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In recent years, several video quality assessment (VQA) methods have been developed, achieving high performance. However, these methods were not specifically trained for enhanced videos, which limits their ability to predict video quality…
Cross-layer analysis has been gaining an increasing attention as a powerful tool to study and assess different quality-of-service (QoS) mechanisms in wireless networks. Regarding the physical and data-link layers, in this paper we provide a…
With neural video codecs (NVCs) emerging as promising alternatives for traditional compression methods, it is increasingly important to determine whether existing quality metrics remain valid for evaluating their performance. However, few…
One of the key challenges in multimedia networks is video delivery over wireless channels. MRC (Multi-Resolution Coding) Layered video, divides video into a base layer and multiple enhancement layers. In this paper, we aim to improve video…
Virtual reality systems today cannot yet stream immersive, retina-quality virtual reality video over a network. One of the greatest challenges to this goal is the sheer data rates required to transmit retina-quality video frames at high…
We take an analytical approach to study Quality of user Experience (QoE) for video streaming applications. First, we show that random linear network coding applied to blocks of video frames can significantly simplify the packet requests at…
Metaverse virtual reality (VR) applications enable users to socialise, work, entertain, and study online with immersive experiences beyond the classic PC-based interactions. While the 360-degree immersion enables users to be fully engaged…
Existing benchmarks for assessing the spatio-temporal understanding and reasoning abilities of video language models are susceptible to score inflation due to the presence of shortcut solutions based on superficial visual or textual cues.…
Vehicular Ad Hoc Network (VANET) is a type of mobile ad hoc network (MANET) that facilitates communication among vehicles. VANET provides inter-vehicular communications to serve for the application like road traffic safety and traffic…
360-degree video streaming provides users with immersive experience by letting users determine their field-of-views (FoVs) in real time. To enhance the users' quality of experience (QoE) given their limited bandwidth, recent works have…
HTTP Adaptive Streaming (HAS) is becoming the de-facto video delivery technology over best-effort networks nowadays, thanks to the myriad advantages it brings. However, many studies have shown that HAS suffers from many Quality of…
Mobile streaming video data accounts for a large and increasing percentage of wireless network traffic. The available bandwidths of modern wireless networks are often unstable, leading to difficulties in delivering smooth, high-quality…
Video quality assessment (VQA) remains an important and challenging problem that affects many applications at the widest scales. Recent advances in mobile devices and cloud computing techniques have made it possible to capture, process, and…
Modern video codecs have been extensively optimized to preserve perceptual quality, leveraging models of the human visual system. However, in split inference systems-where intermediate features from neural network are transmitted instead of…
Intense bandwidth depletion within consumer and constrained networks has the potential to undermine the stability of real-time video conferencing: encoder rate management becomes saturated, packet loss escalates, frame rates deteriorate,…
This paper introduces a dual-layer framework for network operator-side quality of experience (QoE) assessment that integrates both objective network modeling and subjective user perception extracted from live-streaming platforms. On the…
Computer-using agents (CUAs) must plan task workflows across diverse and evolving applications, yet progress is limited by the lack of large-scale, high-quality training data. Existing datasets are narrow, static, and costly to annotate,…
The IEEE 802.11e standard introduced by IEEE 802.11 Task Group E (TGe) enhances the Quality of Service (QoS) by means of HCF Controlled Channel Access (HCCA). The scheduler of HCCA allocates Transmission Opportunities (TXOPs) to QoS-enabled…
Client-side video players employ adaptive bitrate (ABR) algorithms to optimize user quality of experience (QoE). We evaluate recently proposed RL-based ABR methods in Facebook's web-based video streaming platform. Real-world ABR contains…
HTTP Adaptive Streaming (HAS) techniques are now the dominant solution for video delivery in mobile networks. Over the past few years, several HAS algorithms have been introduced in order to improve user quality-of-experience (QoE) by…