Related papers: Scalable 3D Captioning with Pretrained Models
Scalable annotation approaches are crucial for constructing extensive 3D-text datasets, facilitating a broader range of applications. However, existing methods sometimes lead to the generation of hallucinated captions, compromising caption…
Dense captioning in 3D point clouds is an emerging vision-and-language task involving object-level 3D scene understanding. Apart from coarse semantic class prediction and bounding box regression as in traditional 3D object detection, 3D…
Generating text descriptions of objects in 3D indoor scenes is an important building block of embodied understanding. Existing methods do this by describing objects at a single level of detail, which often does not capture fine-grained…
3D dense captioning stands as a cornerstone in achieving a comprehensive understanding of 3D scenes through natural language. It has recently witnessed remarkable achievements, particularly in indoor settings. However, the exploration of 3D…
3D Multi-modal Large Language Models (MLLMs) still lag behind their 2D peers, largely because large-scale, high-quality 3D scene-dialogue datasets remain scarce. Prior efforts hinge on expensive human annotation and leave two key…
Evaluating grounded neural language model performance with respect to pragmatic qualities like the trade off between truthfulness, contrastivity and overinformativity of generated utterances remains a challenge in absence of data collected…
We introduce the task of dense captioning in 3D scans from commodity RGB-D sensors. As input, we assume a point cloud of a 3D scene; the expected output is the bounding boxes along with the descriptions for the underlying objects. To…
The task of 3D shape captioning occupies a significant place within the domain of computer graphics and has garnered considerable interest in recent years. Traditional approaches to this challenge frequently depend on the utilization of…
Massive data corpora like WebText, Wikipedia, Conceptual Captions, WebImageText, and LAION have propelled recent dramatic progress in AI. Large neural models trained on such datasets produce impressive results and top many of today's…
Three-Dimensional (3D) dense captioning is an emerging vision-language bridging task that aims to generate multiple detailed and accurate descriptions for 3D scenes. It presents significant potential and challenges due to its closer…
With the rapid adoption of multimodal large language models (MLLMs) across diverse applications, there is a pressing need for task-centered, high-quality training data. A key limitation of current training datasets is their reliance on…
In this paper, we investigate an open research task of generating controllable 3D textured shapes from the given textual descriptions. Previous works either require ground truth caption labeling or extensive optimization time. To resolve…
Text-to-3D modelling has seen exciting progress by combining generative text-to-image models with image-to-3D methods like Neural Radiance Fields. DreamFusion recently achieved high-quality results but requires a lengthy, per-prompt…
While current visual captioning models have achieved impressive performance, they often assume that the image is well-captured and provides a complete view of the scene. In real-world scenarios, however, a single image may not offer a good…
Understanding 3D scenes goes beyond simply recognizing objects; it requires reasoning about the spatial and semantic relationships between them. Current 3D scene-language models often struggle with this relational understanding,…
Synthesizing high-quality 3D face models from natural language descriptions is very valuable for many applications, including avatar creation, virtual reality, and telepresence. However, little research ever tapped into this task. We argue…
This paper presents Objaverse++, a curated subset of Objaverse enhanced with detailed attribute annotations by human experts. Recent advances in 3D content generation have been driven by large-scale datasets such as Objaverse, which…
3D shape captioning is a challenging application in 3D shape understanding. Captions from recent multi-view based methods reveal that they cannot capture part-level characteristics of 3D shapes. This leads to a lack of detailed part-level…
Driven by applications in autonomous driving robotics and augmented reality 3D object annotation presents challenges beyond 2D annotation including spatial complexity occlusion and viewpoint inconsistency Existing approaches based on single…
This paper addresses the task of generating fluent descriptions by training on a non-uniform combination of data sources, containing both human-annotated and web-collected captions. Large-scale datasets with noisy image-text pairs, indeed,…