Related papers: Improved and Deterministic Online Service with Dea…
We study the online preemptive scheduling of intervals and jobs (with restarts). Each interval or job has an arrival time, a deadline, a length and a weight. The objective is to maximize the total weight of completed intervals or jobs.…
We exhibit an $O((\log k)^6)$-competitive randomized algorithm for the $k$-server problem on any metric space. It is shown that a potential-based algorithm for the fractional $k$-server problem on hierarchically separated trees (HSTs) with…
In this paper, we study a very general type of online network design problem, and generalize two different previous algorithms, one for an online network design problem due to Berman and Coulston [4] and one for (offline) general network…
The online assignment problem plays an important role in operational research and computer science which is why immense attention has been given to improving its solution quality. Due to the incomplete information about the input, it is…
In this paper, we introduce the problem of Online Matching with Delays and Size-based Costs (OMDSC). The OMDSC problem involves $m$ requests arriving online. At any time, a group can be formed by matching any number of these requests that…
We consider the problem of List Update, one of the most fundamental problems in online algorithms. We are given a list of elements and requests for these elements that arrive over time. Our goal is to serve these requests, at a cost…
We revisit the well-known online traveling salesman problem (OLTSP) and its extension, the online dial-a-ride problem (OLDARP). A server starting at a designated origin in a metric space, is required to serve online requests, and return to…
Decentralized online convex optimization (D-OCO), where multiple agents within a network collaboratively learn optimal decisions in real-time, arises naturally in applications such as federated learning, sensor networks, and multi-agent…
We consider the following fundamental routing problem. An adversary inputs packets arbitrarily at sources, each packet with an arbitrary destination. Traffic is constrained by link capacities and buffer sizes, and packets may be dropped at…
The modern network aims to prioritize critical traffic over non-critical traffic and effectively manage traffic flow. This necessitates proper buffer management to prevent the loss of crucial traffic while minimizing the impact on…
We consider the online traveling salesman problem on the real line (OLTSPL) in which a salesman begins at the origin, traveling at no faster than unit speed along the real line, and wants to serve a sequence of requests, arriving online…
Learning at the edges has become increasingly important as large quantities of data are continually generated locally. Among others, this paradigm requires algorithms that are simple (so that they can be executed by local devices), robust…
We investigate deterministic non-preemptive online scheduling with delayed commitment for total completion time minimization on parallel identical machines. In this problem, jobs arrive one-by-one and their processing times are revealed…
We study the problem of predicting the results of computations that are too expensive to run, via the observation of the results of smaller computations. We model this as an online learning problem with delayed feedback, where the length of…
In the open online dial-a-ride problem, a single server has to deliver transportation requests appearing over time in some metric space, subject to minimizing the completion time. We improve on the best known upper bounds on the competitive…
We study the online sorting problem, where $n$ real numbers arrive in an online fashion, and the algorithm must immediately place each number into an array of size $(1+\varepsilon) n$ before seeing the next number. After all $n$ numbers are…
Although online convex optimization (OCO) under arbitrary delays has received increasing attention recently, previous studies focus on stationary environments with the goal of minimizing static regret. In this paper, we investigate the…
We revisit the online Unit Covering problem in higher dimensions: Given a set of $n$ points in $\mathbb{R}^d$, that arrive one by one, cover the points by balls of unit radius, so as to minimize the number of balls used. In this paper, we…
We present improved deterministic distributed algorithms for a number of well-studied matching problems, which are simpler, faster, more accurate, and/or more general than their known counterparts. The common denominator of these results is…
Online caching is among the most fundamental and well-studied problems in the area of online algorithms. Innovative algorithmic ideas and analysis -- including potential functions and primal-dual techniques -- give insight into this…