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Current video-based scene graph generation (VidSGG) methods have been found to perform poorly on predicting predicates that are less represented due to the inherent biased distribution in the training data. In this paper, we take a closer…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Wenqing Wang , Yawei Luo , Zhiqing Chen , Tao Jiang , Lei Chen , Yi Yang , Jun Xiao

Scene Graphs are widely applied in computer vision as a graphical representation of relationships between objects shown in images. However, these applications have not yet reached a practical stage of development owing to biased training…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Misaki Ohashi , Yusuke Matsui

Scene Graph Generation (SGG) aims to identify entities and predict the relationship triplets \textit{\textless subject, predicate, object\textgreater } in visual scenes. Given the prevalence of large visual variations of subject-object…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Jiankai Li , Yunhong Wang , Xiefan Guo , Ruijie Yang , Weixin Li

Scene Graph Generation (SGG) research has suffered from two fundamental challenges: the long-tailed predicate distribution and semantic ambiguity between predicates. These challenges lead to a bias towards head predicates in SGG models,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Kanghoon Yoon , Kibum Kim , Jaehyung Jeon , Yeonjun In , Donghyun Kim , Chanyoung Park

Today, scene graph generation(SGG) task is largely limited in realistic scenarios, mainly due to the extremely long-tailed bias of predicate annotation distribution. Thus, tackling the class imbalance trouble of SGG is critical and…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Shaotian Yan , Chen Shen , Zhongming Jin , Jianqiang Huang , Rongxin Jiang , Yaowu Chen , Xian-Sheng Hua

For a typical Scene Graph Generation (SGG) method, there is often a large gap in the performance of the predicates' head classes and tail classes. This phenomenon is mainly caused by the semantic overlap between different predicates as well…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Leitian Tao , Li Mi , Nannan Li , Xianhang Cheng , Yaosi Hu , Zhenzhong Chen

The current studies of Scene Graph Generation (SGG) focus on solving the long-tailed problem for generating unbiased scene graphs. However, most de-biasing methods overemphasize the tail predicates and underestimate head ones throughout…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Chaofan Zheng , Lianli Gao , Xinyu Lyu , Pengpeng Zeng , Abdulmotaleb El Saddik , Heng Tao Shen

Visual scene graph generation is a challenging task. Previous works have achieved great progress, but most of them do not explicitly consider the class imbalance issue in scene graph generation. Models learned without considering the class…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Jingyi Zhang , Yong Zhang , Baoyuan Wu , Yanbo Fan , Fumin Shen , Heng Tao Shen

Dynamic scene graph generation (SGG) from videos requires not only a comprehensive understanding of objects across scenes but also a method to capture the temporal motions and interactions with different objects. Moreover, the long-tailed…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Anant Khandelwal

Despite the huge progress in scene graph generation in recent years, its long-tail distribution in object relationships remains a challenging and pestering issue. Existing methods largely rely on either external knowledge or statistical…

Computer Vision and Pattern Recognition · Computer Science 2020-06-16 Tao He , Lianli Gao , Jingkuan Song , Jianfei Cai , Yuan-Fang Li

Long-tailed multi-label visual recognition poses a significant challenge, as images typically contain multiple labels with highly imbalanced class distributions, leading to biased models that favor head classes while underperforming on tail…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Wei Tang , Zuo-Zheng Wang , Kun Zhang , Tong Wei , Min-Ling Zhang

Visual knowledge bases such as Visual Genome power numerous applications in computer vision, including visual question answering and captioning, but suffer from sparse, incomplete relationships. All scene graph models to date are limited to…

Computer Vision and Pattern Recognition · Computer Science 2019-12-03 Vincent S. Chen , Paroma Varma , Ranjay Krishna , Michael Bernstein , Christopher Re , Li Fei-Fei

Scene Graph Generation (SGG) represents objects and their interactions with a graph structure. Recently, many works are devoted to solving the imbalanced problem in SGG. However, underestimating the head predicates in the whole training…

Computer Vision and Pattern Recognition · Computer Science 2022-06-24 Chaofan Zheng , Xinyu Lyu , Yuyu Guo , Pengpeng Zeng , Jingkuan Song , Lianli Gao

Existing Unbiased Scene Graph Generation (USGG) methods only focus on addressing the predicate-level imbalance that high-frequency classes dominate predictions of rare ones, while overlooking the concept-level imbalance. Actually, even if…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Xinyu Lyu , Lianli Gao , Junlin Xie , Pengpeng Zeng , Yulu Tian , Jie Shao , Heng Tao Shen

The performance of current Scene Graph Generation models is severely hampered by some hard-to-distinguish predicates, e.g., "woman-on/standing on/walking on-beach" or "woman-near/looking at/in front of-child". While general SGG models are…

Computer Vision and Pattern Recognition · Computer Science 2022-04-11 Xinyu Lyu , Lianli Gao , Yuyu Guo , Zhou Zhao , Hao Huang , Heng Tao Shen , Jingkuan Song

Label distributions in camera-trap images are highly imbalanced and long-tailed, resulting in neural networks tending to be biased towards head-classes that appear frequently. Although long-tail learning has been extremely explored to…

Computer Vision and Pattern Recognition · Computer Science 2022-02-17 Byeongjun Park , Jeongsoo Kim , Seungju Cho , Heeseon Kim , Changick Kim

Scene graph generation (SGG) has gained tremendous progress in recent years. However, its underlying long-tailed distribution of predicate classes is a challenging problem. For extremely unbalanced predicate distributions, existing…

Computer Vision and Pattern Recognition · Computer Science 2023-01-03 Liguang Zhou , Yuhongze Zhou , Tin Lun Lam , Yangsheng Xu

The task of dynamic scene graph generation (DynSGG) aims to generate scene graphs for given videos, which involves modeling the spatial-temporal information in the video. However, due to the long-tailed distribution of samples in the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Xinyu Lyu , Jingwei Liu , Yuyu Guo , Lianli Gao

The scene graph generation (SGG) task aims to detect visual relationship triplets, i.e., subject, predicate, object, in an image, providing a structural vision layout for scene understanding. However, current models are stuck in common…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Yuyu Guo , Lianli Gao , Xuanhan Wang , Yuxuan Hu , Xing Xu , Xu Lu , Heng Tao Shen , Jingkuan Song

Scene graph prediction --- classifying the set of objects and predicates in a visual scene --- requires substantial training data. However, most predicates only occur a handful of times making them difficult to learn. We introduce the first…

Computer Vision and Pattern Recognition · Computer Science 2019-12-09 Apoorva Dornadula , Austin Narcomey , Ranjay Krishna , Michael Bernstein , Li Fei-Fei
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