Related papers: GarmentCode: Programming Parametric Sewing Pattern…
This paper presents a novel paradigm in simulation-based engineering sciences by introducing a new framework called Generative Parametric Design (GPD). The GPD framework enables the generation of new designs along with their corresponding…
In this paper, we propose a Landmark Guided Virtual Try-On (LGVTON) method for clothes, which aims to solve the problem of clothing trials on e-commerce websites. Given the images of two people: a person and a model, it generates a…
This paper extends fully-convolutional neural networks (FCN) for the clothing parsing problem. Clothing parsing requires higher-level knowledge on clothing semantics and contextual cues to disambiguate fine-grained categories. We extend FCN…
When performing cloth-related tasks, such as garment hanging, it is often important to identify and grasp certain structural regions -- a shirt's collar as opposed to its sleeve, for instance. However, due to cloth deformability, these…
Recent advances in garment simulation have brought high-quality results closer to real-time performance. Physics-based simulators can produce accurate motion, but remain too computationally expensive for interactive applications. In…
A vital task of the wider digital human effort is the creation of realistic garments on digital avatars, both in the form of characteristic fold patterns and wrinkles in static frames as well as richness of garment dynamics under avatars'…
The field of robotics faces inherent challenges in manipulating deformable objects, particularly in understanding and standardising fabric properties like elasticity, stiffness, and friction. While the significance of these properties is…
Generative models for source code are an interesting structured prediction problem, requiring to reason about both hard syntactic and semantic constraints as well as about natural, likely programs. We present a novel model for this problem…
Creating fine garment details requires significant efforts and huge computational resources. In contrast, a coarse shape may be easy to acquire in many scenarios (e.g., via low-resolution physically-based simulation, linear blend skinning…
We address the problem of modifying a given well-designed 2D sewing pattern to accommodate garment edits in the 3D space. Existing methods usually adjust the sewing pattern by applying uniform flattening to the 3D garment. The problems are…
Programming requires much more than just writing code in a programming language. It is usually done in the context of a stateful environment, by interacting with a system through a graphical user interface. Yet, this wide space of…
The progress made in code modeling has been tremendous in recent years thanks to the design of natural language processing learning approaches based on state-of-the-art model architectures. Nevertheless, we believe that the current…
Fashion is a large and fast-changing industry. Foreseeing the upcoming fashion trends is beneficial for fashion designers, consumers, and retailers. However, fashion trends are often perceived as unpredictable due to the enormous amount of…
In recent years, there has been a significant shift in the field of digital avatar research, towards modeling, animating and reconstructing clothed human representations, as a key step towards creating realistic avatars. However, current 3D…
Online clothing catalogs lack diversity in body shape and garment size. Brands commonly display their garments on models of one or two sizes, rarely including plus-size models. To our knowledge, our paper presents the first method for…
Choosing appropriate fabrics is critical for meeting functional and quality demands in robotic textile manufacturing, apparel production, and smart retail. We propose MLLM-Fabric, a robotic framework leveraging multimodal large language…
Reconstructing 3D clothed humans from images is fundamental to applications like virtual try-on, avatar creation, and mixed reality. While recent advances have enhanced human body recovery, accurate reconstruction of garment geometry --…
We present the first image-based generative model of people in clothing for the full body. We sidestep the commonly used complex graphics rendering pipeline and the need for high-quality 3D scans of dressed people. Instead, we learn…
In the era of immersive consumer electronics, such as AR/VR headsets and smart devices, people increasingly seek ways to express their identity through virtual fashion. However, existing 3D garment design tools remain inaccessible to…
Recent advances in code generation have illuminated the potential of employing large language models (LLMs) for general-purpose programming languages such as Python and C++, opening new opportunities for automating software development and…