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Related papers: Local Deformation for Interactive Shape Editing

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We propose an adaptive finite element algorithm to approximate solutions of elliptic problems whose forcing data is locally defined and is approximated by regularization (or mollification). We show that the energy error decay is…

Numerical Analysis · Mathematics 2022-07-26 Luca Heltai , Wenyu Lei

Understanding how an animal can deform and articulate is essential for a realistic modification of its 3D model. In this paper, we show that such information can be learned from user-clicked 2D images and a template 3D model of the target…

Computer Vision and Pattern Recognition · Computer Science 2016-05-25 Angjoo Kanazawa , Shahar Kovalsky , Ronen Basri , David W. Jacobs

We present an efficient spacetime optimization method to automatically generate animations for a general volumetric, elastically deformable body. Our approach can model the interactions between the body and the environment and automatically…

Graphics · Computer Science 2017-09-11 Zherong Pan , Dinesh Manocha

Accurate deformable object manipulation (DOM) is essential for achieving autonomy in robotic surgery, where soft tissues are being displaced, stretched, and dissected. Many DOM methods can be powered by simulation, which ensures realistic…

Robotics · Computer Science 2024-05-31 Xiao Liang , Fei Liu , Yutong Zhang , Yuelei Li , Shan Lin , Michael Yip

Drag-based editing allows precise object manipulation through point-based control, offering user convenience. However, current methods often suffer from a geometric inconsistency problem by focusing exclusively on matching user-defined…

Graphics · Computer Science 2025-07-14 Gwanhyeong Koo , Sunjae Yoon , Younghwan Lee , Ji Woo Hong , Chang D. Yoo

Metallic materials undergo irreversible deformation under mechanical loading, leading to intense local plastic localization that reduces their mechanical performance. We identify a new mechanism of plastic deformation localization that…

Engineers manually optimizing a structure using Finite Element based simulation software often employ an iterative approach where in each iteration they change the structure slightly and resimulate. Standard Finite Element based simulation…

Numerical Analysis · Mathematics 2018-03-09 Andreas Buhr , Christian Engwer , Mario Ohlberger , Stephan Rave

3D shape editing is widely used in a range of applications such as movie production, computer games and computer aided design. It is also a popular research topic in computer graphics and computer vision. In past decades, researchers have…

Graphics · Computer Science 2021-03-03 Yu-Jie Yuan , Yu-Kun Lai , Tong Wu , Lin Gao , Ligang Liu

We present a method for computing locally varying nonlinear mechanical properties in particle simulations of amorphous solids. Plastic rearrangements outside a probed region are suppressed by introducing an external field that directly…

Soft Condensed Matter · Physics 2023-07-18 Jörg Rottler , Céline Ruscher , Peter Sollich

We present the Locally Adaptive Morphable Model (LAMM), a highly flexible Auto-Encoder (AE) framework for learning to generate and manipulate 3D meshes. We train our architecture following a simple self-supervised training scheme in which…

Computer Vision and Pattern Recognition · Computer Science 2024-01-08 Michail Tarasiou , Rolandos Alexandros Potamias , Eimear O'Sullivan , Stylianos Ploumpis , Stefanos Zafeiriou

Despite the advances in extracting local features achieved by handcrafted and learning-based descriptors, they are still limited by the lack of invariance to non-rigid transformations. In this paper, we present a new approach to compute…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Guilherme Potje , Renato Martins , Felipe Cadar , Erickson R. Nascimento

Accurately digitizing physical objects is central to many applications, including virtual/augmented reality, industrial design, and e-commerce. Prior research has demonstrated efficient and faithful reconstruction of objects' geometric…

Graphics · Computer Science 2024-06-26 Yunxiang Zhang , Xin Sun , Dengfeng Li , Xinge Yu , Qi Sun

Local feature extraction is a standard approach in computer vision for tackling important tasks such as image matching and retrieval. The core assumption of most methods is that images undergo affine transformations, disregarding more…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Guilherme Potje , Felipe Cadar , Andre Araujo , Renato Martins , Erickson R. Nascimento

This paper establishes a unified element-based framework for formation control by introducing the concept of the deformation gradient from continuum mechanics. Unlike traditional methods that rely on geometric constraints defined on graph…

Systems and Control · Electrical Eng. & Systems 2026-04-07 Kun Cao , Lihua Xie

Instruction-based image editing (IIE) aims to modify images according to textual instructions while preserving irrelevant content. Despite recent advances in diffusion transformers, existing methods often suffer from over-editing,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Jingxuan He , Xiyu Wang , Mengyu Zheng , Xiangyu Zeng , Yunke Wang , Chang Xu

The aim of this article is to introduce a new methodology for constructing morphings between shapes that have identical topology. The morphings are obtained by deforming a reference shape, through the resolution of a sequence of linear…

Numerical Analysis · Mathematics 2025-02-04 Abbas Kabalan , Fabien Casenave , Felipe Bordeu , Virginie Ehrlacher , Alexandre Ern

We consider the problem of matching two shapes assuming these shapes are related by an elastic deformation. Using linearized elasticity theory and the finite element method we seek an elastic deformation that is caused by simple external…

Computer Vision and Pattern Recognition · Computer Science 2015-10-16 Konrad Simon , Ronen Basri

We propose a framework that can deform an object in a 2D image as it exists in 3D space. Most existing methods for 3D-aware image manipulation are limited to (1) only changing the global scene information or depth, or (2) manipulating an…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Jihyun Lee , Minhyuk Sung , Hyunjin Kim , Tae-Kyun Kim

We present a novel, physically-based morphing technique for elastic shapes, leveraging the differentiable material point method (MPM) with space-time control through per-particle deformation gradients to accommodate complex topology…

Graphics · Computer Science 2025-09-16 Michael Xu , Chang-Yong Song , David I. W. Levin , David Hyde

Shape control of deformable objects is a challenging and important robotic problem. This paper proposes a model-free controller using novel 3D global deformation features based on modal analysis. Unlike most existing controllers using…

Robotics · Computer Science 2023-04-19 Bohan Yang , Bo Lu , Wei Chen , Fangxun Zhong , Yun-Hui Liu