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Related papers: Local Deformation for Interactive Shape Editing

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In this report we describe a mesh editing system that we implemented that uses a natural stretching and bending energy defined over smooth surfaces. As such, this energy behaves uniformly under various mesh resolutions. All of the elements…

Graphics · Computer Science 2016-03-23 Hui Zhao , Steven J. Gortler

We present a neural technique for learning to select a local sub-region around a point which can be used for mesh parameterization. The motivation for our framework is driven by interactive workflows used for decaling, texturing, or…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Richard Liu , Noam Aigerman , Vladimir G. Kim , Rana Hanocka

Solving large-scale optimization on-the-fly is often a difficult task for real-time computer graphics applications. To tackle this challenge, model reduction is a well-adopted technique. Despite its usefulness, model reduction often…

Graphics · Computer Science 2015-06-30 Jianbo Ye , Zhixin Yan

Commonly used linear and nonlinear constitutive material models in deformation simulation contain many simplifications and only cover a tiny part of possible material behavior. In this work we propose a framework for learning customized…

Graphics · Computer Science 2020-10-27 Bin Wang , Yuanmin Deng , Paul Kry , Uri Ascher , Hui Huang , Baoquan Chen

This paper presents an unsupervised deep-learning framework named Local Deep-Feature Alignment (LDFA) for dimension reduction. We construct neighbourhood for each data sample and learn a local Stacked Contractive Auto-encoder (SCAE) from…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Jian Zhang , Jun Yu , Dacheng Tao

We present a novel approach for the reconstruction of dynamic geometric shapes using a single hand-held consumer-grade RGB-D sensor at real-time rates. Our method does not require a pre-defined shape template to start with and builds up the…

Computer Vision and Pattern Recognition · Computer Science 2016-08-02 Matthias Innmann , Michael Zollhöfer , Matthias Nießner , Christian Theobalt , Marc Stamminger

Natural language offers a highly intuitive interface for image editing. In this paper, we introduce the first solution for performing local (region-based) edits in generic natural images, based on a natural language description along with…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Omri Avrahami , Dani Lischinski , Ohad Fried

The modeling and manipulation of 3D scenes captured from the real world are pivotal in various applications, attracting growing research interest. While previous works on editing have achieved interesting results through manipulating 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Guan Luo , Tian-Xing Xu , Ying-Tian Liu , Xiao-Xiong Fan , Fang-Lue Zhang , Song-Hai Zhang

In this paper, we propose a new variational framework for 3D surface denoising over triangulated meshes, which is inspired by the success of semi-sparse regularization in image processing. Differing from the uniformly sampled image data,…

Computational Geometry · Computer Science 2025-10-16 Junqing Huang , Haihui Wang , Michael Ruzhansky

Implicit neural representation is a recent approach to learn shape collections as zero level-sets of neural networks, where each shape is represented by a latent code. So far, the focus has been shape reconstruction, while shape…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Matan Atzmon , David Novotny , Andrea Vedaldi , Yaron Lipman

In this work, we show that exploiting additional variables in a mixed finite element formulation of deformation leads to an efficient physics-based character skinning algorithm. Taking as input, a user-defined rig, we show how to…

Video-based human pose transfer is a video-to-video generation task that animates a plain source human image based on a series of target human poses. Considering the difficulties in transferring highly structural patterns on the garments…

Computer Vision and Pattern Recognition · Computer Science 2023-07-19 Wing-Yin Yu , Lai-Man Po , Ray C. C. Cheung , Yuzhi Zhao , Yu Xue , Kun Li

Solid contacts involving soft materials are important in mechanical engineering or biomechanics. Experimentally, such contacts have been shown to shrink significantly under shear, an effect which is usually explained using adhesion models.…

Soft Condensed Matter · Physics 2020-07-07 J. Lengiewicz , M. de Souza , M. Lahmar , C. Courbon , D. Dalmas , S. Stupkiewicz , J. Scheibert

What would be the effect of locally poking a static scene? We present an approach that learns naturally-looking global articulations caused by a local manipulation at a pixel level. Training requires only videos of moving objects but no…

Computer Vision and Pattern Recognition · Computer Science 2021-06-22 Andreas Blattmann , Timo Milbich , Michael Dorkenwald , Björn Ommer

We present a progressive image decomposition method based on a novel non-linear filter named Sub-window Variance filter. Our method is specifically designed for image detail enhancement purpose; this application requires extraction of image…

Computer Vision and Pattern Recognition · Computer Science 2021-07-23 Kin-Ming Wong

Diffusion models have exhibited impressive prowess in the text-to-image task. Recent methods add image-level structure controls, e.g., edge and depth maps, to manipulate the generation process together with text prompts to obtain desired…

Computer Vision and Pattern Recognition · Computer Science 2024-08-23 Yibo Zhao , Liang Peng , Yang Yang , Zekai Luo , Hengjia Li , Yao Chen , Zheng Yang , Xiaofei He , Wei Zhao , qinglin lu , Boxi Wu , Wei Liu

Implicit neural rendering, especially Neural Radiance Field (NeRF), has shown great potential in novel view synthesis of a scene. However, current NeRF-based methods cannot enable users to perform user-controlled shape deformation in the…

Graphics · Computer Science 2022-05-11 Yu-Jie Yuan , Yang-Tian Sun , Yu-Kun Lai , Yuewen Ma , Rongfei Jia , Lin Gao

We have developed a novel button click rendering mechanism based on active lateral force feedback. The effect can be localized because electroadhesion between a finger and a surface can be localized. Psychophysical experiments were…

Human-Computer Interaction · Computer Science 2020-04-30 Heng Xu , Roberta L. Klatzky , Michael A. Peshkin , J. Edward Colgate

This paper proposes a new control framework for manipulating soft objects. A Deep Reinforcement Learning (DRL) approach is used to make the shape of a deformable object reach a set of desired points by controlling a robotic arm which…

Manipulating the shape of a liquid droplet is essential for a wide range of applications in medicine and industry. However, existing methods are typically limited to generating simple shapes, such as ellipses, or rely on predefined…

Systems and Control · Electrical Eng. & Systems 2025-05-20 P. A. Diluka Harischandra , Quan Zhou
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