Related papers: Vague Preference Policy Learning for Conversationa…
Debiased recommender models have recently attracted increasing attention from the academic and industry communities. Existing models are mostly based on the technique of inverse propensity score (IPS). However, in the recommendation domain,…
Direct alignment methods are increasingly used for aligning large language models (LLMs) with human preferences. However, these methods suffer from the issues of verbosity and likelihood displacement, which can be driven by the noisy…
Conversational Recommender Systems (CRS) actively elicit user preferences to generate adaptive recommendations. Mainstream reinforcement learning-based CRS solutions heavily rely on handcrafted reward functions, which may not be aligned…
Pre-trained vision-language models (VLMs), such as CLIP, have demonstrated impressive capability in visual tasks, but their fine-tuning often suffers from bias in class-imbalanced scene. Recent works have introduced large language models…
Large language models (LLMs) generally utilize a consistent data distribution throughout the pretraining process. However, as the model's capability improves, it is intuitive that its data preferences dynamically change, indicating the need…
Preference-based Reinforcement Learning (PbRL) methods provide a solution to avoid reward engineering by learning reward models based on human preferences. However, poor feedback- and sample- efficiency still remain the problems that hinder…
In recommender system, some feature directly affects whether an interaction would happen, making the happened interactions not necessarily indicate user preference. For instance, short videos are objectively easier to be finished even…
Reinforcement Learning (RL) has emerged as a powerful tool for neural combinatorial optimization, enabling models to learn heuristics that solve complex problems without requiring expert knowledge. Despite significant progress, existing RL…
Visual Language Navigation (VLN) is a fundamental task within the field of Embodied AI, focusing on the ability of agents to navigate complex environments based on natural language instructions. Despite the progress made by existing…
Popularity bias is a pervasive problem in recommender systems, where recommendations disproportionately favor popular items. This not only results in "rich-get-richer" dynamics and a homogenization of visible content, but can also lead to…
Reinforcement learning (RL) faces challenges in evaluating policy trajectories within intricate game tasks due to the difficulty in designing comprehensive and precise reward functions. This inherent difficulty curtails the broader…
Capturing complex user preferences from sparse behavioral sequences remains a fundamental challenge in sequential recommendation. Recent latent reasoning methods have shown promise by extending test-time computation through multi-step…
The current reward learning from human preferences could be used to resolve complex reinforcement learning (RL) tasks without access to a reward function by defining a single fixed preference between pairs of trajectory segments. However,…
Modern LLMs inherit strong priors from web-scale pretraining, which can limit the headroom of post-training data-selection strategies. While Active Preference Learning (APL) seeks to optimize query efficiency in online Direct Preference…
Conversational Recommender System (CRS) interacts with users through natural language to understand their preferences and provide personalized recommendations in real-time. CRS has demonstrated significant potential, prompting researchers…
Click-through rate prediction plays an important role in the field of recommender system and many other applications. Existing methods mainly extract user interests from user historical behaviors. However, behavioral sequences only contain…
Conversational Question Answering (ConvQA) involves multiple subtasks, i) to understand incomplete questions in their context, ii) to retrieve relevant information, and iii) to generate answers. This work presents PRAISE, a pipeline-based…
Preference-based reinforcement learning (PbRL) is an approach that enables RL agents to learn from preference, which is particularly useful when formulating a reward function is challenging. Existing PbRL methods generally involve a…
Most existing recommender systems represent a user's preference with a feature vector, which is assumed to be fixed when predicting this user's preferences for different items. However, the same vector cannot accurately capture a user's…
As language models (LMs) become more capable, it is increasingly important to align them with human preferences. However, the dominant paradigm for training Preference Models (PMs) for that purpose suffers from fundamental limitations, such…