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Related papers: Human in the Loop Novelty Generation

200 papers

The release note is a crucial document outlining changes in new software versions. Yet, many developers view the process of writing software release notes as a tedious and dreadful task. Consequently, numerous tools have been developed by…

Software Engineering · Computer Science 2025-05-26 Farbod Daneshyan , Runzhi He , Jianyu Wu , Minghui Zhou

In many real-world scenarios, rewards extrinsic to the agent are extremely sparse, or absent altogether. In such cases, curiosity can serve as an intrinsic reward signal to enable the agent to explore its environment and learn skills that…

Machine Learning · Computer Science 2017-05-16 Deepak Pathak , Pulkit Agrawal , Alexei A. Efros , Trevor Darrell

Current AI systems are designed to solve close-world problems with the assumption that the underlying world is remaining more or less the same. However, when dealing with real-world problems such assumptions can be invalid as sudden and…

Artificial Intelligence · Computer Science 2023-04-11 Ekaterina Nikonova , Cheng Xue , Vimukthini Pinto , Chathura Gamage , Peng Zhang , Jochen Renz

Human-in-the-loop optimization identifies optimal interface designs by iteratively observing user performance. However, it often requires numerous iterations due to the lack of prior information. While recent approaches have accelerated…

Human-Computer Interaction · Computer Science 2026-01-27 Yi-Chi Liao , João Belo , Hee-Seung Moon , Jürgen Steimle , Anna Maria Feit

Multi-agent LLM-driven systems for software development are rapidly gaining traction, offering new opportunities to enhance productivity. At Atlassian, we deployed Human-in-the-Loop Software Development Agents to resolve Jira work items and…

Intelligent organisms can solve truly novel problems which they have never encountered before, either in their lifetime or their evolution. An important component of this capacity is the ability to ``think'', that is, to mentally manipulate…

Artificial Intelligence · Computer Science 2025-03-26 Thomas Miconi , Kevin McKee , Yicong Zheng , Jed McCaleb

In open-world environments, artificial agents must often contend with novel conditions that deviate from their training or design assumptions. This paper studies the robustness of fixed-strategy agents to such novelty within the setting of…

Computer Science and Game Theory · Computer Science 2026-02-17 Mayank Kejriwal , Shilpa Thomas , Hongyu Li

One of the hardest problems in the area of Natural Language Processing and Artificial Intelligence is automatically generating language that is coherent and understandable to humans. Teaching machines how to converse as humans do falls…

Computation and Language · Computer Science 2019-06-04 Sashank Santhanam , Samira Shaikh

The following paper introduces a general linguistic creativity test for humans and Large Language Models (LLMs). The test consists of various tasks aimed at assessing their ability to generate new original words and phrases based on word…

Computation and Language · Computer Science 2025-11-11 Anca Dinu , Andra-Maria Florescu , Alina Resceanu

Recent advances in Generative Adversarial Networks GANs applications continue to attract the attention of researchers in different fields. In such a framework, two neural networks compete adversely to generate new visual contents…

Artificial Intelligence · Computer Science 2023-11-27 Mohammad Lataifeh , Xavier A Carrascoa , Ashraf M Elnagara , Naveed Ahmeda , Imran Junejo

Generative AI is increasingly transforming creativity into a hybrid human-artificial process, but its impact on the quality and diversity of creative output remains unclear. We study collective creativity using a controlled word-guessing…

Social and Information Networks · Computer Science 2026-02-27 Chenyi Li , Raja Marjieh , Haoyu Hu , Mark Steyvers , Katherine M. Collins , Ilia Sucholutsky , Nori Jacoby

We propose RAPid-Learn: Learning to Recover and Plan Again, a hybrid planning and learning method, to tackle the problem of adapting to sudden and unexpected changes in an agent's environment (i.e., novelties). RAPid-Learn is designed to…

Artificial Intelligence · Computer Science 2022-06-28 Shivam Goel , Yash Shukla , Vasanth Sarathy , Matthias Scheutz , Jivko Sinapov

Demands on more transparency of the backbox nature of machine learning models have led to the recent rise of human-in-the-loop in machine learning, i.e. processes that integrate humans in the training and application of machine learning…

Human-Computer Interaction · Computer Science 2020-03-12 Chaehan So

The difficulty and expense of obtaining large-scale human responses make Large Language Models (LLMs) an attractive alternative and a promising proxy for human behavior. However, prior work shows that LLMs often produce homogeneous outputs…

Artificial Intelligence · Computer Science 2025-10-09 Manh Hung Nguyen , Sebastian Tschiatschek , Adish Singla

Analogies have been central to creative problem-solving throughout the history of science and technology. As the number of scientific papers continues to increase exponentially, there is a growing opportunity for finding diverse solutions…

Human-Computer Interaction · Computer Science 2022-06-01 Hyeonsu B. Kang , Xin Qian , Tom Hope , Dafna Shahaf , Joel Chan , Aniket Kittur

The application of Large Language Models (LLMs) in accelerating scientific discovery has garnered increasing attention, with a key focus on constructing research agents endowed with innovative capability, i.e., the ability to autonomously…

Computation and Language · Computer Science 2026-02-24 Tianyu Fan , Fengji Zhang , Yuxiang Zheng , Bei Chen , Xinyao Niu , Chengen Huang , Junyang Lin , Chao Huang

Providing timely and accurate learning support in large-scale online coding courses is challenging, particularly in resource-constrained contexts. We present Kwame 2.0, a bilingual (English-French) generative AI teaching assistant built…

Computation and Language · Computer Science 2026-04-16 George Boateng , Samuel Boateng , Victor Kumbol

In this letter, we propose a control framework for human-in-the-loop systems, in which many human decision makers are involved in the feedback loop composed of a plant and a controller. The novelty of the framework is that the decision…

Systems and Control · Computer Science 2020-03-11 Masaki Inoue , Vijay Gupta

User experience (UX) is a part of human-computer interaction (HCI) research and focuses on increasing intuitiveness, transparency, simplicity, and trust for the system users. Most UX research for machine learning (ML) or natural language…

Computation and Language · Computer Science 2024-09-11 Anastasia Zhukova , Lukas von Sperl , Christian E. Matt , Bela Gipp

The ability to generate complex and realistic human body animations at scale, while following specific artistic constraints, has been a fundamental goal for the game and animation industry for decades. Popular techniques include…

Computer Vision and Pattern Recognition · Computer Science 2020-05-29 Yi Zhou , Jingwan Lu , Connelly Barnes , Jimei Yang , Sitao Xiang , Hao li