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Neural Radiance Fields (NeRFs) have emerged as a powerful neural 3D representation for objects and scenes derived from 2D data. Generating NeRFs, however, remains difficult in many scenarios. For instance, training a NeRF with only a small…

Computer Vision and Pattern Recognition · Computer Science 2023-05-01 Guandao Yang , Abhijit Kundu , Leonidas J. Guibas , Jonathan T. Barron , Ben Poole

Given a visual scene, humans have strong intuitions about how a scene can evolve over time under given actions. The intuition, often termed visual intuitive physics, is a critical ability that allows us to make effective plans to manipulate…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Haotian Xue , Antonio Torralba , Joshua B. Tenenbaum , Daniel LK Yamins , Yunzhu Li , Hsiao-Yu Tung

This paper presents a novel approach to inpainting 3D regions of a scene, given masked multi-view images, by distilling a 2D diffusion model into a learned 3D scene representation (e.g. a NeRF). Unlike 3D generative methods that explicitly…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Kira Prabhu , Jane Wu , Lynn Tsai , Peter Hedman , Dan B Goldman , Ben Poole , Michael Broxton

Diffusion models have shown an impressive ability to model complex data distributions, with several key advantages over GANs, such as stable training, better coverage of the training distribution's modes, and the ability to solve inverse…

Computer Vision and Pattern Recognition · Computer Science 2024-06-12 Yinbo Chen , Oliver Wang , Richard Zhang , Eli Shechtman , Xiaolong Wang , Michael Gharbi

Neural Radiance Fields (NeRF) is a popular view synthesis technique that represents a scene as a continuous volumetric function, parameterized by multilayer perceptrons that provide the volume density and view-dependent emitted radiance at…

Computer Vision and Pattern Recognition · Computer Science 2021-12-08 Dor Verbin , Peter Hedman , Ben Mildenhall , Todd Zickler , Jonathan T. Barron , Pratul P. Srinivasan

Given an image of a natural scene, we are able to quickly decompose it into a set of components such as objects, lighting, shadows, and foreground. We can then envision a scene where we combine certain components with those from other…

Computer Vision and Pattern Recognition · Computer Science 2024-06-28 Jocelin Su , Nan Liu , Yanbo Wang , Joshua B. Tenenbaum , Yilun Du

Recent progress in 3D scene understanding enables scalable learning of representations across large datasets of diverse scenes. As a consequence, generalization to unseen scenes and objects, rendering novel views from just a single or a…

Computer Vision and Pattern Recognition · Computer Science 2024-05-06 Allan Jabri , Sjoerd van Steenkiste , Emiel Hoogeboom , Mehdi S. M. Sajjadi , Thomas Kipf

Recent advances in implicit neural representations have achieved impressive results by sampling and fusing individual points along sampling rays in the sampling space. However, due to the explosively growing sampling space, finely…

Computer Vision and Pattern Recognition · Computer Science 2024-01-12 Yuhan Ding , Fukun Yin , Jiayuan Fan , Hui Li , Xin Chen , Wen Liu , Chongshan Lu , Gang YU , Tao Chen

We propose ExtraNeRF, a novel method for extrapolating the range of views handled by a Neural Radiance Field (NeRF). Our main idea is to leverage NeRFs to model scene-specific, fine-grained details, while capitalizing on diffusion models to…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Meng-Li Shih , Wei-Chiu Ma , Lorenzo Boyice , Aleksander Holynski , Forrester Cole , Brian L. Curless , Janne Kontkanen

We introduce ViewNeRF, a Neural Radiance Field-based viewpoint estimation method that learns to predict category-level viewpoints directly from images during training. While NeRF is usually trained with ground-truth camera poses, multiple…

Computer Vision and Pattern Recognition · Computer Science 2022-12-02 Octave Mariotti , Oisin Mac Aodha , Hakan Bilen

We present a method for estimating neural scenes representations of objects given only a single image. The core of our method is the estimation of a geometric scaffold for the object and its use as a guide for the reconstruction of the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-24 Konstantinos Rematas , Ricardo Martin-Brualla , Vittorio Ferrari

The correct insertion of virtual objects in images of real-world scenes requires a deep understanding of the scene's lighting, geometry and materials, as well as the image formation process. While recent large-scale diffusion models have…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Ruofan Liang , Zan Gojcic , Merlin Nimier-David , David Acuna , Nandita Vijaykumar , Sanja Fidler , Zian Wang

We propose Context Diffusion, a diffusion-based framework that enables image generation models to learn from visual examples presented in context. Recent work tackles such in-context learning for image generation, where a query image is…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Ivona Najdenkoska , Animesh Sinha , Abhimanyu Dubey , Dhruv Mahajan , Vignesh Ramanathan , Filip Radenovic

The ability of neural radiance fields or NeRFs to conduct accurate 3D modelling has motivated application of the technique to scene representation. Previous approaches have mainly followed a centralised learning paradigm, which assumes that…

Computer Vision and Pattern Recognition · Computer Science 2023-05-03 Lachlan Holden , Feras Dayoub , David Harvey , Tat-Jun Chin

Deep generative models allow for photorealistic image synthesis at high resolutions. But for many applications, this is not enough: content creation also needs to be controllable. While several recent works investigate how to disentangle…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Michael Niemeyer , Andreas Geiger

Understanding and modeling lighting effects are fundamental tasks in computer vision and graphics. Classic physically-based rendering (PBR) accurately simulates the light transport, but relies on precise scene representations--explicit 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Ruofan Liang , Zan Gojcic , Huan Ling , Jacob Munkberg , Jon Hasselgren , Zhi-Hao Lin , Jun Gao , Alexander Keller , Nandita Vijaykumar , Sanja Fidler , Zian Wang

A long-standing goal in scene understanding is to obtain interpretable and editable representations that can be directly constructed from a raw monocular RGB-D video, without requiring specialized hardware setup or priors. The problem is…

Computer Vision and Pattern Recognition · Computer Science 2023-06-22 Yu-Shiang Wong , Niloy J. Mitra

We present a method for composing photorealistic scenes from captured images of objects. Our work builds upon neural radiance fields (NeRFs), which implicitly model the volumetric density and directionally-emitted radiance of a scene. While…

Computer Vision and Pattern Recognition · Computer Science 2020-12-16 Michelle Guo , Alireza Fathi , Jiajun Wu , Thomas Funkhouser

Diffusion models have revolutionized generative modeling, enabling unprecedented realism in image and video synthesis. This success has sparked interest in leveraging their representations for visual understanding tasks. While recent works…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Pedro Vélez , Luisa F. Polanía , Yi Yang , Chuhan Zhang , Rishabh Kabra , Anurag Arnab , Mehdi S. M. Sajjadi

Most Neural Radiance Fields (NeRFs) exhibit limited generalization capabilities, which restrict their applicability in representing multiple scenes using a single model. To address this problem, existing generalizable NeRF methods simply…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Ganlin Yang , Guoqiang Wei , Zhizheng Zhang , Yan Lu , Dong Liu
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