle states using ultrasonic imaging. Background: Current technology (electromyography, dynamometry, shear wave imaging) provides no general, non-invasive…

Image and Video Processing · Electrical Eng. & Systems 2019-07-04 Ryan J. Cunningham , Ian D. Loram

Human motion prediction is an essential step for efficient and safe human-robot collaboration. Current methods either purely rely on representing the human joints in some form of neural network-based architecture or use regression models…

Robotics · Computer Science 2023-10-06 Aadi Kothari , Tony Tohme , Xiaotong Zhang , Kamal Youcef-Toumi

Previous humanoid robot research works treat the robot as a bipedal mobile manipulation platform, where only the feet and hands contact the environment. However, we humans use all body parts to interact with the world, e.g., we sit in…

Robotics · Computer Science 2025-02-04 Ziwen Zhuang , Hang Zhao