English
Related papers

Related papers: Towards Efficient Controller Synthesis Techniques …

200 papers

We propose the problem of multi-agent path planning for a generalization of the classic Cops and Robbers game via reactive synthesis. Specifically, through the application of LTLt and Coordination Synthesis, we aim to check whether various…

Logic in Computer Science · Computer Science 2025-03-17 William Fishell , Andoni Rodriguez , Mark Santolucito

We consider two-player games played in real time on game structures with clocks and parity objectives. The games are concurrent in that at each turn, both players independently propose a time delay and an action, and the action with the…

Logic in Computer Science · Computer Science 2008-07-09 Krishnendu Chatterjee , Thomas A. Henzinger , Vinayak Prabhu

Petri games are a multi-player game model for the synthesis problem in distributed systems, i.e., the automatic generation of local controllers. The model represents causal memory of the players, which are tokens on a Petri net and divided…

Computer Science and Game Theory · Computer Science 2021-03-19 Manuel Gieseking , Nick Würdemann

This paper introduces Local Learner (2L), an algorithm for providing a set of reference strategies to guide the search for programmatic strategies in two-player zero-sum games. Previous learning algorithms, such as Iterated Best Response…

Machine Learning · Computer Science 2023-07-25 Rubens O. Moraes , David S. Aleixo , Lucas N. Ferreira , Levi H. S. Lelis

Emerson-Lei conditions have recently attracted attention due to their succinctness and compositionality properties. In the current work, we show how infinite-duration games with Emerson-Lei objectives can be analyzed in two different ways.…

Formal Languages and Automata Theory · Computer Science 2023-10-26 Daniel Hausmann , Mathieu Lehaut , Nir Pitermann

Parameterized synthesis offers a solution to the problem of constructing correct and verified controllers for parameterized systems. Such systems occur naturally in practice (e.g., in the form of distributed protocols where the amount of…

Logic in Computer Science · Computer Science 2020-09-30 Oliver Markgraf , Chih-Duo Hong , Anthony W. Lin , Muhammad Najib , Daniel Neider

We have witnessed the emergence of several controller parameterizations and the corresponding synthesis methods, including Youla, system level, input-output, and many other new proposals. Meanwhile, under the same synthesis method, there…

Optimization and Control · Mathematics 2022-02-11 Shih-Hao Tseng

Reinforcement Learning (RL) has emerged as an efficient method of choice for solving complex sequential decision making problems in automatic control, computer science, economics, and biology. In this paper we present a model-free RL…

Logic in Computer Science · Computer Science 2019-09-13 Mohammadhosein Hasanbeig , Yiannis Kantaros , Alessandro Abate , Daniel Kroening , George J. Pappas , Insup Lee

We consider two-player games played in real time on game structures with clocks where the objectives of players are described using parity conditions. The games are \emph{concurrent} in that at each turn, both players independently propose…

Logic in Computer Science · Computer Science 2019-03-14 Krishnendu Chatterjee , Thomas A. Henzinger , Vinayak S. Prabhu

Algorithms and models based on game theory have nowadays become prominent techniques for the design of digital controllers for critical systems. Indeed, such techniques enable automatic synthesis: given a model of the environment and a…

Computer Science and Game Theory · Computer Science 2016-08-03 Thomas Brihaye , Amit Kumar Dhar , Gilles Geeraerts , Axel Haddad , Benjamin Monmege

Temporal synthesis attempts to construct reactive programs that satisfy a given declarative (LTL) formula. Practitioners have found it challenging to work exclusively with declarative specifications, and have found languages that combine…

Logic in Computer Science · Computer Science 2021-07-05 Shaun Azzopardi , Nir Piterman , Gerardo Schneider

This work introduces efficient symbolic algorithms for quantitative reactive synthesis. We consider resource-constrained robotic manipulators that need to interact with a human to achieve a complex task expressed in linear temporal logic.…

Robotics · Computer Science 2023-08-09 Karan Muvvala , Morteza Lahijanian

Perception-related tasks often arise in autonomous systems operating under partial observability. This work studies the problem of synthesizing optimal policies for complex perception-related objectives in environments modeled by partially…

Systems and Control · Electrical Eng. & Systems 2025-07-08 Zetong Xuan , Yu Wang

We address the problem of synthesizing reactive controllers for cyber-physical systems subject to Signal Temporal Logic (STL) specifications in the presence of adversarial inputs. Given a finite horizon, we define a reactive hierarchy of…

Automatic synthesis from temporal logic specifications is an attractive alternative to manual system design, due to its ability to generate correct-by-construction implementations from high-level specifications. Due to the high complexity…

Logic in Computer Science · Computer Science 2023-01-25 Philippe Heim , Rayna Dimitrova

While most of the current synthesis algorithms only focus on correctness-by-construction, ensuring robustness has remained a challenge. Hence, in this paper, we address the robust-by-construction synthesis problem by considering the…

Logic in Computer Science · Computer Science 2024-01-23 Satya Prakash Nayak , Daniel Neider , Martin Zimmermann

Finite-state controllers (FSCs), such as plans with loops, are powerful and compact representations of action selection widely used in robotics, video games and logistics. There has been steady progress on synthesizing FSCs in deterministic…

Artificial Intelligence · Computer Science 2019-05-20 Laszlo Treszkai , Vaishak Belle

Reactive synthesis is the process of generating correct controllers from temporal logic specifications. Classical LTL reactive synthesis handles (propositional) LTL as a specification language. Boolean abstractions allow reducing LTLt…

Logic in Computer Science · Computer Science 2024-07-15 Andoni Rodríguez , Felipe Gorostiaga , César Sánchez

Reactive synthesis from Linear Temporal Logic over finite traces (LTLf) can be reduced to a two-player game over a Deterministic Finite Automaton (DFA) of the LTLf specification. The primary challenge here is DFA construction, which is…

Artificial Intelligence · Computer Science 2025-08-25 Yongkang Li , Shengping Xiao , Shufang Zhu , Jianwen Li , Geguang Pu

Reactive synthesis is an automatic way to translate a human intention expressed in some logic into a system of some kind. This thesis has two parts, devoted to logic and to systems. In Part I, we develop two new approaches to CTL*…

Logic in Computer Science · Computer Science 2018-08-29 Ayrat Khalimov