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Related papers: Zero-Shot 3D Shape Correspondence

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Parts represent a basic unit of geometric and semantic similarity across different objects. We argue that part knowledge should be composable beyond the observed object classes. Towards this, we present 3D Compositional Zero-shot Learning…

Computer Vision and Pattern Recognition · Computer Science 2022-04-18 Muhammad Ferjad Naeem , Evin Pınar Örnek , Yongqin Xian , Luc Van Gool , Federico Tombari

We present a novel learning-based approach for computing correspondences between non-rigid 3D shapes. Unlike previous methods that either require extensive training data or operate on handcrafted input descriptors and thus generalize poorly…

Machine Learning · Statistics 2020-04-01 Nicolas Donati , Abhishek Sharma , Maks Ovsjanikov

Zero-shot learning (ZSL) aims to recognize objects of novel classes without any training samples of specific classes, which is achieved by exploiting the semantic information and auxiliary datasets. Recently most ZSL approaches focus on…

Computer Vision and Pattern Recognition · Computer Science 2018-07-25 Huajie Jiang , Ruiping Wang , Shiguang Shan , Xilin Chen

We explore the task of zero-shot semantic segmentation of 3D shapes by using large-scale off-the-shelf 2D image recognition models. Surprisingly, we find that modern zero-shot 2D object detectors are better suited for this task than…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Ahmed Abdelreheem , Ivan Skorokhodov , Maks Ovsjanikov , Peter Wonka

Task-oriented grasping of unfamiliar objects is a necessary skill for robots in dynamic in-home environments. Inspired by the human capability to grasp such objects through intuition about their shape and structure, we present a novel…

Robotics · Computer Science 2024-03-28 Samuel Li , Sarthak Bhagat , Joseph Campbell , Yaqi Xie , Woojun Kim , Katia Sycara , Simon Stepputtis

Although 3D shape matching and interpolation are highly interrelated, they are often studied separately and applied sequentially to relate different 3D shapes, thus resulting in sub-optimal performance. In this work we present a unified…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Dongliang Cao , Marvin Eisenberger , Nafie El Amrani , Daniel Cremers , Florian Bernard

We address the problem of fitting 3D human models to 3D scans of dressed humans. Classical methods optimize both the data-to-model correspondences and the human model parameters (pose and shape), but are reliable only when initialized close…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Bharat Lal Bhatnagar , Cristian Sminchisescu , Christian Theobalt , Gerard Pons-Moll

Transferring the pose of a reference avatar to stylized 3D characters of various shapes is a fundamental task in computer graphics. Existing methods either require the stylized characters to be rigged, or they use the stylized character in…

Computer Vision and Pattern Recognition · Computer Science 2023-06-02 Jiashun Wang , Xueting Li , Sifei Liu , Shalini De Mello , Orazio Gallo , Xiaolong Wang , Jan Kautz

We consider the problem of localizing relevant subsets of non-rigid geometric shapes given only a partial 3D query as the input. Such problems arise in several challenging tasks in 3D vision and graphics, including partial shape similarity,…

Computational Geometry · Computer Science 2019-06-17 Arianna Rampini , Irene Tallini , Maks Ovsjanikov , Alex M. Bronstein , Emanuele Rodolà

Zero-shot learning (ZSL) for image classification focuses on recognizing novel categories that have no labeled data available for training. The learning is generally carried out with the help of mid-level semantic descriptors associated…

Computer Vision and Pattern Recognition · Computer Science 2019-03-29 Debasmit Das , C. S. George Lee

We present a network architecture which compares RGB images and untextured 3D models by the similarity of the represented shape. Our system is optimised for zero-shot retrieval, meaning it can recognise shapes never shown in training. We…

Computer Vision and Pattern Recognition · Computer Science 2024-04-29 Maciej Janik , Niklas Gard , Anna Hilsmann , Peter Eisert

Generating shapes using natural language can enable new ways of imagining and creating the things around us. While significant recent progress has been made in text-to-image generation, text-to-shape generation remains a challenging problem…

Computer Vision and Pattern Recognition · Computer Science 2022-05-02 Aditya Sanghi , Hang Chu , Joseph G. Lambourne , Ye Wang , Chin-Yi Cheng , Marco Fumero , Kamal Rahimi Malekshan

Mapping and understanding complex 3D environments is fundamental to how autonomous systems perceive and interact with the physical world, requiring both precise geometric reconstruction and rich semantic comprehension. While existing 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Naman Patel , Prashanth Krishnamurthy , Farshad Khorrami

We present a new deep learning approach for matching deformable shapes by introducing {\it Shape Deformation Networks} which jointly encode 3D shapes and correspondences. This is achieved by factoring the surface representation into (i) a…

Computer Vision and Pattern Recognition · Computer Science 2018-07-30 Thibault Groueix , Matthew Fisher , Vladimir G. Kim , Bryan C. Russell , Mathieu Aubry

We present a data-driven framework for unsupervised human motion retargeting that animates a target subject with the motion of a source subject. Our method is correspondence-free, requiring neither spatial correspondences between the source…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Rim Rekik , Mathieu Marsot , Anne-Hélène Olivier , Jean-Sébastien Franco , Stefanie Wuhrer

Recent works have demonstrated that natural language can be used to generate and edit 3D shapes. However, these methods generate shapes with limited fidelity and diversity. We introduce CLIP-Sculptor, a method to address these constraints…

Computer Vision and Pattern Recognition · Computer Science 2023-05-25 Aditya Sanghi , Rao Fu , Vivian Liu , Karl Willis , Hooman Shayani , Amir Hosein Khasahmadi , Srinath Sridhar , Daniel Ritchie

We propose a novel 3D shape correspondence method based on the iterative alignment of so-called smooth shells. Smooth shells define a series of coarse-to-fine shape approximations designed to work well with multiscale algorithms. The main…

Computer Vision and Pattern Recognition · Computer Science 2019-12-03 Marvin Eisenberger , Zorah Lähner , Daniel Cremers

Correspondence-based shape models are key to various medical imaging applications that rely on a statistical analysis of anatomies. Such shape models are expected to represent consistent anatomical features across the population for…

Computer Vision and Pattern Recognition · Computer Science 2021-02-23 Praful Agrawal , Ross T. Whitaker , Shireen Y. Elhabian

We present a method to match three dimensional shapes under non-isometric deformations, topology changes and partiality. We formulate the problem as matching between a set of pair-wise and point-wise descriptors, imposing a continuity prior…

Computer Vision and Pattern Recognition · Computer Science 2017-09-18 Zorah Lähner , Matthias Vestner , Amit Boyarski , Or Litany , Ron Slossberg , Tal Remez , Emanuele Rodolà , Alex Bronstein , Michael Bronstein , Ron Kimmel , Daniel Cremers

Human communication combines speech with expressive nonverbal cues such as hand gestures that serve manifold communicative functions. Yet, current generative gesture generation approaches are restricted to simple, repetitive beat gestures…

Human-Computer Interaction · Computer Science 2025-10-21 Hendric Voss , Stefan Kopp