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Deep reinforcement learning (DRL) is one of the most powerful tools for synthesizing complex robotic behaviors. But training DRL models is incredibly compute and memory intensive, requiring large training datasets and replay buffers to…

Robotics · Computer Science 2023-04-25 Lev Grossman , Brian Plancher

Reinforcement Learning (RL) is a method for learning decision-making tasks that could enable robots to learn and adapt to their situation on-line. For an RL algorithm to be practical for robotic control tasks, it must learn in very few…

Artificial Intelligence · Computer Science 2015-03-19 Todd Hester , Michael Quinlan , Peter Stone

Multi-task Reinforcement Learning (MTRL) has emerged as a critical training paradigm for applying reinforcement learning (RL) to a set of complex real-world robotic tasks, which demands a generalizable and robust policy. At the same time,…

Robotics · Computer Science 2025-08-04 Viraj Joshi , Zifan Xu , Bo Liu , Peter Stone , Amy Zhang

Reinforcement Learning (RL) is a promising solution, allowing Unmanned Underwater Vehicles (UUVs) to learn optimal behaviors through trial and error. However, existing simulators lack efficient integration with RL methods, limiting training…

Robotics · Computer Science 2024-10-21 Shuguang Chu , Zebin Huang , Mingwei Lin , Dejun Li , Ignacio Carlucho

Reinforcement learning (RL) has driven significant progress in robotics, but its complexity and long training times remain major bottlenecks. In this report, we introduce FastTD3, a simple, fast, and capable RL algorithm that significantly…

Robotics · Computer Science 2025-06-03 Younggyo Seo , Carmelo Sferrazza , Haoran Geng , Michal Nauman , Zhao-Heng Yin , Pieter Abbeel

This paper presents a scalable online algorithm to generate safe and kinematically feasible trajectories for quadrotor swarms. Existing approaches rely on linearizing Euclidean distance-based collision constraints and on axis-wise…

Robotics · Computer Science 2023-03-10 Vivek K. Adajania , Siqi Zhou , Arun Kumar Singh , Angela P. Schoellig

The ever-growing complexity of reinforcement learning (RL) tasks demands a distributed system to efficiently generate and process a massive amount of data. However, existing open-source libraries suffer from various limitations, which…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-06-24 Zhiyu Mei , Wei Fu , Jiaxuan Gao , Guangju Wang , Huanchen Zhang , Yi Wu

In this paper, we present a method to control a quadrotor with a neural network trained using reinforcement learning techniques. With reinforcement learning, a common network can be trained to directly map state to actuator command making…

Robotics · Computer Science 2017-07-18 Jemin Hwangbo , Inkyu Sa , Roland Siegwart , Marco Hutter

To solve tasks in complex environments, robots need to learn from experience. Deep reinforcement learning is a common approach to robot learning but requires a large amount of trial and error to learn, limiting its deployment in the…

Robotics · Computer Science 2022-06-29 Philipp Wu , Alejandro Escontrela , Danijar Hafner , Ken Goldberg , Pieter Abbeel

Deep reinforcement learning continues to show tremendous potential in achieving task-level autonomy, however, its computational and energy demands remain prohibitively high. In this paper, we tackle this problem by applying quantization to…

Jumping poses a significant challenge for quadruped robots, despite being crucial for many operational scenarios. While optimisation methods exist for controlling such motions, they are often time-consuming and demand extensive knowledge of…

Robotics · Computer Science 2026-05-19 Riccardo Bussola , Michele Focchi , Giulio Turrisi , Claudio Semini , Luigi Palopoli

Aerial robots interacting with objects must perform precise, contact-rich maneuvers under uncertainty. In this paper, we study the problem of aerial ball juggling using a quadrotor equipped with a racket, a task that demands accurate…

Quantum machine learning (QML) has received a lot of attention according to its light training parameter numbers and speeds; and the advances of QML lead to active research on quantum multi-agent reinforcement learning (QMARL). Existing…

Quantum Physics · Physics 2023-02-06 Chanyoung Park , Jae Pyoung Kim , Won Joon Yun , Soohyun Park , Soyi Jung , Joongheon Kim

Model-based reinforcement learning (MBRL) is recognized with the potential to be significantly more sample-efficient than model-free RL. How an accurate model can be developed automatically and efficiently from raw sensory inputs (such as…

Robotics · Computer Science 2023-05-24 Jun Lv , Yunhai Feng , Cheng Zhang , Shuang Zhao , Lin Shao , Cewu Lu

In this paper, we introduce Quantum-Train-Based Distributed Multi-Agent Reinforcement Learning (Dist-QTRL), a novel approach to addressing the scalability challenges of traditional Reinforcement Learning (RL) by integrating quantum…

Quantum Physics · Physics 2024-12-13 Kuan-Cheng Chen , Samuel Yen-Chi Chen , Chen-Yu Liu , Kin K. Leung

The stabilization of quantum states is a fundamental problem for realizing various quantum technologies. Measurement-based-feedback strategies have demonstrated powerful performance, and the construction of quantum control signals using…

Systems and Control · Electrical Eng. & Systems 2026-04-10 Chunxiang Song , Yanan Liu , Daoyi Dong , Hidehiro Yonezawa

Real-time control of pumps can be an infeasible task in water distribution systems (WDSs) because the calculation to find the optimal pump speeds is resource-intensive. The computational need cannot be lowered even with the capabilities of…

Artificial Intelligence · Computer Science 2020-10-14 Gergely Hajgató , György Paál , Bálint Gyires-Tóth

Whole-body loco-manipulation for quadruped robots with arms remains a challenging problem, particularly in achieving multi-task control. To address this, we propose MLM, a reinforcement learning framework driven by both real-world and…

Quadruped robots require robust and general locomotion skills to exploit their mobility potential in complex and challenging environments. In this work, we present the first implementation of a robust end-to-end learning-based controller on…

Reinforcement learning (RL) is an area of research that has blossomed tremendously in recent years and has shown remarkable potential for artificial intelligence based opponents in computer games. This success is primarily due to the vast…

Artificial Intelligence · Computer Science 2018-08-16 Per-Arne Andersen , Morten Goodwin , Ole-Christoffer Granmo