English
Related papers

Related papers: ChessGPT: Bridging Policy Learning and Language Mo…

200 papers

Understanding how people behave in strategic settings--where they make decisions based on their expectations about the behavior of others--is a long-standing problem in the behavioral sciences. We conduct the largest study to date of…

General Economics · Economics 2024-08-16 Jian-Qiao Zhu , Joshua C. Peterson , Benjamin Enke , Thomas L. Griffiths

Large Language Models (LLMs) excel at tasks like language processing, strategy games, and reasoning but struggle to build generalizable internal representations essential for adaptive decision-making in agents. For agents to effectively…

Artificial Intelligence · Computer Science 2025-01-14 Jason Du , Kelly Hong , Alishba Imran , Erfan Jahanparast , Mehdi Khfifi , Kaichun Qiao

Formal models of games help us account for and predict behavior, leading to more robust and innovative designs. While the games research community has proposed many formalisms for both the "game half" (game models, game description…

Programming Languages · Computer Science 2017-03-17 Chris Martens , Matthew A. Hammer

The prevalent use of Large Language Models (LLMs) has necessitated studying their mental models, yielding noteworthy theoretical and practical implications. Current research has demonstrated that state-of-the-art LLMs, such as ChatGPT,…

Artificial Intelligence · Computer Science 2023-08-29 Chuanyang Jin , Songyang Zhang , Tianmin Shu , Zhihan Cui

This work presents an exploration and imitation-learning-based agent capable of state-of-the-art performance in playing text-based computer games. Text-based computer games describe their world to the player through natural language and…

We designed and built a game called \textit{Immersive Text Game}, which allows the player to choose a story and a character, and interact with other characters in the story in an immersive manner of dialogues. The game is based on several…

Computation and Language · Computer Science 2022-03-22 Wanshui Li , Yifan Bai , Jiaxuan Lu , Kexin Yi

We study a game for recognising formal languages, in which two players with imperfect information need to coordinate on a common decision, given private input words correlated by a finite graph. The players have a joint objective to avoid…

Formal Languages and Automata Theory · Computer Science 2016-04-27 Dietmar Berwanger , Marie van den Bogaard

ChatGPT took the world by storm for its impressive abilities. Due to its release without documentation, scientists immediately attempted to identify its limits, mainly through its performance in natural language processing (NLP) tasks. This…

Computation and Language · Computer Science 2023-11-14 Martino Pelucchi , Matias Valdenegro-Toro

Language models are increasingly deployed in interactive online environments, from personal chat assistants to domain-specific agents, raising questions about their cooperative and competitive behavior in multi-party settings. While prior…

Artificial Intelligence · Computer Science 2025-09-08 Mukul Singh , Arjun Radhakrishna , Sumit Gulwani

In tacit coordination games with multiple outcomes, purely rational solution concepts, such as Nash equilibria, provide no guidance for which equilibrium to choose. Shelling's theory explains how, in these settings, humans coordinate by…

Computer Science and Game Theory · Computer Science 2026-02-02 Ido Aharon , Emanuele La Malfa , Michael Wooldridge , Sarit Kraus

The combination of Large Language Models (LLMs), systematic evaluation, and evolutionary algorithms has enabled breakthroughs in combinatorial optimization and scientific discovery. We propose to extend this powerful combination to the…

Artificial Intelligence · Computer Science 2026-03-12 Carlo Bosio , Mark W. Mueller

Recent advancements in large language models (LLMs) have expanded their capabilities beyond traditional text-based tasks to multimodal domains, integrating visual, auditory, and textual data. While multimodal LLMs have been extensively…

Artificial Intelligence · Computer Science 2024-12-03 Nicholas R. Waytowich , Devin White , MD Sunbeam , Vinicius G. Goecks

We introduce an approach to evaluate language model (LM) agency using negotiation games. This approach better reflects real-world use cases and addresses some of the shortcomings of alternative LM benchmarks. Negotiation games enable us to…

Computation and Language · Computer Science 2026-02-19 Tim R. Davidson , Veniamin Veselovsky , Martin Josifoski , Maxime Peyrard , Antoine Bosselut , Michal Kosinski , Robert West

Emerging technologies like generative AI tools, including ChatGPT, are increasingly utilized in educational settings, offering innovative approaches to learning while simultaneously posing new challenges. This study employs a survey…

Computers and Society · Computer Science 2024-03-26 Aashish Ghimire , John Edwards

Gambits are central to human decision-making. Our goal is to provide a theory of Gambits. A Gambit is a combination of psychological and technical factors designed to disrupt predictable play. Chess provides an environment to study gambits…

Theoretical Economics · Economics 2022-04-14 Shiva Maharaj , Nicholas Polson , Christian Turk

Traditional reinforcement learning and planning typically requires vast amounts of data and training to develop effective policies. In contrast, large language models (LLMs) exhibit strong generalization and zero-shot capabilities, but…

Artificial Intelligence · Computer Science 2025-07-30 Jonathan Light , Min Cai , Weiqin Chen , Guanzhi Wang , Xiusi Chen , Wei Cheng , Yisong Yue , Ziniu Hu

Recent advances in Natural Language Processing, and in particular on the construction of very large pre-trained language representation models, is opening up new perspectives on the construction of conversational information seeking (CIS)…

Computation and Language · Computer Science 2022-04-08 Patrizio Bellan , Mauro Dragoni , Chiara Ghidini

Recent work has fine-tuned language models on chess data and reported high benchmark scores as evidence that the resulting models can understand the rules of chess, play full chess games at a professional level, or generate human-readable…

Artificial Intelligence · Computer Science 2026-05-19 Ethan Tang

In multi-agent tasks, the central challenge lies in the dynamic adaptation of strategies. However, directly conditioning on opponents' strategies is intractable in the prevalent deep reinforcement learning paradigm due to a fundamental…

Computer Science and Game Theory · Computer Science 2025-12-25 Yue Lin , Shuhui Zhu , Wenhao Li , Ang Li , Dan Qiao , Pascal Poupart , Hongyuan Zha , Baoxiang Wang

This paper proposes MapGPT which is a novel approach that integrates the capabilities of language models, specifically large language models (LLMs), with spatial data processing techniques. This paper introduces MapGPT, which aims to bridge…

Artificial Intelligence · Computer Science 2023-10-19 Ashley Fernandez , Swaraj Dube
‹ Prev 1 8 9 10 Next ›