Related papers: SelfTalk: A Self-Supervised Commutative Training D…
Creating realistic, natural, and lip-readable talking face videos remains a formidable challenge. Previous research primarily concentrated on generating and aligning single-frame images while overlooking the smoothness of frame-to-frame…
Generating semantically coherent and visually accurate talking faces requires bridging the gap between linguistic meaning and facial articulation. Although audio-driven methods remain prevalent, their reliance on high-quality paired audio…
Given an arbitrary audio clip, audio-driven 3D facial animation aims to generate lifelike lip motions and facial expressions for a 3D head. Existing methods typically rely on training their models using limited public 3D datasets that…
We aim to edit the lip movements in talking video according to the given speech while preserving the personal identity and visual details. The task can be decomposed into two sub-problems: (1) speech-driven lip motion generation and (2)…
Creating personalized 3D animations with precise control and realistic head motions remains challenging for current speech-driven 3D facial animation methods. Editing these animations is especially complex and time consuming, requires…
The aim of this work is to investigate the impact of crossmodal self-supervised pre-training for speech reconstruction (video-to-audio) by leveraging the natural co-occurrence of audio and visual streams in videos. We propose LipSound2…
The task of audio-driven portrait animation involves generating a talking head video using an identity image and an audio track of speech. While many existing approaches focus on lip synchronization and video quality, few tackle the…
We tackle the challenging task of generating complete 3D facial animations for two interacting, co-located participants from a mixed audio stream. While existing methods often produce disembodied "talking heads" akin to a video conference…
Recent advancements in speech-driven 3D talking head generation have made significant progress in lip synchronization. However, existing models still struggle to capture the perceptual alignment between varying speech characteristics and…
The goal of this work is to train discriminative cross-modal embeddings without access to manually annotated data. Recent advances in self-supervised learning have shown that effective representations can be learnt from natural cross-modal…
Audio-driven human animation methods, such as talking head and talking body generation, have made remarkable progress in generating synchronized facial movements and appealing visual quality videos. However, existing methods primarily focus…
Recently, 2D speaking avatars have increasingly participated in everyday scenarios due to the fast development of facial animation techniques. However, most existing works neglect the explicit control of human bodies. In this paper, we…
The objective of this paper is to learn representations of speaker identity without access to manually annotated data. To do so, we develop a self-supervised learning objective that exploits the natural cross-modal synchrony between faces…
Speech-driven facial animation requires accurate correspondence between acoustic signals and facial motion, especially for articulation-related mouth movements. However, directly mapping speech audio to facial coefficients often overlooks…
We propose a visual-linguistic representation learning approach within a self-supervised learning framework by introducing a new operation, loss, and data augmentation strategy. First, we generate diverse features for the image-text…
In this work, we revisit the effectiveness of 3DMM for talking head synthesis by jointly learning a 3D face reconstruction model and a talking head synthesis model. This enables us to obtain a FACS-based blendshape representation of facial…
Finding visual features and suitable models for lipreading tasks that are more complex than a well-constrained vocabulary has proven challenging. This paper explores state-of-the-art Deep Neural Network architectures for lipreading based on…
Cross-modality generation is an emerging topic that aims to synthesize data in one modality based on information in a different modality. In this paper, we consider a task of such: given an arbitrary audio speech and one lip image of…
The task of converting text input into video content is becoming an important topic for synthetic media generation. Several methods have been proposed with some of them reaching close-to-natural performances in constrained tasks. In this…
Hearing-impaired individuals often face significant barriers in daily communication due to the inherent challenges of producing clear speech. To address this, we introduce the Omni-Model paradigm into assistive technology and present…