Related papers: Dance Generation by Sound Symbolic Words
People may perform diverse gestures affected by various mental and physical factors when speaking the same sentences. This inherent one-to-many relationship makes co-speech gesture generation from audio particularly challenging.…
Conventional music visualisation systems rely on handcrafted ad hoc transformations of shapes and colours that offer only limited expressiveness. We propose two novel pipelines for automatically generating music videos from any…
In this work, we propose a symbolic music generation model with the song structure graph analysis network. We construct a graph that uses information such as note sequence and instrument as node features, while the correlation between note…
Creating music is iterative, requiring varied methods at each stage. However, existing AI music systems fall short in orchestrating multiple subsystems for diverse needs. To address this gap, we introduce Loop Copilot, a novel system that…
Dancing to music is an instinctive move by humans. Learning to model the music-to-dance generation process is, however, a challenging problem. It requires significant efforts to measure the correlation between music and dance as one needs…
We present a framework for generating music-synchronized, choreography aware animal dance videos. Our framework introduces choreography patterns -- structured sequences of motion beats that define the long-range structure of a dance -- as a…
Text-to-motion generation has recently garnered significant research interest, primarily focusing on generating human motion sequences in blank backgrounds. However, human motions commonly occur within diverse 3D scenes, which has prompted…
3D human dance motion is a cooperative and elegant social movement. Unlike regular simple locomotion, it is challenging to synthesize artistic dance motions due to the irregularity, kinematic complexity and diversity. It requires the…
Gesture-driven music generation is an emerging human-computer interaction paradigm for touch-free and expressive musical interaction. However, many existing approaches treat the task as isolated gesture classification or map gestures to…
Speech-driven gesture synthesis is a field of growing interest in virtual human creation. However, a critical challenge is the inherent intricate one-to-many mapping between speech and gestures. Previous studies have explored and achieved…
Visuals can enhance our experience of music, owing to the way they can amplify the emotions and messages conveyed within it. However, creating music visualization is a complex, time-consuming, and resource-intensive process. We introduce…
Music generation with the aid of computers has been recently grabbed the attention of many scientists in the area of artificial intelligence. Deep learning techniques have evolved sequence production methods for this purpose. Yet, a…
Environmental sound synthesis is a technique for generating a natural environmental sound. Conventional work on environmental sound synthesis using sound event labels cannot finely control synthesized sounds, for example, the pitch and…
This study proposes a system designed to enumerate the process of collaborative composition among humans, using automatic music composition technology. By integrating multiple Recurrent Neural Network (RNN) models, the system provides an…
We present DanceAnyWay, a generative learning method to synthesize beat-guided dances of 3D human characters synchronized with music. Our method learns to disentangle the dance movements at the beat frames from the dance movements at all…
Despite the impressive progress of multimodal generative models, video-to-audio generation still suffers from limited performance and limits the flexibility to prioritize sound synthesis for specific objects within the scene. Conversely,…
To generate dance that temporally and aesthetically matches the music is a challenging problem, as the following factors need to be considered. First, the aesthetic styles and messages conveyed by the motion and music should be consistent.…
We propose a novel approach for the generation of polyphonic music based on LSTMs. We generate music in two steps. First, a chord LSTM predicts a chord progression based on a chord embedding. A second LSTM then generates polyphonic music…
Existing keyframe-based motion synthesis mainly focuses on the generation of cyclic actions or short-term motion, such as walking, running, and transitions between close postures. However, these methods will significantly degrade the…
In this paper, we introduce a new task, Reactive Listener Motion Generation from Speaker Utterance, which aims to generate naturalistic listener body motions that appropriately respond to a speaker's utterance. However, modeling such…