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Astronomical data does not always use Cartesian coordinates. Both all-sky observational data and simulations of rotationally symmetric systems, such as accretion and protoplanetary discs, may use spherical polar or other coordinate systems.…

Instrumentation and Methods for Astrophysics · Physics 2017-01-11 Rhys Taylor

A common representation of a three dimensional object in computer applications, such as graphics and design, is in the form of a triangular mesh. In many instances, individual or groups of triangles in such representation need to satisfy…

Optimization and Control · Mathematics 2019-04-08 Valentin R. Koch , Hung M. Phan

We investigate discrete spin transformations, a geometric framework to manipulate surface meshes by controlling mean curvature. Applications include surface fairing -- flowing a mesh onto say, a reference sphere -- and mesh extrusion --…

Computational Geometry · Computer Science 2019-06-11 Loic Le Folgoc , Daniel C. Castro , Jeremy Tan , Bishesh Khanal , Konstantinos Kamnitsas , Ian Walker , Amir Alansary , Ben Glocker

We study the problem of moving a vertex in an unstructured mesh of triangular, quadrilateral, or tetrahedral elements to optimize the shapes of adjacent elements. We show that many such problems can be solved in linear time using…

Computational Geometry · Computer Science 2010-01-21 Nina Amenta , Marshall Bern , David Eppstein

Geometry processing presents a variety of difficult numerical problems, each seeming to require its own tailored solution. This breadth is largely due to the expansive list of geometric primitives, e.g., splines, triangles, and hexahedra,…

Computational Geometry · Computer Science 2021-10-19 Zoë Marschner , Paul Zhang , David Palmer , Justin Solomon

We present an algorithm for creating contiguous cartograms using meshes. We use numerical optimization to minimize cartographic error and distortion by transforming the mesh vertices. The vertices can either be optimized in the plane or…

Computational Geometry · Computer Science 2024-11-27 Robert C. Sargent

In computer science, transforming spherical coordinates into Cartesian coordinates is an important mathematical operation. The CORDIC (Coordinate Rotation Digital Computer) iterative algorithm can perform this operation, as well as…

Hardware Architecture · Computer Science 2024-07-29 Nadia Salem , Sami Serhan , Khawla Al-Tarawneh , Ra'fat Al-Msie'deen

Multipolar expansions are a foundational tool for describing basis functions in quantum mechanics, many-body polarization, and other distributions on the unit sphere. Progress on these topics is often held back by complicated and competing…

Mathematical Physics · Physics 2015-11-24 David M. Rogers

Triangular meshes are the most popular representations of 3D objects, but many mesh surfaces contain topological singularities that represent a challenge for displaying or further processing them properly. One such singularity is the…

Computational Geometry · Computer Science 2022-06-22 K. Sfikas , P. Perakis , T. Theoharis

Recent microscopy imaging techniques allow to precisely analyze cell morphology in 3D image data. To process the vast amount of image data generated by current digitized imaging techniques, automated approaches are demanded more than ever.…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Dennis Eschweiler , Malte Rethwisch , Simon Koppers , Johannes Stegmaier

Information transfer between triangle meshes is of great importance in computer graphics and geometry processing. To facilitate this process, a smooth and accurate map is typically required between the two meshes. While such maps can…

Graphics · Computer Science 2018-01-09 Danielle Ezuz , Justin Solomon , Mirela Ben-Chen

Many parametrization and mapping-related problems in geometry processing can be viewed as metric optimization problems, i.e., computing a metric minimizing a functional and satisfying a set of constraints, such as flatness. Penner…

Computational Geometry · Computer Science 2024-03-06 Ryan Capouellez , Denis Zorin

This work presents a novel framework for spherical mesh parameterization. An efficient angle-preserving spherical parameterization algorithm is introduced, which is based on dynamic Yamabe flow and the conformal welding method with solid…

Graphics · Computer Science 2018-10-23 Saad Nadeem , Zhengyu Su , Wei Zeng , Arie Kaufman , Xianfeng Gu

Surface parameterization is a fundamental concept in fields such as differential geometry and computer graphics. It involves mapping a surface in three-dimensional space onto a two-dimensional parameter space. This process allows for the…

Numerical Analysis · Mathematics 2024-12-16 Shu-Yung Liu , Mei-Heng Yueh

A method is presented for the evaluation of integrals on tetrahedra where the integrand has an integrable singularity at one vertex. The approach uses a transformation to spherical polar coordinates which explicitly eliminates the…

Numerical Analysis · Mathematics 2022-05-05 Michael J. Carley

In this work, we propose "tangent images," a spherical image representation that facilitates transferable and scalable $360^\circ$ computer vision. Inspired by techniques in cartography and computer graphics, we render a spherical image to…

Computer Vision and Pattern Recognition · Computer Science 2020-05-25 Marc Eder , Mykhailo Shvets , John Lim , Jan-Michael Frahm

This paper presents a new progressive compression method for triangular meshes. This method, in fact, is based on a schema of irregular multi-resolution analysis and is centered on the optimization of the rate-distortion trade-off. The…

Graphics · Computer Science 2013-09-16 Zeineb Abderrahim , Elhem Techini , Mohamed Salim Bouhlel

Mesh processing pipelines are mature, but adapting them to newer non-mesh surface representations -- which enable fast rendering with compact file size -- requires costly meshing or transmitting bulky meshes, negating their core benefits…

Graphics · Computer Science 2025-08-19 Yuta Noma , Zhecheng Wang , Chenxi Liu , Karan Singh , Alec Jacobson

Triangle meshes remain the most popular data representation for surface geometry. This ubiquitous representation is essentially a hybrid one that decouples continuous vertex locations from the discrete topological triangulation.…

Computer Vision and Pattern Recognition · Computer Science 2021-09-23 Marie-Julie Rakotosaona , Noam Aigerman , Niloy Mitra , Maks Ovsjanikov , Paul Guerrero

A collection of algorithms is described for numerically computing with smooth functions defined on the unit sphere. Functions are approximated to essentially machine precision by using a structure-preserving iterative variant of Gaussian…

Numerical Analysis · Mathematics 2016-04-05 Alex Townsend , Heather Wilber , Grady B. Wright
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