Related papers: Neural Textured Deformable Meshes for Robust Analy…
Neural networks are proven to be remarkably successful for classification and diagnosis in medical applications. However, the ambiguity in the decision-making process and the interpretability of the learned features is a matter of concern.…
We present a method for reconstructing high-quality meshes of large unbounded real-world scenes suitable for photorealistic novel view synthesis. We first optimize a hybrid neural volume-surface scene representation designed to have…
The recent proliferation of 3D content that can be consumed on hand-held devices necessitates efficient tools for transmitting large geometric data, e.g., 3D meshes, over the Internet. Detailed high-resolution assets can pose a challenge to…
We consider the task of generating realistic 3D shapes, which is useful for a variety of applications such as automatic scene generation and physical simulation. Compared to other 3D representations like voxels and point clouds, meshes are…
Randomized neural networks for representation learning have consistently achieved prominent results in texture recognition tasks, effectively combining the advantages of both traditional techniques and learning-based approaches. However,…
Recently neural scene representations have provided very impressive results for representing 3D scenes visually, however, their study and progress have mainly been limited to visualization of virtual models in computer graphics or scene…
Neural fields have emerged as a powerful representation for 3D geometry, enabling compact and continuous modeling of complex shapes. Despite their expressive power, manipulating neural fields in a controlled and accurate manner --…
4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and texture results from sparse RGB inputs, especially under…
Creating high-quality controllable 3D human models from multi-view RGB videos poses a significant challenge. Neural radiance fields (NeRFs) have demonstrated remarkable quality in reconstructing and free-viewpoint rendering of static as…
Reconstructing photo-realistic drivable human avatars from multi-view image sequences has been a popular and challenging topic in the field of computer vision and graphics. While existing NeRF-based methods can achieve high-quality novel…
Stitched images provide a wide field-of-view (FoV) but suffer from unpleasant irregular boundaries. To deal with this problem, existing image rectangling methods devote to searching an initial mesh and optimizing a target mesh to form the…
This paper introduces a new architecture for human pose estimation using a multi- layer convolutional network architecture and a modified learning technique that learns low-level features and higher-level weak spatial models. Unconstrained…
Recent advances in differentiable rendering have sparked an interest in learning generative models of textured 3D meshes from image collections. These models natively disentangle pose and appearance, enable downstream applications in…
To endow machines with the ability to perceive the real-world in a three dimensional representation as we do as humans is a fundamental and long-standing topic in Artificial Intelligence. Given different types of visual inputs such as…
We compare the robustness of humans and current convolutional deep neural networks (DNNs) on object recognition under twelve different types of image degradations. First, using three well known DNNs (ResNet-152, VGG-19, GoogLeNet) we find…
A non-parametric interpretable texture synthesis method, called the NITES method, is proposed in this work. Although automatic synthesis of visually pleasant texture can be achieved by deep neural networks nowadays, the associated…
Differentiable rasterization changes the standard formulation of primitive rasterization -- by enabling gradient flow from a pixel to its underlying triangles -- using distribution functions in different stages of rendering, creating a…
Deep neural networks are proven to be vulnerable to fine-designed adversarial examples, and adversarial defense algorithms draw more and more attention nowadays. Pre-processing based defense is a major strategy, as well as learning robust…
Indoor scene understanding is central to applications such as robot navigation and human companion assistance. Over the last years, data-driven deep neural networks have outperformed many traditional approaches thanks to their…
The creation of lifelike human avatars capable of realistic pose variation and viewpoint flexibility remains a fundamental challenge in computer vision and graphics. Current approaches typically yield either geometrically inconsistent…