Related papers: Adjustable Visual Appearance for Generalizable Nov…
Synthesizing extrapolated views remains a difficult task, especially in urban driving scenes, where the only reliable sources of data are limited RGB captures and sparse LiDAR points. To address this problem, we present PointmapDiff, a…
Recent extended reality headsets and field robots have adopted covers to protect the front-facing cameras from environmental hazards and falls. The surface irregularities on the cover can lead to optical aberrations like blurring and…
We introduce a novel geometry-guided online video view synthesis method with enhanced view and temporal consistency. Traditional approaches achieve high-quality synthesis from dense multi-view camera setups but require significant…
Learning to generate natural scenes has always been a daunting task in computer vision. This is even more laborious when generating images with very different views. When the views are very different, the view fields have little overlap or…
We tackle a new problem of semantic view synthesis -- generating free-viewpoint rendering of a synthesized scene using a semantic label map as input. We build upon recent advances in semantic image synthesis and view synthesis for handling…
3D Gaussian Splatting (3DGS) has demonstrated impressive performance in synthesizing novel views after training on a given set of viewpoints. However, its rendering quality deteriorates when the synthesized view deviates significantly from…
We propose a 3D novel sparse-view synthesis framework for unconstrained real-world scenarios that contain distractors. Unlike existing methods that primarily perform novel-view synthesis from a sparse set of constrained images without…
We tackle the problem of sparse novel view synthesis (NVS) using video diffusion models; given $K$ ($\approx 5$) multi-view images of a scene and their camera poses, we predict the view from a target camera pose. Many prior approaches…
Existing view synthesis methods mainly focus on the perspective images and have shown promising results. However, due to the limited field-of-view of the pinhole camera, the performance quickly degrades when large camera movements are…
We present a novel neural algorithm for performing high-quality, high-resolution, real-time novel view synthesis. From a sparse set of input RGB images or videos streams, our network both reconstructs the 3D scene and renders novel views at…
Photographs captured in unstructured tourist environments frequently exhibit variable appearances and transient occlusions, challenging accurate scene reconstruction and inducing artifacts in novel view synthesis. Although prior approaches…
When viewing a 3D Gaussian Splatting (3DGS) model from camera positions significantly outside the training data distribution, substantial visual noise commonly occurs. These artifacts result from the lack of training data in these…
Visual content creation has spurred a soaring interest given its applications in mobile photography and AR / VR. Style transfer and single-image 3D photography as two representative tasks have so far evolved independently. In this paper, we…
The task of generating natural images from 3D scenes has been a long standing goal in computer graphics. On the other hand, recent developments in deep neural networks allow for trainable models that can produce natural-looking images with…
Visual illusions are a very useful tool for vision scientists, because they allow them to better probe the limits, thresholds and errors of the visual system. In this work we introduce the first ever framework to generate novel visual…
We introduce a novel approach that takes a single semantic mask as input to synthesize multi-view consistent color images of natural scenes, trained with a collection of single images from the Internet. Prior works on 3D-aware image…
We present a large-scale synthetic dataset for novel view synthesis consisting of ~300k images rendered from nearly 2000 complex scenes using high-quality ray tracing at high resolution (1600 x 1600 pixels). The dataset is orders of…
Human video motion transfer has a wide range of applications in multimedia, computer vision and graphics. Recently, due to the rapid development of Generative Adversarial Networks (GANs), there has been significant progress in the field.…
Novel View Synthesis (NVS) and 3D generation have recently achieved prominent improvements. However, these works mainly focus on confined categories or synthetic 3D assets, which are discouraged from generalizing to challenging in-the-wild…
We present GeoNeRF, a generalizable photorealistic novel view synthesis method based on neural radiance fields. Our approach consists of two main stages: a geometry reasoner and a renderer. To render a novel view, the geometry reasoner…