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3D Gaussian Splatting (GS) enables fast and high-quality scene reconstruction, but it lacks an object-consistent and semantically aware structure. We propose Split&Splat, a framework for panoptic scene reconstruction using 3DGS. Our…

Graphics · Computer Science 2026-02-04 Leonardo Monchieri , Elena Camuffo , Francesco Barbato , Pietro Zanuttigh , Simone Milani

Modern 3D printing technologies and the upcoming mass-customization paradigm call for efficient methods to produce and distribute arbitrarily-shaped 3D objects. This paper introduces an original algorithm to split a 3D model in parts that…

Graphics · Computer Science 2021-04-13 Marco Attene

Characterizing microstructure-material-property relations calls for software tools which extract point-cloud- and continuum-scale-based representations of microstructural objects. Application examples include atom probe, electron, and…

This work presents a flexible system to reconstruct 3D models of objects captured with an RGB-D sensor. A major advantage of the method is that our reconstruction pipeline allows the user to acquire a full 3D model of the object. This is…

Computer Vision and Pattern Recognition · Computer Science 2015-05-22 Aitor Aldoma , Johann Prankl , Alexander Svejda , Markus Vincze

We present a comprehensive survey and benchmark of both traditional and learning-based methods for surface reconstruction from point clouds. This task is particularly challenging for real-world acquisitions due to factors such as noise,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Raphael Sulzer , Renaud Marlet , Bruno Vallet , Loic Landrieu

We present a learning-based approach to reconstruct buildings as 3D polygonal meshes from airborne LiDAR point clouds. What makes 3D building reconstruction from airborne LiDAR hard is the large diversity of building designs and especially…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Yujia Liu , Anton Obukhov , Jan Dirk Wegner , Konrad Schindler

Reassembly tasks play a fundamental role in many fields and multiple approaches exist to solve specific reassembly problems. In this context, we posit that a general unified model can effectively address them all, irrespective of the input…

Computer Vision and Pattern Recognition · Computer Science 2024-03-01 Gianluca Scarpellini , Stefano Fiorini , Francesco Giuliari , Pietro Morerio , Alessio Del Bue

Video diffusion models generate high-quality and diverse worlds; however, individual frames often lack 3D consistency across the output sequence, which makes the reconstruction of 3D worlds difficult. To this end, we propose a new method…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Lukas Höllein , Matthias Nießner

Man-made objects usually exhibit descriptive curved features (i.e., curve networks). The curve network of an object conveys its high-level geometric and topological structure. We present a framework for extracting feature curve networks…

Graphics · Computer Science 2016-03-30 Yuanhao Cao , Liangliang Nan , Peter Wonka

Being able to reverse engineer from point cloud data to obtain 3D models is important in modeling. As our main contribution, we present a new method to obtain a tensor product B-spline representation from point cloud data by fitting…

Graphics · Computer Science 2014-11-24 Lavanya Sita Tekumalla , Elaine Cohen

Three-dimensional urban reconstruction of buildings from single-view images has attracted significant attention over the past two decades. However, recent methods primarily focus on rooftops from aerial images, often overlooking essential…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Soulaimene Turki , Daniel Panangian , Houda Chaabouni-Chouayakh , Ksenia Bittner

3D reconstruction from single view images is an ill-posed problem. Inferring the hidden regions from self-occluded images is both challenging and ambiguous. We propose a two-pronged approach to address these issues. To better incorporate…

Computer Vision and Pattern Recognition · Computer Science 2019-03-27 Priyanka Mandikal , K L Navaneet , Mayank Agarwal , R. Venkatesh Babu

3D object detection has been wildly studied in recent years, especially for robot perception systems. However, existing 3D object detection is under a closed-set condition, meaning that the network can only output boxes of trained classes.…

Computer Vision and Pattern Recognition · Computer Science 2021-12-03 Jun Cen , Peng Yun , Junhao Cai , Michael Yu Wang , Ming Liu

To handle the different types of surface reconstruction tasks, we have replicated as well as modified a few of reconstruction methods and have made comparisons between the traditional method and data-driven method for reconstruction the…

Multimedia · Computer Science 2021-12-28 Ziyu Li , Fangyang Ye , Xinran Guan

Rendering articulated objects while controlling their poses is critical to applications such as virtual reality or animation for movies. Manipulating the pose of an object, however, requires the understanding of its underlying structure,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-07 Atsuhiro Noguchi , Umar Iqbal , Jonathan Tremblay , Tatsuya Harada , Orazio Gallo

We present a fine-tuning method to improve the appearance of 3D geometries reconstructed from single images. We leverage advances in monocular depth estimation to obtain disparity maps and present a novel approach to transforming 2D…

Computer Vision and Pattern Recognition · Computer Science 2022-10-20 Marissa Ramirez de Chanlatte , Matheus Gadelha , Thibault Groueix , Radomir Mech

Currently, the area of geometric modeling and the construction of 3D models based on point clouds from laser sensors is actively developing. One of the basic tasks of geometric modeling is the reconstruction of a surface from a cloud of…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-01-09 Marat Ildarovich Khabibulin

We propose a novel approach to handling the ambiguity in elevation angle associated with the observations of a forward looking multi-beam imaging sonar, and the challenges it poses for performing an accurate 3D reconstruction. We utilize a…

Robotics · Computer Science 2020-07-22 John McConnell , John D. Martin , Brendan Englot

Point clouds are a fundamental 3D representation in computer vision, enabling a wide range of perception tasks. However, real-world point clouds often suffer from degradations such as incompleteness, noise, outliers, and irregular density,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Haoqing Wu , Alexa Nawotki , Jochen Garcke

A robust 3D object tracker which continuously tracks surrounding objects and estimates their trajectories is key for self-driving vehicles. Most existing tracking methods employ a tracking-by-detection strategy, which usually requires…

Computer Vision and Pattern Recognition · Computer Science 2020-10-21 Jieqi Shi , Peiliang Li , Shaojie Shen
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