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Recognizing sounds is a key aspect of computational audio scene analysis and machine perception. In this paper, we advocate that sound recognition is inherently a multi-modal audiovisual task in that it is easier to differentiate sounds…

Audio and Speech Processing · Electrical Eng. & Systems 2020-06-03 Haytham M. Fayek , Anurag Kumar

This paper introduces a novel dataset to help researchers evaluate their computer vision and audio models for accuracy across a diverse set of age, genders, apparent skin tones and ambient lighting conditions. Our dataset is composed of…

Computer Vision and Pattern Recognition · Computer Science 2021-11-05 Caner Hazirbas , Joanna Bitton , Brian Dolhansky , Jacqueline Pan , Albert Gordo , Cristian Canton Ferrer

Speech sounds convey a great deal of information about the scenes, resulting in a variety of effects ranging from reverberation to additional ambient sounds. In this paper, we manipulate input speech to sound as though it was recorded…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Tingle Li , Renhao Wang , Po-Yao Huang , Andrew Owens , Gopala Anumanchipalli

As audio-visual systems increasingly bring immersive and interactive capabilities into our work and leisure activities, so the need for naturalistic test material grows. New volumetric datasets have captured high-quality 3D video, but…

Multimedia · Computer Science 2021-05-04 Hanne Stenzel , Davide Berghi , Marco Volino , Philip J. B. Jackson

Perceiving a scene most fully requires all the senses. Yet modeling how objects look and sound is challenging: most natural scenes and events contain multiple objects, and the audio track mixes all the sound sources together. We propose to…

Computer Vision and Pattern Recognition · Computer Science 2018-07-27 Ruohan Gao , Rogerio Feris , Kristen Grauman

Many datasets have been designed to further the development of fake audio detection. However, fake utterances in previous datasets are mostly generated by altering timbre, prosody, linguistic content or channel noise of original audio.…

In their everyday life, the speech recognition performance of human listeners is influenced by diverse factors, such as the acoustic environment, the talker and listener positions, possibly impaired hearing, and optional hearing devices.…

Audio and Speech Processing · Electrical Eng. & Systems 2021-04-02 Marc René Schädler

We study the problem of making 3D scene reconstructions interactive by asking the following question: can we predict the sounds of human hands physically interacting with a scene? First, we record a video of a human manipulating objects…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Yiming Dou , Wonseok Oh , Yuqing Luo , Antonio Loquercio , Andrew Owens

Determining material properties from camera images can expand the ability to identify complex objects in indoor environments, which is valuable for consumer robotics applications. To support this, we introduce MatPredict, a dataset that…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Yuzhen Chen , Hojun Son , Arpan Kusari

As two of the five traditional human senses (sight, hearing, taste, smell, and touch), vision and sound are basic sources through which humans understand the world. Often correlated during natural events, these two modalities combine to…

Computer Vision and Pattern Recognition · Computer Science 2018-06-04 Yipin Zhou , Zhaowen Wang , Chen Fang , Trung Bui , Tamara L. Berg

We present a diverse dataset of industrial metal objects. These objects are symmetric, textureless and highly reflective, leading to challenging conditions not captured in existing datasets. Our dataset contains both real-world and…

Computer Vision and Pattern Recognition · Computer Science 2022-08-24 Peter De Roovere , Steven Moonen , Nick Michiels , Francis Wyffels

The imitation of percussive instruments via the human voice is a natural way for us to communicate rhythmic ideas and, for this reason, it attracts the interest of music makers. Specifically, the automatic mapping of these vocal imitations…

Audio and Speech Processing · Electrical Eng. & Systems 2020-09-25 Alejandro Delgado , SKoT McDonald , Ning Xu , Mark Sandler

Learning meaningful and compact representations with disentangled semantic aspects is considered to be of key importance in representation learning. Since real-world data is notoriously costly to collect, many recent state-of-the-art…

Visually-grounded spoken language datasets can enable models to learn cross-modal correspondences with very weak supervision. However, modern audio-visual datasets contain biases that undermine the real-world performance of models trained…

Computation and Language · Computer Science 2021-10-15 Ian Palmer , Andrew Rouditchenko , Andrei Barbu , Boris Katz , James Glass

Transparent objects are ubiquitous in household settings and pose distinct challenges for visual sensing and perception systems. The optical properties of transparent objects leave conventional 3D sensors alone unreliable for object depth…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Xiaotong Chen , Huijie Zhang , Zeren Yu , Anthony Opipari , Odest Chadwicke Jenkins

This paper introduces VoxSim, a dataset of perceptual voice similarity ratings. Recent efforts to automate the assessment of speech synthesis technologies have primarily focused on predicting mean opinion score of naturalness, leaving…

Audio and Speech Processing · Electrical Eng. & Systems 2024-07-29 Junseok Ahn , Youkyum Kim , Yeunju Choi , Doyeop Kwak , Ji-Hoon Kim , Seongkyu Mun , Joon Son Chung

This paper presents a residential audio dataset to support sound event detection research for smart home applications aimed at promoting wellbeing for older adults. The dataset is constructed by deploying audio recording systems in the…

Sound · Computer Science 2024-10-07 Gabriel Bibbó , Thomas Deacon , Arshdeep Singh , Mark D. Plumbley

We present a dataset with models of 14 articulated objects commonly found in human environments and with RGB-D video sequences and wrenches recorded of human interactions with them. The 358 interaction sequences total 67 minutes of human…

Robotics · Computer Science 2018-06-19 Roberto Martín-Martín , Clemens Eppner , Oliver Brock

We introduce SonicSense, a holistic design of hardware and software to enable rich robot object perception through in-hand acoustic vibration sensing. While previous studies have shown promising results with acoustic sensing for object…

Robotics · Computer Science 2024-10-04 Jiaxun Liu , Boyuan Chen

Virtual acoustic environments enable the creation and simulation of realistic and ecologically valid daily-life situations with applications in hearing research and audiology. Hereby, reverberant indoor environments play an important role.…

Audio and Speech Processing · Electrical Eng. & Systems 2025-01-28 Stefan Fichna , Steven van de Par , Stephan D. Ewert