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We present Dynamic Neural Portraits, a novel approach to the problem of full-head reenactment. Our method generates photo-realistic video portraits by explicitly controlling head pose, facial expressions and eye gaze. Our proposed…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Michail Christos Doukas , Stylianos Ploumpis , Stefanos Zafeiriou

We propose a method to address audio-visual target speaker enhancement in multi-talker environments using event-driven cameras. State of the art audio-visual speech separation methods shows that crucial information is the movement of the…

Audio and Speech Processing · Electrical Eng. & Systems 2021-02-23 Ander Arriandiaga , Giovanni Morrone , Luca Pasa , Leonardo Badino , Chiara Bartolozzi

Impressive progress has been made in audio-driven 3D facial animation recently, but synthesizing 3D talking-head with rich emotion is still unsolved. This is due to the lack of 3D generative models and available 3D emotional dataset with…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Qianyun Wang , Zhenfeng Fan , Shihong Xia

We present a novel approach for generating realistic speaking and talking faces by synthesizing a person's voice and facial movements from a static image, a voice profile, and a target text. The model encodes the prompt/driving text, the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Aashish Chandra , Aashutosh A , Abhijit Das

In recent advances of deep generative models, face reenactment -manipulating and controlling human face, including their head movement-has drawn much attention for its wide range of applicability. Despite its strong expressiveness, it is…

Computer Vision and Pattern Recognition · Computer Science 2022-02-23 Takuya Yashima , Takuya Narihira , Tamaki Kojima

The recent success of implicit neural scene representations has presented a viable new method for how we capture and store 3D scenes. Unlike conventional 3D representations, such as point clouds, which explicitly store scene properties in…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Amit Kohli , Vincent Sitzmann , Gordon Wetzstein

Emotion recognition from facial videos enables non-contact inference of human emotional states. Although facial expressions are widely used cues, they cannot fully reflect intrinsic affective states. Remote photoplethysmography (rPPG)…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Xiwen Luo , Jia Li , Rencheng Song , Yu Liu , Juan Cheng

There has been significant research on developing pretrained transformer architectures for multimodal-to-text generation tasks. Albeit performance improvements, such models are frequently overparameterized, hence suffer from hallucination…

Computation and Language · Computer Science 2023-09-08 Arvind Krishna Sridhar , Yinyi Guo , Erik Visser , Rehana Mahfuz

The human face is central to communication. For immersive applications, the digital presence of a person should mirror the physical reality, capturing the users idiosyncrasies and detailed facial expressions. However, current 3D head avatar…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Jalees Nehvi , Timo Bolkart , Thabo Beeler , Justus Thies

3D Morphable models of the human body capture variations among subjects and are useful in reconstruction and editing applications. Current dental models use an explicit mesh scene representation and model only the teeth, ignoring the gum.…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Congyi Zhang , Mohamed Elgharib , Gereon Fox , Min Gu , Christian Theobalt , Wenping Wang

While recent research has made significant progress in speech-driven talking face generation, the quality of the generated video still lags behind that of real recordings. One reason for this is the use of handcrafted intermediate…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Chenpeng Du , Qi Chen , Tianyu He , Xu Tan , Xie Chen , Kai Yu , Sheng Zhao , Jiang Bian

Talking head generation aims to generate faces that maintain the identity information of the source image and imitate the motion of the driving image. Most pioneering methods rely primarily on 2D representations and thus will inevitably…

Computer Vision and Pattern Recognition · Computer Science 2023-04-12 Weichuang Li , Longhao Zhang , Dong Wang , Bin Zhao , Zhigang Wang , Mulin Chen , Bang Zhang , Zhongjian Wang , Liefeng Bo , Xuelong Li

The recent state of the art on monocular 3D face reconstruction from image data has made some impressive advancements, thanks to the advent of Deep Learning. However, it has mostly focused on input coming from a single RGB image,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Panagiotis P. Filntisis , George Retsinas , Foivos Paraperas-Papantoniou , Athanasios Katsamanis , Anastasios Roussos , Petros Maragos

We propose FaceVR, a novel image-based method that enables video teleconferencing in VR based on self-reenactment. State-of-the-art face tracking methods in the VR context are focused on the animation of rigged 3d avatars. While they…

Computer Vision and Pattern Recognition · Computer Science 2018-03-23 Justus Thies , Michael Zollhöfer , Marc Stamminger , Christian Theobalt , Matthias Nießner

Speech-driven 3D facial animation aims to generate realistic lip movements and facial expressions for 3D head models from arbitrary audio clips. Although existing diffusion-based methods are capable of producing natural motions, their slow…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Xuangeng Chu , Nabarun Goswami , Ziteng Cui , Hanqin Wang , Tatsuya Harada

We present a novel audio-driven facial animation approach that can generate realistic lip-synchronized 3D facial animations from the input audio. Our approach learns viseme dynamics from speech videos, produces animator-friendly viseme…

Graphics · Computer Science 2023-01-18 Linchao Bao , Haoxian Zhang , Yue Qian , Tangli Xue , Changhai Chen , Xuefei Zhe , Di Kang

Facial animation is a core component for creating digital characters in Computer Graphics (CG) industry. A typical production workflow relies on sparse, semantically meaningful keyframes to precisely control facial expressions. Enabling…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Jingchao Wu , Zejian Kang , Haibo Liu , Yuanchen Fei , Xiangru Huang

Production-level workflows for producing convincing 3D dynamic human faces have long relied on an assortment of labor-intensive tools for geometry and texture generation, motion capture and rigging, and expression synthesis. Recent neural…

Computer Vision and Pattern Recognition · Computer Science 2022-09-19 Longwen Zhang , Chuxiao Zeng , Qixuan Zhang , Hongyang Lin , Ruixiang Cao , Wei Yang , Lan Xu , Jingyi Yu

In order to be widely applicable, speech-driven 3D head avatars must articulate their lips in accordance with speech, while also conveying the appropriate emotions with dynamically changing facial expressions. The key problem is that…

Graphics · Computer Science 2026-01-28 Radek Daněček , Carolin Schmitt , Senya Polikovsky , Michael J. Black

Audio-driven 3D facial animation has been widely explored, but achieving realistic, human-like performance is still unsolved. This is due to the lack of available 3D datasets, models, and standard evaluation metrics. To address this, we…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Daniel Cudeiro , Timo Bolkart , Cassidy Laidlaw , Anurag Ranjan , Michael J. Black