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Crowdsourcing information constitutes an important aspect of human-in-the-loop learning for researchers across multiple disciplines such as AI, HCI, and social science. While using crowdsourced data for subjective tasks is not new,…

Human-Computer Interaction · Computer Science 2019-06-19 Ramya Srinivasan , Ajay Chander

Machine learning systems are increasingly deployed in high-stakes domains, yet they remain vulnerable to bias systematic disparities that disproportionately impact specific demographic groups. Traditional bias detection methods often depend…

Machine Learning · Computer Science 2025-06-16 Chirudeep Tupakula , Rittika Shamsuddin

Bayesian Persuasion is proposed as a tool for social media platforms to combat the spread of misinformation. Since platforms can use machine learning to predict the popularity and misinformation features of to-be-shared posts, and users are…

Computer Science and Game Theory · Computer Science 2024-02-15 Safwan Hossain , Andjela Mladenovic , Yiling Chen , Gauthier Gidel

Reputation is a central element of social communications, be it with human or artificial intelligence (AI), and as such can be the primary target of malicious communication strategies. There is already a vast amount of literature on trust…

Physics and Society · Physics 2022-05-18 Torsten Enßlin , Viktoria Kainz , Céline Bœhm

Crowdsourcing offers unprecedented potential for solving tasks efficiently by tapping into the skills of large groups of people. A salient feature of crowdsourcing---its openness of entry---makes it vulnerable to malicious behavior. Such…

Social and Information Networks · Computer Science 2014-02-25 Victor Naroditskiy , Nicholas R. Jennings , Pascal Van Hentenryck , Manuel Cebrian

Crowdsourcing is a mechanism by means of which groups of people are able to execute a task by sharing ideas, efforts and resources. Thanks to the online technologies, crowdsourcing has become in the last decade an even more utilized process…

Physics and Society · Physics 2022-03-16 Daniele Vilone

In this paper, we introduce a two-stage Bayesian persuasion model in which a third-party platform controls the information available to the sender about users' preferences. We aim to characterize the optimal information disclosure policy of…

Computer Science and Game Theory · Computer Science 2024-07-23 Itai Arieli , Omer Madmon , Moshe Tennenholtz

A key challenge in crowdsourcing is inferring the ground truth from noisy and unreliable data. To do so, existing approaches rely on collecting redundant information from the crowd, and aggregating it with some probabilistic method.…

Machine Learning · Computer Science 2019-11-14 Edoardo Manino , Long Tran-Thanh , Nicholas R. Jennings

Learning idiomatic expressions is seen as one of the most challenging stages in second language learning because of their unpredictable meaning. A similar situation holds for their identification within natural language processing…

Computation and Language · Computer Science 2022-01-21 Gülşen Eryiğit , Ali Şentaş , Johanna Monti

We consider crowdsourcing problems where the users are asked to provide evaluations for items; the user evaluations are then used directly, or aggregated into a consensus value. Lacking an incentive scheme, users have no motive in making…

Computer Science and Game Theory · Computer Science 2017-05-09 Luca de Alfaro , Marco Faella , Vassilis Polychronopoulos , Michael Shavlovsky

This paper presents a new use case for continuous crowdsourcing, where multiple players collectively control a single character in a video game. Similar approaches have already been proposed, but they suffer from certain limitations: (1)…

Human-Computer Interaction · Computer Science 2022-12-06 Kacper Kenji Lesniak , Maria Maistro

We propose a scalable Bayesian preference learning method for jointly predicting the preferences of individuals as well as the consensus of a crowd from pairwise labels. Peoples' opinions often differ greatly, making it difficult to predict…

Machine Learning · Computer Science 2019-12-13 Edwin Simpson , Iryna Gurevych

The problem of "approximating the crowd" is that of estimating the crowd's majority opinion by querying only a subset of it. Algorithms that approximate the crowd can intelligently stretch a limited budget for a crowdsourcing task. We…

Social and Information Networks · Computer Science 2012-04-17 Seyda Ertekin , Haym Hirsh , Cynthia Rudin

As a means of human-based computation, crowdsourcing has been widely used to annotate large-scale unlabeled datasets. One of the obvious challenges is how to aggregate these possibly noisy labels provided by a set of heterogeneous…

Machine Learning · Computer Science 2020-10-20 Xuan Wei , Daniel Dajun Zeng , Junming Yin

The present research examines two problems inherent to the creation of crowdsourcing games: how to give feedback when the right answer is not always known by the game and how much time to give players without sacrificing data quality. Taken…

Human-Computer Interaction · Computer Science 2016-09-09 Gili Freedman , Sukdith Punjasthitkul , Max Seidman , Mary Flanagan

We propose a new probabilistic graphical model that jointly models the difficulties of questions, the abilities of participants and the correct answers to questions in aptitude testing and crowdsourcing settings. We devise an active…

Machine Learning · Computer Science 2012-07-03 Yoram Bachrach , Thore Graepel , Tom Minka , John Guiver

With the development of mobile social networks, more and more crowdsourced data are generated on the Web or collected from real-world sensing. The fragment, heterogeneous, and noisy nature of online/offline crowdsourced data, however, makes…

Human-Computer Interaction · Computer Science 2019-08-08 Bin Guo , Huihui Chen , Yan Liu , Chao Chen , Qi Han , Zhiwen Yu

Microtask crowdsourcing has enabled dataset advances in social science and machine learning, but existing crowdsourcing schemes are too expensive to scale up with the expanding volume of data. To scale and widen the applicability of…

Human-Computer Interaction · Computer Science 2016-02-16 Ranjay Krishna , Kenji Hata , Stephanie Chen , Joshua Kravitz , David A. Shamma , Li Fei-Fei , Michael S. Bernstein

Crowdsourcing platforms offer a practical solution to the problem of affordably annotating large datasets for training supervised classifiers. Unfortunately, poor worker performance frequently threatens to compromise annotation reliability,…

Machine Learning · Computer Science 2014-01-17 Liyue Zhao , Yu Zhang , Gita Sukthankar