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Aggregating base elements into rigid objects such as furniture or sculptures is a great way for designers to convey a specific look and feel. Unfortunately, there is no existing solution to help model structurally sound aggregates. The…

Graphics · Computer Science 2018-11-08 Jérémie Dumas , Jonàs Martínez , Sylvain Lefebvre , Li-Yi Wei

We tackle the problem of monocular 3D reconstruction of articulated objects like humans and animals. We contribute DensePose 3D, a method that can learn such reconstructions in a weakly supervised fashion from 2D image annotations only.…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Roman Shapovalov , David Novotny , Benjamin Graham , Patrick Labatut , Andrea Vedaldi

We present Artiverse, a diverse and physically grounded dataset of high-quality articulated 3D objects designed for realistic functional modeling and simulation. Artiverse contains 5.4K human-authored objects across a broad range of 88…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Denys Iliash , Jiayi Liu , Egor Fokin , Qirui Wu , Ali Mahdavi-Amiri , Manolis Savva , Angel X. Chang

Humans can learn to manipulate new objects by simply watching others; providing robots with the ability to learn from such demonstrations would enable a natural interface specifying new behaviors. This work develops Robot See Robot Do…

Robotics · Computer Science 2024-09-27 Justin Kerr , Chung Min Kim , Mingxuan Wu , Brent Yi , Qianqian Wang , Ken Goldberg , Angjoo Kanazawa

We propose an unsupervised vision-based system to estimate the joint configurations of the robot arm from a sequence of RGB or RGB-D images without knowing the model a priori, and then adapt it to the task of category-independent…

Computer Vision and Pattern Recognition · Computer Science 2020-12-02 Qihao Liu , Weichao Qiu , Weiyao Wang , Gregory D. Hager , Alan L. Yuille

Reconstructing geometric shapes from point clouds is a common task that is often accomplished by experts manually modeling geometries in CAD-capable software. State-of-the-art workflows based on fully automatic geometry extraction are…

Reconstructing hand-held objects in 3D from monocular images remains a significant challenge in computer vision. Most existing approaches rely on implicit 3D representations, which produce overly smooth reconstructions and are…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Zerui Chen , Rolandos Alexandros Potamias , Shizhe Chen , Cordelia Schmid

We present a methodology to model articulated objects using a sparse set of images with unknown poses. Current methods require dense multi-view observations and ground-truth camera poses. Our approach operates with as few as four views per…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Jianning Deng , Kartic Subr , Hakan Bilen

A key step towards understanding human behavior is the prediction of 3D human motion. Successful solutions have many applications in human tracking, HCI, and graphics. Most previous work focuses on predicting a time series of future 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-04-05 Yan Zhang , Michael J. Black , Siyu Tang

We propose a novel 3D segmentation method for RBGD stream data to deal with 3D object segmentation task in a generic scenario with frequent object interactions. It mainly contributes in two aspects, while being generic and not requiring…

Computer Vision and Pattern Recognition · Computer Science 2019-04-19 Xiao Lin , Josep R. Casas , Montse Pardàs

We present Points2Plans, a framework for composable planning with a relational dynamics model that enables robots to solve long-horizon manipulation tasks from partial-view point clouds. Given a language instruction and a point cloud of the…

Robotics · Computer Science 2025-03-05 Yixuan Huang , Christopher Agia , Jimmy Wu , Tucker Hermans , Jeannette Bohg

Video diffusion models generate high-quality and diverse worlds; however, individual frames often lack 3D consistency across the output sequence, which makes the reconstruction of 3D worlds difficult. To this end, we propose a new method…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Lukas Höllein , Matthias Nießner

In this paper, we focus on latent modification and generation of 3D point cloud object models with respect to their semantic parts. Different to the existing methods which use separate networks for part generation and assembly, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2021-02-26 Cihan Öngün , Alptekin Temizel

We propose a novel online, point-based 3D reconstruction method from posed monocular RGB videos. Our model maintains a global point cloud representation of the scene, continuously updating the features and 3D locations of points as new…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Chen Ziwen , Zexiang Xu , Li Fuxin

In this paper, we propose Neural Points, a novel point cloud representation and apply it to the arbitrary-factored upsampling task. Different from traditional point cloud representation where each point only represents a position or a local…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Wanquan Feng , Jin Li , Hongrui Cai , Xiaonan Luo , Juyong Zhang

Effectively manipulating articulated objects in household scenarios is a crucial step toward achieving general embodied artificial intelligence. Mainstream research in 3D vision has primarily focused on manipulation through depth perception…

Robotics · Computer Science 2025-03-24 Wenbo Cui , Chengyang Zhao , Songlin Wei , Jiazhao Zhang , Haoran Geng , Yaran Chen , Haoran Li , He Wang

Extracting human motion from large-scale web videos offers a scalable solution to the data scarcity issue in character animation. However, some human parts in many video frames cannot be seen due to off-screen captures or occlusions. It…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Boyuan Li , Sipeng Zheng , Bin Cao , Ruihua Song , Zongqing Lu

Methods tackling multi-object tracking need to estimate the number of targets in the sensing area as well as to estimate their continuous state. While the majority of existing methods focus on data association, precise state (3D pose)…

Computer Vision and Pattern Recognition · Computer Science 2019-10-11 Johannes Groß , Aljosa Osep , Bastian Leibe

We introduce RPM-Net, a deep learning-based approach which simultaneously infers movable parts and hallucinates their motions from a single, un-segmented, and possibly partial, 3D point cloud shape. RPM-Net is a novel Recurrent Neural…

Computer Vision and Pattern Recognition · Computer Science 2020-06-29 Zihao Yan , Ruizhen Hu , Xingguang Yan , Luanmin Chen , Oliver van Kaick , Hao Zhang , Hui Huang

Given the prominence of current 3D sensors, a fine-grained analysis on the basic point cloud data is worthy of further investigation. Particularly, real point cloud scenes can intuitively capture complex surroundings in the real world, but…

Computer Vision and Pattern Recognition · Computer Science 2021-04-14 Shi Qiu , Saeed Anwar , Nick Barnes
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