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In this paper, a novel perceptual image hashing scheme for color images is proposed based on ring-ribbon quadtree and color vector angle. First, original image is subjected to normalization and Gaussian low-pass filtering to produce a…

Computer Vision and Pattern Recognition · Computer Science 2020-12-09 Xinran Li , Chuan Qin , Zhenxing Qian , Heng Yao , Xinpeng Zhang

Effective feature fusion of multispectral images plays a crucial role in multi-spectral object detection. Previous studies have demonstrated the effectiveness of feature fusion using convolutional neural networks, but these methods are…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Jifeng Shen , Yifei Chen , Yue Liu , Xin Zuo , Heng Fan , Wankou Yang

Volume rendering using neural fields has shown great promise in capturing and synthesizing novel views of 3D scenes. However, this type of approach requires querying the volume network at multiple points along each viewing ray in order to…

Computer Vision and Pattern Recognition · Computer Science 2021-11-08 Martin Piala , Ronald Clark

We propose a novel method that renders point clouds as if they are surfaces. The proposed method is differentiable and requires no scene-specific optimization. This unique capability enables, out-of-the-box, surface normal estimation,…

Computer Vision and Pattern Recognition · Computer Science 2023-04-26 Jen-Hao Rick Chang , Wei-Yu Chen , Anurag Ranjan , Kwang Moo Yi , Oncel Tuzel

This paper presents Neural-GASh, a novel real-time shading pipeline for 3D meshes, that leverages a neural radiance field architecture to perform image-based rendering (IBR) using Conformal Geometric Algebra (CGA)-encoded vertex information…

Photo-realistic free-viewpoint rendering of real-world scenes using classical computer graphics techniques is challenging, because it requires the difficult step of capturing detailed appearance and geometry models. Recent studies have…

Computer Vision and Pattern Recognition · Computer Science 2021-01-08 Lingjie Liu , Jiatao Gu , Kyaw Zaw Lin , Tat-Seng Chua , Christian Theobalt

Recent advances in Neural Radiance Fields (NeRF) have demonstrated significant potential for representing 3D scene appearances as implicit neural networks, enabling the synthesis of high-fidelity novel views. However, the lengthy training…

Computer Vision and Pattern Recognition · Computer Science 2023-10-04 Tong Wang , Shuichi Kurabayashi

In recent years, applications such as real-time simulations, autonomous systems, and video games increasingly demand the processing of complex geometric models under stringent time constraints. Traditional geometric algorithms, including…

Computational Geometry · Computer Science 2026-01-30 Roberto Carrasco , Enzo Meneses , Hector Ferrada , Cristobal A. Navarro , Nancy Hitschfeld

Recently, transformer networks have outperformed traditional deep neural networks in natural language processing and show a large potential in many computer vision tasks compared to convolutional backbones. In the original transformer,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Chen-Chou Lo , Patrick Vandewalle

Retinal fundus images provide valuable insights into the human eye's interior structure and crucial features, such as blood vessels, optic disk, macula, and fovea. However, accurate segmentation of retinal blood vessels can be challenging…

Image and Video Processing · Electrical Eng. & Systems 2025-06-24 Atifa Kalsoom , M. A. Iftikhar , Amjad Ali , Zubair Shah , Shidin Balakrishnan , Hazrat Ali

A modern radar may be designed to perform multiple functions, such as surveillance, tracking, and fire control. Each function requires the radar to execute a number of transmit-receive tasks. A radar resource management (RRM) module makes…

Artificial Intelligence · Computer Science 2018-05-21 Mahdi Shaghaghi , Raviraj S. Adve , Zhen Ding

We introduce Proceduray, an engine for real-time ray tracing of procedural geometry. Its motivation is the current lack of mid-level abstraction tools for scenes with primitives involving intersection shaders. Those scenes impose strict…

Graphics · Computer Science 2021-05-24 Vinícius da Silva , Tiago Novello , Hélio Lopes , Luiz Velho

Neural Radiance Field (NeRF) is widely known for high-fidelity novel view synthesis. However, even the state-of-the-art NeRF model, Gaussian Splatting, requires minutes for training, far from the real-time performance required by multimedia…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Yunpeng Tan , Junlin Hao , Jiangkai Wu , Liming Liu , Qingyang Li , Xinggong Zhang

We introduce a fast algorithm for entry-wise evaluation of the Gauss-Newton Hessian (GNH) matrix for the fully-connected feed-forward neural network. The algorithm has a precomputation step and a sampling step. While it generally requires…

Numerical Analysis · Mathematics 2020-11-17 Chao Chen , Severin Reiz , Chenhan Yu , Hans-Joachim Bungartz , George Biros

There has recently been great interest in neural rendering methods. Some approaches use 3D geometry reconstructed with Multi-View Stereo (MVS) but cannot recover from the errors of this process, while others directly learn a volumetric…

Computer Vision and Pattern Recognition · Computer Science 2021-09-09 Georgios Kopanas , Julien Philip , Thomas Leimkühler , George Drettakis

We propose an analysis-by-synthesis method for fast multi-view 3D reconstruction of opaque objects with arbitrary materials and illumination. State-of-the-art methods use both neural surface representations and neural rendering. While…

Computer Vision and Pattern Recognition · Computer Science 2022-12-09 Markus Worchel , Rodrigo Diaz , Weiwen Hu , Oliver Schreer , Ingo Feldmann , Peter Eisert

The generation of triangle meshes from point clouds, i.e. meshing, is a core task in computer graphics and computer vision. Traditional techniques directly construct a surface mesh using local decision heuristics, while some recent methods…

Computer Vision and Pattern Recognition · Computer Science 2022-10-06 Mathias Vetsch , Sandro Lombardi , Marc Pollefeys , Martin R. Oswald

We present an improved hybrid algorithm for vertexing, that combines deep learning with conventional methods. Even though the algorithm is a generic approach to vertex finding, we focus here on it's application as an alternative Primary…

An innovative method based on the traversal of rays, originating from detected particles, through a three-dimensional grid of voxels is presented. The methodology has as main advantage that the outcome of the method is independent of the…

Fluid Dynamics · Physics 2020-08-07 Mickael Bourgoin , Sander Huisman

The Next Best View (NBV) problem is a pivotal challenge in 3D robotic scanning, with the potential to significantly improve the efficiency of object capture and reconstruction. Existing methods for determining the NBV often overlook view…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Leihui Li , Lixuepiao Wan , Xuping Zhang