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Recently, transformers have demonstrated great potential for modeling long-term dependencies from skeleton sequences and thereby gained ever-increasing attention in skeleton action recognition. However, the existing transformer-based…
Human-Object Interaction (HOI) recognition in videos is important for analyzing human activity. Most existing work focusing on visual features usually suffer from occlusion in the real-world scenarios. Such a problem will be further…
This paper aims to deal with the ignored real-world complexities in prior work on human motion forecasting, emphasizing the social properties of multi-person motion, the diversity of motion and social interactions, and the complexity of…
This paper introduces a novel model-based adaptive shared control to allow for the identification and design challenge for shared-control systems, in which humans and automation share control tasks. The main challenge is the adaptive…
Estimating 3D human poses from monocular videos is a challenging task due to depth ambiguity and self-occlusion. Most existing works attempt to solve both issues by exploiting spatial and temporal relationships. However, those works ignore…
Real-time human motion reconstruction from a sparse set of (e.g. six) wearable IMUs provides a non-intrusive and economic approach to motion capture. Without the ability to acquire position information directly from IMUs, recent works took…
Quantitative analysis of Game User eXperience (GUX) is important to the game industry. Different from the typical questionnaire analysis, this paper focuses on the computational analysis of GUX. We aim to analyze the relationship between…
The recovery of multi-person 3D poses from a single RGB image is a severely ill-conditioned problem due to the inherent 2D-3D depth ambiguity, inter-person occlusions, and body truncations. To tackle these issues, recent works have shown…
Real-time synthesis of physically plausible human interactions remains a critical challenge for immersive VR/AR systems and humanoid robotics. While existing methods demonstrate progress in kinematic motion generation, they often fail to…
Football (soccer) is a sport that is characterised by complex game play, where players perform a variety of actions, such as passes, shots, tackles, fouls, in order to score goals, and ultimately win matches. Accurately forecasting the…
Multi-agent trajectory prediction is a fundamental problem in autonomous driving. The key challenges in prediction are accurately anticipating the behavior of surrounding agents and understanding the scene context. To address these…
This paper introduces a Multi-modal Diffusion model for Motion Prediction (MDMP) that integrates and synchronizes skeletal data and textual descriptions of actions to generate refined long-term motion predictions with quantifiable…
In this paper, we present a multimodal approach to simultaneously analyze facial movements and several peripheral physiological signals to decode individualized affective experiences under positive and negative emotional contexts, while…
Human state detection and behavior prediction have seen significant advancements with the rise of machine learning and multimodal sensing technologies. However, predicting prosocial behavior intentions in mobility scenarios, such as helping…
Human affordance learning investigates contextually relevant novel pose prediction such that the estimated pose represents a valid human action within the scene. While the task is fundamental to machine perception and automated interactive…
Accurate understanding and prediction of human behaviors are critical prerequisites for autonomous vehicles, especially in highly dynamic and interactive scenarios such as intersections in dense urban areas. In this work, we aim at…
Transformer-based models have been achieving state-of-the-art results in several fields of Natural Language Processing. However, its direct application to speech tasks is not trivial. The nature of this sequences carries problems such as…
We address the problem of accurate capture of interactive behaviors between two people in daily scenarios. Most previous works either only consider one person or solely focus on conversational gestures of two people, assuming the body…
Behavior prediction of traffic actors is an essential component of any real-world self-driving system. Actors' long-term behaviors tend to be governed by their interactions with other actors or traffic elements (traffic lights, stop signs)…
Trajectory forecasting, or trajectory prediction, of multiple interacting agents in dynamic scenes, is an important problem for many applications, such as robotic systems and autonomous driving. The problem is a great challenge because of…