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A new robust algorithm for the numerical computation of biarcs, i.e. $G^1$ curves composed of two arcs of circle, is presented. Many algorithms exist but are based on geometric constructions, which must consider many geometrical…

Numerical Analysis · Mathematics 2017-11-06 Enrico Bertolazzi , Marco Frego

In this paper, we describe a general class of $C^1$ smooth rational splines that enables, in particular, exact descriptions of ellipses and ellipsoids - some of the most important primitives for CAD and CAE. The univariate rational splines…

Numerical Analysis · Mathematics 2020-12-08 Hendrik Speleers , Deepesh Toshniwal

Neural implicit representations, which encode a surface as the level set of a neural network applied to spatial coordinates, have proven to be remarkably effective for optimizing, compressing, and generating 3D geometry. Although these…

Computer Vision and Pattern Recognition · Computer Science 2022-06-27 Nicholas Sharp , Alec Jacobson

In this work we describe a fast and stable algorithm for the computation of the orthogonal moments of an image. Indeed, orthogonal moments are characterized by a high discriminative power, but some of their possible formulations are…

Numerical Analysis · Mathematics 2021-09-21 C. Di Ruberto , L. Putzu , G. Rodriguez

Surface reconstruction with preservation of geometric features is a challenging computer vision task. Despite significant progress in implicit shape reconstruction, state-of-the-art mesh extraction methods often produce aliased,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Natalia Soboleva , Olga Gorbunova , Maria Ivanova , Evgeny Burnaev , Matthias Nießner , Denis Zorin , Alexey Artemov

We examine implicit representations of parametric or point cloud models, based on interpolation matrices, which are not sensitive to base points. We show how interpolation matrices can be used for ray shooting of a parametric ray with a…

Algebraic Geometry · Mathematics 2017-06-09 Ioannis Z. Emiris , Christos Konaxis , Ilias S. Kotsireas , Clement Laroche

We present a method for computing projective isomorphisms between rational surfaces that are given in terms of their parametrizations. The main idea is to reduce the computation of such projective isomorphisms to five base cases by…

Algebraic Geometry · Mathematics 2021-12-20 Bert Jüttler , Niels Lubbes , Josef Schicho

The surface reconstruction problem from sets of planar parallel slices representing cross sections through 3D objects is presented. The final result of surface reconstruction is always based on the correct estimation of the structure of the…

Graphics · Computer Science 2023-01-05 Radek Svitak , Vaclav Skala

We propose a novel method to generate a small set of ruled surfaces that do not collide with the input shape for linear hot-wire rough machining. Central to our technique is a new observation: the ruled surfaces constructed by vertical…

Computational Geometry · Computer Science 2025-09-03 Zheng Zhang , Kang Wu , Yi-Fei Li , Xu Liu , Xiang Wang , Ligang Liu , Xiao-Ming Fu

Randomly sampling points on surfaces is an essential operation in geometry processing. This sampling is computationally straightforward on explicit meshes, but it is much more difficult on other shape representations, such as widely-used…

Graphics · Computer Science 2025-06-16 Selena Ling , Abhishek Madan , Nicholas Sharp , Alec Jacobson

We present a novel method to perform numerical integration over curved polyhedra enclosed by high-order parametric surfaces. Such a polyhedron is first decomposed into a set of triangular and/or rectangular pyramids, whose certain faces…

Numerical Analysis · Mathematics 2022-05-11 Pablo Antolin , Xiaodong Wei , Annalisa Buffa

The image of a polynomial map is a constructible set. While computing its closure is standard in computer algebra systems, a procedure for computing the constructible set itself is not. We provide a new algorithm, based on algebro-geometric…

Algebraic Geometry · Mathematics 2019-10-16 Corey Harris , Mateusz Michałek , Emre Can Sertöz

This paper solves the problem of computing conformal structures of general 2-manifolds represented as triangle meshes. We compute conformal structures in the following way: first compute homology bases from simplicial complex structures,…

Graphics · Computer Science 2007-05-23 Xianfeng Gu , Shing-Tung Yau

Some methods based on simple regularizing geometric element transformations have heuristically been shown to give runtime efficient and quality effective smoothing algorithms for meshes. We describe the mathematical framework and a…

Computational Geometry · Computer Science 2013-07-09 Dimitris Vartziotis , Benjamin Himpel

A novel algorithm for creating a mathematical model of curved shapes is introduced. The core of the algorithm is based on building a graph representation of the contoured image, which occupies less storage space than produced by raster…

Human-Computer Interaction · Computer Science 2007-05-23 Denis V. Popel

In applications like computer aided design, geometric models are often represented numerically as polynomial splines or NURBS, even when they originate from primitive geometry. For purposes such as redesign and isogeometric analysis, it is…

Numerical Analysis · Mathematics 2023-08-10 Andrea Raffo , Oliver J. D. Barrowclough , Georg Muntingh

Discretizations of the mean curvature and extrinsic curvature components are constructed on piecewise flat simplicial manifolds, giving approximations for smooth curvature values in a mostly mesh-independent way. These constructions are…

Differential Geometry · Mathematics 2018-06-05 Rory Conboye

Swept volume computation, the determination of regions occupied by moving objects, is essential in graphics, robotics, and manufacturing. Existing approaches either explicitly track surfaces, suffering from robustness issues under complex…

Computational Geometry · Computer Science 2025-09-12 Pengfei Wang , Yuexin Yang , Shuangmin Chen , Shiqing Xin , Changhe Tu , Wenping Wang

Neural implicit surfaces have become an important technique for multi-view 3D reconstruction but their accuracy remains limited. In this paper, we argue that this comes from the difficulty to learn and render high frequency textures with…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 François Darmon , Bénédicte Bascle , Jean-Clément Devaux , Pascal Monasse , Mathieu Aubry

A high-order quadrature algorithm is presented for computing integrals over curved surfaces and volumes whose geometry is implicitly defined by the level sets of (one or more) multivariate polynomials. The algorithm recasts the implicitly…

Numerical Analysis · Mathematics 2021-11-24 Robert I. Saye