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Related papers: PanoGen: Text-Conditioned Panoramic Environment Ge…

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Vision-Language Navigation (VLN) is a core challenge in embodied AI, requiring agents to navigate real-world environments using natural language instructions. Current language model-based navigation systems operate on discrete topological…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Zhangyang Qi , Zhixiong Zhang , Yizhou Yu , Jiaqi Wang , Hengshuang Zhao

Vision-and-language navigation (VLN) enables the agent to navigate to a remote location following the natural language instruction in 3D environments. At each navigation step, the agent selects from possible candidate locations and then…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Zihan Wang , Xiangyang Li , Jiahao Yang , Yeqi Liu , Junjie Hu , Ming Jiang , Shuqiang Jiang

Vision-and-Language Navigation (VLN) requires an agent to navigate in a real-world environment following natural language instructions. From both the textual and visual perspectives, we find that the relationships among the scene, its…

Computer Vision and Pattern Recognition · Computer Science 2020-12-29 Yicong Hong , Cristian Rodriguez-Opazo , Yuankai Qi , Qi Wu , Stephen Gould

Recent research efforts enable study for natural language grounded navigation in photo-realistic environments, e.g., following natural language instructions or dialog. However, existing methods tend to overfit training data in seen…

Artificial Intelligence · Computer Science 2020-07-22 Xin Eric Wang , Vihan Jain , Eugene Ie , William Yang Wang , Zornitsa Kozareva , Sujith Ravi

Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches depend on small-scale indoor datasets, limiting the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Lu Ling , Chen-Hsuan Lin , Tsung-Yi Lin , Yifan Ding , Yu Zeng , Yichen Sheng , Yunhao Ge , Ming-Yu Liu , Aniket Bera , Zhaoshuo Li

Automating immersive VR scene creation remains a primary research challenge. Existing methods typically rely on complex geometry with post-simplification, resulting in inefficient pipelines or limited realism. In this paper, we introduce…

Graphics · Computer Science 2026-03-25 Jinyan Yuan , Bangbang Yang , Keke Wang , Panwang Pan , Lin Ma , Xuehai Zhang , Xiao Liu , Zhaopeng Cui , Yuewen Ma

Language-guided scene-aware human motion generation has great significance for entertainment and robotics. In response to the limitations of existing datasets, we introduce LaserHuman, a pioneering dataset engineered to revolutionize…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Peishan Cong , Ziyi Wang , Zhiyang Dou , Yiming Ren , Wei Yin , Kai Cheng , Yujing Sun , Xiaoxiao Long , Xinge Zhu , Yuexin Ma

Advances in technology have led to the development of methods that can create desired visual multimedia. In particular, image generation using deep learning has been extensively studied across diverse fields. In comparison, video…

Computer Vision and Pattern Recognition · Computer Science 2021-06-29 Doyeon Kim , Donggyu Joo , Junmo Kim

Visual Language Navigation is a task that challenges robots to navigate in realistic environments based on natural language instructions. While previous research has largely focused on static settings, real-world navigation must often…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Dillon Loh , Tomasz Bednarz , Xinxing Xia , Frank Guan

Vision-Language Navigation (VLN) tasks often leverage panoramic RGB and depth inputs to provide rich spatial cues for action planning, but these sensors can be costly or less accessible in real-world deployments. Recent approaches based on…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Shuo Wang , Yongcai Wang , Zhaoxin Fan , Yucheng Wang , Maiyue Chen , Kaihui Wang , Zhizhong Su , Wanting Li , Xudong Cai , Yeying Jin , Deying Li

Recently emerged Vision-and-Language Navigation (VLN) tasks have drawn significant attention in both computer vision and natural language processing communities. Existing VLN tasks are built for agents that navigate on the ground, either…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Shubo Liu , Hongsheng Zhang , Yuankai Qi , Peng Wang , Yaning Zhang , Qi Wu

Vision-and-Language Navigation (VLN) requires agents to follow long-horizon instructions and navigate complex 3D environments. However, existing approaches face two major challenges: constructing an effective long-term memory bank and…

Robotics · Computer Science 2026-03-27 Zihao Xin , Wentong Li , Yixuan Jiang , Bin Wang , Runmin Cong , Jie Qin , Shengjun Huang

Vision-and-Language Navigation in Continuous Environments (VLN-CE) is a navigation task that requires an agent to follow a language instruction in a realistic environment. The understanding of environments is a crucial part of the VLN-CE…

Computer Vision and Pattern Recognition · Computer Science 2023-01-12 Ting Wang , Zongkai Wu , Feiyu Yao , Donglin Wang

3D scene generation plays a crucial role in gaming, artistic creation, virtual reality, and many other domains. However, current 3D scene design still relies heavily on extensive manual effort from creators, and existing automated methods…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Zixuan Bian , Ruohan Ren , Yue Yang , Chris Callison-Burch

Generating immersive 3D scenes from texts is a core task in computer vision, crucial for applications in virtual reality and game development. Despite the promise of leveraging 2D diffusion priors, existing methods suffer from spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Jisheng Chu , Wenrui Li , Rui Zhao , Wangmeng Zuo , Shifeng Chen , Xiaopeng Fan

While natural language is commonly used to guide embodied agents, the inherent ambiguity and verbosity of language often hinder the effectiveness of language-guided navigation in complex environments. To this end, we propose Visual Prompt…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Shuo Feng , Zihan Wang , Yuchen Li , Rui Kong , Hengyi Cai , Shuaiqiang Wang , Gim Hee Lee , Piji Li , Shuqiang Jiang

In this paper, we present VideoGen, a text-to-video generation approach, which can generate a high-definition video with high frame fidelity and strong temporal consistency using reference-guided latent diffusion. We leverage an…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Xin Li , Wenqing Chu , Ye Wu , Weihang Yuan , Fanglong Liu , Qi Zhang , Fu Li , Haocheng Feng , Errui Ding , Jingdong Wang

We propose a training-free, Vision-Language Model (VLM)-guided approach for efficiently generating trajectories to facilitate target inspection planning based on text descriptions. Unlike existing Vision-and-Language Navigation (VLN)…

Robotics · Computer Science 2025-06-04 Xingpeng Sun , Zherong Pan , Xifeng Gao , Kui Wu , Aniket Bera

Vision-Language Navigation (VLN) aims to guide agents by leveraging language instructions and visual cues, playing a pivotal role in embodied AI. Indoor VLN has been extensively studied, whereas outdoor aerial VLN remains underexplored. The…

Recent years have seen embodied visual navigation advance in two distinct directions: (i) in equipping the AI agent to follow natural language instructions, and (ii) in making the navigable world multimodal, e.g., audio-visual navigation.…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Sudipta Paul , Amit K. Roy-Chowdhury , Anoop Cherian