Related papers: A Markovian Formalism for Active Querying
In this paper, we propose a novel Reinforcement Learning approach for solving the Active Information Acquisition problem, which requires an agent to choose a sequence of actions in order to acquire information about a process of interest…
We propose a general purpose active learning algorithm for structured prediction, gathering labeled data for training a model that outputs a set of related labels for an image or video. Active learning starts with a limited initial training…
In the era of data-driven intelligence, the paradox of data abundance and annotation scarcity has emerged as a critical bottleneck in the advancement of machine learning. This paper gives a detailed overview of Active Learning (AL), which…
One type of machine learning, text classification, is now regularly applied in the legal matters involving voluminous document populations because it can reduce the time and expense associated with the review of those documents. One form of…
The increasing adoption of Reinforcement Learning in safety-critical systems domains such as autonomous vehicles, health, and aviation raises the need for ensuring their safety. Existing safety mechanisms such as adversarial training,…
Model-based reinforcement learning is an effective approach for controlling an unknown system. It is based on a longstanding pipeline familiar to the control community in which one performs experiments on the environment to collect a…
Previous work has separately addressed different forms of action, state and action-state entropy regularization, pure exploration and space occupation. These problems have become extremely relevant for regularization, generalization,…
Active learning emerged as an alternative to alleviate the effort to label huge amount of data for data hungry applications (such as image/video indexing and retrieval, autonomous driving, etc.). The goal of active learning is to…
We present a new active learning algorithm that adaptively partitions the input space into a finite number of regions, and subsequently seeks a distinct predictor for each region, both phases actively requesting labels. We prove theoretical…
We introduce the active exploration problem in Markov decision processes (MDPs). Each state of the MDP is characterized by a random value and the learner should gather samples to estimate the mean value of each state as accurately as…
In many practical applications of learning algorithms, unlabeled data is cheap and abundant whereas labeled data is expensive. Active learning algorithms developed to achieve better performance with lower cost. Usually Representativeness…
Online active learning is a paradigm in machine learning that aims to select the most informative data points to label from a data stream. The problem of minimizing the cost associated with collecting labeled observations has gained a lot…
This position paper provides a critical but constructive discussion of current practices in benchmarking and evaluative practices in the field of formal reasoning and automated theorem proving. We take the position that open code, open…
Active learning from demonstration allows a robot to query a human for specific types of input to achieve efficient learning. Existing work has explored a variety of active query strategies; however, to our knowledge, none of these…
When deploying autonomous agents in the real world, we need effective ways of communicating objectives to them. Traditional skill learning has revolved around reinforcement and imitation learning, each with rigid constraints on the format…
In many data mining applications collection of sufficiently large datasets is the most time consuming and expensive. On the other hand, industrial methods of data collection create huge databases, and make difficult direct applications of…
We introduce structured active inference, a large generalization and formalization of active inference using the tools of categorical systems theory. We cast generative models formally as systems "on an interface", with the latter being a…
The goal of this work is to accelerate the identification of an unknown ARX system from trajectory data through online input design. Specifically, we present an active learning algorithm that sequentially selects the input to excite the…
We propose a general framework for sequential and dynamic acquisition of useful information in order to solve a particular task. While our goal could in principle be tackled by general reinforcement learning, our particular setting is…
We introduce a model that learns active learning algorithms via metalearning. For a distribution of related tasks, our model jointly learns: a data representation, an item selection heuristic, and a method for constructing prediction…