Related papers: Emotional Talking Head Generation based on Memory-…
Talking face generation has gained immense popularity in the computer vision community, with various applications including AR, VR, teleconferencing, digital assistants, and avatars. Traditional methods are mainly audio-driven, which have…
Motion transfer of talking-head videos involves generating a new video with the appearance of a subject video and the motion pattern of a driving video. Current methodologies primarily depend on a limited number of subject images and 2D…
Person-generic audio-driven face generation is a challenging task in computer vision. Previous methods have achieved remarkable progress in audio-visual synchronization, but there is still a significant gap between current results and…
The one-shot talking-head synthesis task aims to animate a source image to another pose and expression, which is dictated by a driving frame. Recent methods rely on warping the appearance feature extracted from the source, by using motion…
We introduce FaceTalk, a novel generative approach designed for synthesizing high-fidelity 3D motion sequences of talking human heads from input audio signal. To capture the expressive, detailed nature of human heads, including hair, ears,…
Talking Face Generation (TFG) strives to create realistic and emotionally expressive digital faces. While previous TFG works have mastered the creation of naturalistic facial movements, they typically express a fixed target emotion in…
Multimodal-driven talking face generation refers to animating a portrait with the given pose, expression, and gaze transferred from the driving image and video, or estimated from the text and audio. However, existing methods ignore the…
Despite the increasing research interest in end-to-end learning systems for speech emotion recognition, conventional systems either suffer from the overfitting due in part to the limited training data, or do not explicitly consider the…
Speaker extraction algorithm relies on the speech sample from the target speaker as the reference point to focus its attention. Such a reference speech is typically pre-recorded. On the other hand, the temporal synchronization between…
Empathetic response generation aims to comprehend the cognitive and emotional states in dialogue utterances and generate proper responses. Psychological theories posit that comprehending emotional and cognitive states necessitates…
Speech-driven 3D facial animation aims to generate realistic lip movements and facial expressions for 3D head models from arbitrary audio clips. Although existing diffusion-based methods are capable of producing natural motions, their slow…
Audio-driven talking face video generation has attracted increasing attention due to its huge industrial potential. Some previous methods focus on learning a direct mapping from audio to visual content. Despite progress, they often struggle…
DeepFake based digital facial forgery is threatening the public media security, especially when lip manipulation has been used in talking face generation, the difficulty of fake video detection is further improved. By only changing lip…
Conversation is an essential component of virtual avatar activities in the metaverse. With the development of natural language processing, textual and vocal conversation generation has achieved a significant breakthrough. However,…
Effective feature representations play a critical role in enhancing the performance of text generation models that rely on deep neural networks. However, current approaches suffer from several drawbacks, such as the inability to capture the…
Audio-driven one-shot talking face generation methods are usually trained on video resources of various persons. However, their created videos often suffer unnatural mouth shapes and asynchronous lips because those methods struggle to learn…
Individuals have unique facial expression and head pose styles that reflect their personalized speaking styles. Existing one-shot talking head methods cannot capture such personalized characteristics and therefore fail to produce diverse…
To be widely adopted, 3D facial avatars must be animated easily, realistically, and directly from speech signals. While the best recent methods generate 3D animations that are synchronized with the input audio, they largely ignore the…
This work seeks the possibility of generating the human face from voice solely based on the audio-visual data without any human-labeled annotations. To this end, we propose a multi-modal learning framework that links the inference stage and…
Talking head synthesis is a promising approach for the video production industry. Recently, a lot of effort has been devoted in this research area to improve the generation quality or enhance the model generalization. However, there are few…