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Related papers: AlteredAvatar: Stylizing Dynamic 3D Avatars with F…

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We study the problem of creating high-fidelity and animatable 3D avatars from only textual descriptions. Existing text-to-avatar methods are either limited to static avatars which cannot be animated or struggle to generate animatable…

Graphics · Computer Science 2023-11-30 Jianfeng Zhang , Xuanmeng Zhang , Huichao Zhang , Jun Hao Liew , Chenxu Zhang , Yi Yang , Jiashi Feng

Existing research on avatar creation is typically limited to laboratory datasets, which require high costs against scalability and exhibit insufficient representation of the real world. On the other hand, the web abounds with off-the-shelf…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Zihao Huang , Shoukang Hu , Guangcong Wang , Tianqi Liu , Yuhang Zang , Zhiguo Cao , Wei Li , Ziwei Liu

Inspired by the effectiveness of 3D Gaussian Splatting (3DGS) in reconstructing detailed 3D scenes within multi-view setups and the emergence of large 2D human foundation models, we introduce Arc2Avatar, the first SDS-based method utilizing…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Dimitrios Gerogiannis , Foivos Paraperas Papantoniou , Rolandos Alexandros Potamias , Alexandros Lattas , Stefanos Zafeiriou

Dynamic difficulty adjustment (DDA) is a technology that adapts a game's challenge to match the player's skill. It is a key element in game development that provides continuous motivation and immersion to the player. However, conventional…

Human-Computer Interaction · Computer Science 2020-10-27 Hee-Seung Moon , Jiwon Seo

Real-time, streaming interactive avatars represent a critical yet challenging goal in digital human research. Although diffusion-based human avatar generation methods achieve remarkable success, their non-causal architecture and high…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Zhiyao Sun , Ziqiao Peng , Yifeng Ma , Yi Chen , Zhengguang Zhou , Zixiang Zhou , Guozhen Zhang , Youliang Zhang , Yuan Zhou , Qinglin Lu , Yong-Jin Liu

Given the recent progress in language modeling using Transformer-based neural models and an active interest in generating stylized text, we present an approach to leverage the generalization capabilities of a language model to rewrite an…

Computation and Language · Computer Science 2020-11-03 Bakhtiyar Syed , Gaurav Verma , Balaji Vasan Srinivasan , Anandhavelu Natarajan , Vasudeva Varma

We introduce TADA, a simple-yet-effective approach that takes textual descriptions and produces expressive 3D avatars with high-quality geometry and lifelike textures, that can be animated and rendered with traditional graphics pipelines.…

Artificial Intelligence · Computer Science 2023-08-22 Tingting Liao , Hongwei Yi , Yuliang Xiu , Jiaxaing Tang , Yangyi Huang , Justus Thies , Michael J. Black

In this paper, we present a method which combines the flexibility of the neural algorithm of artistic style with the speed of fast style transfer networks to allow real-time stylization using any content/style image pair. We build upon…

Computer Vision and Pattern Recognition · Computer Science 2017-08-28 Golnaz Ghiasi , Honglak Lee , Manjunath Kudlur , Vincent Dumoulin , Jonathon Shlens

Fine-tuning is widely applied in image classification tasks as a transfer learning approach. It re-uses the knowledge from a source task to learn and obtain a high performance in target tasks. Fine-tuning is able to alleviate the challenge…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Xuyang Shen , Jo Plested , Sabrina Caldwell , Yiran Zhong , Tom Gedeon

Arbitrary image style transfer is a challenging task which aims to stylize a content image conditioned on arbitrary style images. In this task the feature-level content-style transformation plays a vital role for proper fusion of features.…

Computer Vision and Pattern Recognition · Computer Science 2022-02-09 Siyu Huang , Haoyi Xiong , Tianyang Wang , Bihan Wen , Qingzhong Wang , Zeyu Chen , Jun Huan , Dejing Dou

The realism of digital avatars is crucial in enabling telepresence applications with self-expression and customization. While physical simulations can produce realistic motions for clothed humans, they require high-quality garment assets…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Yifei Li , Hsiao-yu Chen , Egor Larionov , Nikolaos Sarafianos , Wojciech Matusik , Tuur Stuyck

DiffusionAvatars synthesizes a high-fidelity 3D head avatar of a person, offering intuitive control over both pose and expression. We propose a diffusion-based neural renderer that leverages generic 2D priors to produce compelling images of…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Tobias Kirschstein , Simon Giebenhain , Matthias Nießner

Recent advances in neural radiance fields enable novel view synthesis of photo-realistic images in dynamic settings, which can be applied to scenarios with human animation. Commonly used implicit backbones to establish accurate models,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 HyunJun Jung , Nikolas Brasch , Jifei Song , Eduardo Perez-Pellitero , Yiren Zhou , Zhihao Li , Nassir Navab , Benjamin Busam

Unsupervised Domain Adaptation (UDA) refers to the method that utilizes annotated source domain data and unlabeled target domain data to train a model capable of generalizing to the target domain data. Domain discrepancy leads to a…

Computer Vision and Pattern Recognition · Computer Science 2024-04-26 Ting Li , Jianshu Chao , Deyu An

Concept personalization methods enable large text-to-image models to learn specific subjects (e.g., objects/poses/3D models) and synthesize renditions in new contexts. Given that the image references are highly biased towards visual…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 You Wu , Kean Liu , Xiaoyue Mi , Fan Tang , Juan Cao , Jintao Li

Fast and light-weight methods for animating 3D characters are desirable in various applications such as computer games. We present a learning-based approach to enhance skinning-based animations of 3D characters with vivid secondary motion…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Mianlun Zheng , Yi Zhou , Duygu Ceylan , Jernej Barbič

A self-adaptive system can modify its own structure and behavior at runtime based on its perception of the environment, of itself and of its requirements. To develop a self-adaptive system, software developers codify knowledge about the…

Software Engineering · Computer Science 2022-10-13 Andreas Metzger , Clément Quinton , Zoltán Ádám Mann , Luciano Baresi , Klaus Pohl

Real-time hair simulation is a vital component in creating believable virtual avatars, as it provides a sense of immersion and authenticity. The dynamic behavior of hair, such as bouncing or swaying in response to character movements like…

Graphics · Computer Science 2025-07-08 Gene Wei-Chin Lin , Egor Larionov , Hsiao-yu Chen , Doug Roble , Tuur Stuyck

Humans and animals are capable of quickly learning new behaviours to solve new tasks. Yet, we often forget that they also rely on a highly specialized morphology that co-adapted with motor control throughout thousands of years. Although…

Machine Learning · Computer Science 2019-11-19 Kevin Sebastian Luck , Heni Ben Amor , Roberto Calandra

Recently, text-to-image generation has exhibited remarkable advancements, with the ability to produce visually impressive results. In contrast, text-to-3D generation has not yet reached a comparable level of quality. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Yukang Cao , Yan-Pei Cao , Kai Han , Ying Shan , Kwan-Yee K. Wong
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