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We propose an algorithm to generate realistic face images of both real and synthetic identities (people who do not exist) with different facial yaw, shape and resolution.The synthesized images can be used to augment datasets to train CNNs…

Computer Vision and Pattern Recognition · Computer Science 2018-11-21 Sandipan Banerjee , Walter J. Scheirer , Kevin W. Bowyer , Patrick J. Flynn

We present PEGASUS, a method for constructing a personalized generative 3D face avatar from monocular video sources. Our generative 3D avatar enables disentangled controls to selectively alter the facial attributes (e.g., hair or nose)…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Hyunsoo Cha , Byungjun Kim , Hanbyul Joo

Clothed avatar generation has wide applications in virtual and augmented reality, filmmaking, and more. Previous methods have achieved success in generating diverse digital avatars, however, generating avatars with disentangled components…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Weitian Zhang , Yichao Yan , Sijing Wu , Manwen Liao , Xiaokang Yang

Text-to-image diffusion models have significantly improved the seamless integration of visual text into diverse image contexts. Recent approaches further improve control over font styles through fine-tuning with predefined font…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Myungkyu Koo , Subin Kim , Sangkyung Kwak , Jaehyun Nam , Seojin Kim , Jinwoo Shin

Customization of text-to-image models enables users to insert new concepts or objects and generate them in unseen settings. Existing methods either rely on comparatively expensive test-time optimization or train encoders on single-image…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Nupur Kumari , Xi Yin , Jun-Yan Zhu , Ishan Misra , Samaneh Azadi

Editing talking-head video to change the speech content or to remove filler words is challenging. We propose a novel method to edit talking-head video based on its transcript to produce a realistic output video in which the dialogue of the…

Computer Vision and Pattern Recognition · Computer Science 2019-06-05 Ohad Fried , Ayush Tewari , Michael Zollhöfer , Adam Finkelstein , Eli Shechtman , Dan B Goldman , Kyle Genova , Zeyu Jin , Christian Theobalt , Maneesh Agrawala

Modern avatar generators allow anyone to synthesize photorealistic real-time talking avatars, ushering in a new era of avatar-based human communication, such as with immersive AR/VR interactions or videoconferencing with limited bandwidths.…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Ekta Prashnani , Koki Nagano , Shalini De Mello , David Luebke , Orazio Gallo

Current diffusion-based text-to-video methods are limited to producing short video clips of a single shot and lack the capability to generate multi-shot videos with discrete transitions where the same character performs distinct activities…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Ozgur Kara , Krishna Kumar Singh , Feng Liu , Duygu Ceylan , James M. Rehg , Tobias Hinz

We present a framework for generating full-bodied photorealistic avatars that gesture according to the conversational dynamics of a dyadic interaction. Given speech audio, we output multiple possibilities of gestural motion for an…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Evonne Ng , Javier Romero , Timur Bagautdinov , Shaojie Bai , Trevor Darrell , Angjoo Kanazawa , Alexander Richard

Text-guided generative diffusion models unlock powerful image creation and editing tools. While these have been extended to video generation, current approaches that edit the content of existing footage while retaining structure require…

Computer Vision and Pattern Recognition · Computer Science 2023-02-07 Patrick Esser , Johnathan Chiu , Parmida Atighehchian , Jonathan Granskog , Anastasis Germanidis

There has been significant progress in generating an animatable 3D human avatar from a single image. However, recovering texture for the 3D human avatar from a single image has been relatively less addressed. Because the generated 3D human…

Computer Vision and Pattern Recognition · Computer Science 2023-05-02 Sihun Cha , Kwanggyoon Seo , Amirsaman Ashtari , Junyong Noh

Conversation is an essential component of virtual avatar activities in the metaverse. With the development of natural language processing, textual and vocal conversation generation has achieved a significant breakthrough. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Yichao Yan , Zanwei Zhou , Zi Wang , Jingnan Gao , Xiaokang Yang

While haircut indicates distinct personality, existing avatar generation methods fail to model practical hair due to the data limitation or entangled representation. We propose StrandHead, a novel text-driven method capable of generating 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Xiaokun Sun , Zeyu Cai , Ying Tai , Jian Yang , Zhenyu Zhang

Building realistic and animatable avatars still requires minutes of multi-view or monocular self-rotating videos, and most methods lack precise control over gestures and expressions. To push this boundary, we address the challenge of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Jun Xiang , Yudong Guo , Leipeng Hu , Boyang Guo , Yancheng Yuan , Juyong Zhang

Video generation is a challenging yet pivotal task in various industries, such as gaming, e-commerce, and advertising. One significant unresolved aspect within T2V is the effective visualization of text within generated videos. Despite the…

Computer Vision and Pattern Recognition · Computer Science 2024-06-26 Lin Liu , Quande Liu , Shengju Qian , Yuan Zhou , Wengang Zhou , Houqiang Li , Lingxi Xie , Qi Tian

Reconstructing animatable and high-quality 3D head avatars from monocular videos, especially with realistic relighting, is a valuable task. However, the limited information from single-view input, combined with the complex head poses and…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Dongbin Zhang , Yunfei Liu , Lijian Lin , Ye Zhu , Kangjie Chen , Minghan Qin , Yu Li , Haoqian Wang

The recent advances in deep learning have made it possible to generate photo-realistic images by using neural networks and even to extrapolate video frames from an input video clip. In this paper, for the sake of both furthering this…

Computer Vision and Pattern Recognition · Computer Science 2018-08-10 Lijie Fan , Wenbing Huang , Chuang Gan , Junzhou Huang , Boqing Gong

We introduce FlexAvatar, a method for creating high-quality and complete 3D head avatars from a single image. A core challenge lies in the limited availability of multi-view data and the tendency of monocular training to yield incomplete 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Tobias Kirschstein , Simon Giebenhain , Matthias Nießner

We introduce GaussianAvatars, a new method to create photorealistic head avatars that are fully controllable in terms of expression, pose, and viewpoint. The core idea is a dynamic 3D representation based on 3D Gaussian splats that are…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Shenhan Qian , Tobias Kirschstein , Liam Schoneveld , Davide Davoli , Simon Giebenhain , Matthias Nießner

Streaming speech-to-avatar synthesis creates real-time animations for a virtual character from audio data. Accurate avatar representations of speech are important for the visualization of sound in linguistics, phonetics, and phonology,…

Sound · Computer Science 2023-10-26 Tejas S. Prabhune , Peter Wu , Bohan Yu , Gopala K. Anumanchipalli