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Related papers: Learning by Aligning 2D Skeleton Sequences and Mul…

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Accurate and temporally consistent modeling of human bodies is essential for a wide range of applications, including character animation, understanding human social behavior and AR/VR interfaces. Capturing human motion accurately from a…

Computer Vision and Pattern Recognition · Computer Science 2022-02-09 Alexandra Zimmer , Anna Hilsmann , Wieland Morgenstern , Peter Eisert

3D hand pose estimation based on RGB images has been studied for a long time. Most of the studies, however, have performed frame-by-frame estimation based on independent static images. In this paper, we attempt to not only consider the…

Computer Vision and Pattern Recognition · Computer Science 2020-07-13 John Yang , Hyung Jin Chang , Seungeui Lee , Nojun Kwak

In this paper, we propose a novel approach to convert given speech audio to a photo-realistic speaking video of a specific person, where the output video has synchronized, realistic, and expressive rich body dynamics. We achieve this by…

Computer Vision and Pattern Recognition · Computer Science 2020-10-12 Miao Liao , Sibo Zhang , Peng Wang , Hao Zhu , Xinxin Zuo , Ruigang Yang

Advanced deep Convolutional Neural Networks (CNNs) have shown great success in video-based person Re-Identification (Re-ID). However, they usually focus on the most obvious regions of persons with a limited global representation ability.…

Computer Vision and Pattern Recognition · Computer Science 2023-04-28 Xuehu Liu , Chenyang Yu , Pingping Zhang , Huchuan Lu

We propose a self-supervised method for learning motion-focused video representations. Existing approaches minimize distances between temporally augmented videos, which maintain high spatial similarity. We instead propose to learn…

Computer Vision and Pattern Recognition · Computer Science 2023-09-29 Fida Mohammad Thoker , Hazel Doughty , Cees Snoek

In this paper, we propose to improve the traditional use of RNNs by employing a many to many model for video classification. We analyze the importance of modeling spatial layout and temporal encoding for daily living action recognition.…

Computer Vision and Pattern Recognition · Computer Science 2018-06-18 Srijan Das , Michal Koperski , Francois Bremond , Gianpiero Francesca

Nowadays, skeleton information in videos plays an important role in human-centric video analysis but effective coding such massive skeleton information has never been addressed in previous work. In this paper, we make the first attempt to…

Multimedia · Computer Science 2019-05-14 Mingzhou Liu , Xiaoyi He , Weiyao Lin , Xintong Han , Yanmin Zhu , Hongtao Lu , Hongkai Xiong

Multi-frame human pose estimation in complicated situations is challenging. Although state-of-the-art human joints detectors have demonstrated remarkable results for static images, their performances come short when we apply these models to…

Computer Vision and Pattern Recognition · Computer Science 2021-03-22 Zhenguang Liu , Haoming Chen , Runyang Feng , Shuang Wu , Shouling Ji , Bailin Yang , Xun Wang

Most recent approaches to monocular 3D human pose estimation rely on Deep Learning. They typically involve regressing from an image to either 3D joint coordinates directly or 2D joint locations from which 3D coordinates are inferred. Both…

Computer Vision and Pattern Recognition · Computer Science 2017-04-11 Bugra Tekin , Pablo Márquez-Neila , Mathieu Salzmann , Pascal Fua

We introduce a weakly supervised method for representation learning based on aligning temporal sequences (e.g., videos) of the same process (e.g., human action). The main idea is to use the global temporal ordering of latent correspondences…

Computer Vision and Pattern Recognition · Computer Science 2021-05-12 Isma Hadji , Konstantinos G. Derpanis , Allan D. Jepson

We present CrissCross, a self-supervised framework for learning audio-visual representations. A novel notion is introduced in our framework whereby in addition to learning the intra-modal and standard 'synchronous' cross-modal relations,…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Pritam Sarkar , Ali Etemad

Skeleton-based action recognition has garnered significant attention due to the utilization of concise and resilient skeletons. Nevertheless, the absence of detailed body information in skeletons restricts performance, while other…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Jinfu Liu , Chen Chen , Mengyuan Liu

Compared to images, videos better reflect real-world acquisition and possess valuable temporal cues. However, existing multi-sensor fusion research predominantly integrates complementary context from multiple images rather than videos due…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Linfeng Tang , Yeda Wang , Meiqi Gong , Zizhuo Li , Yuxin Deng , Xunpeng Yi , Chunyu Li , Han Xu , Hao Zhang , Jiayi Ma

Taking advantage of human pose data for understanding human activities has attracted much attention these days. However, state-of-the-art pose estimators struggle in obtaining high-quality 2D or 3D pose data due to occlusion, truncation and…

Computer Vision and Pattern Recognition · Computer Science 2020-11-12 Di Yang , Rui Dai , Yaohui Wang , Rupayan Mallick , Luca Minciullo , Gianpiero Francesca , Francois Bremond

The general ability to analyze and classify the 3D kinematics of the human form is an essential step in the development of socially adept humanoid robots. A variety of different types of signals can be used by machines to represent and…

Computer Vision and Pattern Recognition · Computer Science 2018-07-23 Thomas W. Mitchel , Sipu Ruan , Gregory S. Chirikjian

Self-supervised video representation learning aimed at maximizing similarity between different temporal segments of one video, in order to enforce feature persistence over time. This leads to loss of pertinent information related to…

Computer Vision and Pattern Recognition · Computer Science 2023-05-12 Di Yang , Yaohui Wang , Quan Kong , Antitza Dantcheva , Lorenzo Garattoni , Gianpiero Francesca , Francois Bremond

Skeleton-based action recognition has made great progress recently, but many problems still remain unsolved. For example, most of the previous methods model the representations of skeleton sequences without abundant spatial structure…

Computer Vision and Pattern Recognition · Computer Science 2018-12-04 Chenyang Si , Ya Jing , Wei Wang , Liang Wang , Tieniu Tan

Most contemporary robots have depth sensors, and research on semantic segmentation with RGBD images has shown that depth images boost the accuracy of segmentation. Since it is time-consuming to annotate images with semantic labels per…

Computer Vision and Pattern Recognition · Computer Science 2018-12-12 Kohei Watanabe , Kuniaki Saito , Yoshitaka Ushiku , Tatsuya Harada

We introduce Point2Skeleton, an unsupervised method to learn skeletal representations from point clouds. Existing skeletonization methods are limited to tubular shapes and the stringent requirement of watertight input, while our method aims…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Cheng Lin , Changjian Li , Yuan Liu , Nenglun Chen , Yi-King Choi , Wenping Wang

Recently, self-supervised learning (SSL) methods have been used in pre-training the segmentation models for 2D and 3D medical images. Most of these methods are based on reconstruction, contrastive learning and consistency regularization.…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Haofeng Li , Yiming Ouyang , Xiang Wan