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3D asset generation plays a pivotal role in fields such as gaming and virtual reality, enabling the rapid synthesis of high-fidelity 3D objects from a single or multiple images. Building on this capability, enabling style-controllable…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Yiran Qiao , Yiren Lu , Yunlai Zhou , Disheng Liu , Linlin Hou , Rui Yang , Yu Yin , Jing Ma

Animating virtual avatars to make co-speech gestures facilitates various applications in human-machine interaction. The existing methods mainly rely on generative adversarial networks (GANs), which typically suffer from notorious mode…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Lingting Zhu , Xian Liu , Xuanyu Liu , Rui Qian , Ziwei Liu , Lequan Yu

Digital human avatars aim to simulate the dynamic appearance of humans in virtual environments, enabling immersive experiences across gaming, film, virtual reality, and more. However, the conventional process for creating and animating…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Felix Taubner , Ruihang Zhang , Mathieu Tuli , Sherwin Bahmani , David B. Lindell

In the field of digital content creation, generating high-quality 3D characters from single images is challenging, especially given the complexities of various body poses and the issues of self-occlusion and pose ambiguity. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-11 Hao-Yang Peng , Jia-Peng Zhang , Meng-Hao Guo , Yan-Pei Cao , Shi-Min Hu

Face animation has achieved much progress in computer vision. However, prevailing GAN-based methods suffer from unnatural distortions and artifacts due to sophisticated motion deformation. In this paper, we propose a Face Animation…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Bohan Zeng , Xuhui Liu , Sicheng Gao , Boyu Liu , Hong Li , Jianzhuang Liu , Baochang Zhang

Real-time, streaming interactive avatars represent a critical yet challenging goal in digital human research. Although diffusion-based human avatar generation methods achieve remarkable success, their non-causal architecture and high…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Zhiyao Sun , Ziqiao Peng , Yifeng Ma , Yi Chen , Zhengguang Zhou , Zixiang Zhou , Guozhen Zhang , Youliang Zhang , Yuan Zhou , Qinglin Lu , Yong-Jin Liu

Text-to-image diffusion models have remarkably excelled in producing diverse, high-quality, and photo-realistic images. This advancement has spurred a growing interest in incorporating specific identities into generated content. Most…

Computer Vision and Pattern Recognition · Computer Science 2023-11-30 Xiaoming Li , Xinyu Hou , Chen Change Loy

Leveraging pretrained 2D diffusion models and score distillation sampling (SDS), recent methods have shown promising results for text-to-3D avatar generation. However, generating high-quality 3D avatars capable of expressive animation…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Yukun Huang , Jianan Wang , Ailing Zeng , Zheng-Jun Zha , Lei Zhang , Xihui Liu

Recent advances in text-to-image generation with diffusion models present transformative capabilities in image quality. However, user controllability of the generated image, and fast adaptation to new tasks still remains an open challenge,…

Computer Vision and Pattern Recognition · Computer Science 2023-02-17 Omer Bar-Tal , Lior Yariv , Yaron Lipman , Tali Dekel

Recent advances in text-to-image diffusion models have been driven by the increasing availability of paired 2D data. However, the development of 3D diffusion models has been hindered by the scarcity of high-quality 3D data, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Tiange Xiang , Kai Li , Chengjiang Long , Christian Häne , Peihong Guo , Scott Delp , Ehsan Adeli , Li Fei-Fei

Cross-Modal learning tasks have picked up pace in recent times. With plethora of applications in diverse areas, generation of novel content using multiple modalities of data has remained a challenging problem. To address the same, various…

Computer Vision and Pattern Recognition · Computer Science 2023-07-12 Nikhil Verma

Generating realistic 3D faces is of high importance for computer graphics and computer vision applications. Generally, research on 3D face generation revolves around linear statistical models of the facial surface. Nevertheless, these…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Baris Gecer , Alexander Lattas , Stylianos Ploumpis , Jiankang Deng , Athanasios Papaioannou , Stylianos Moschoglou , Stefanos Zafeiriou

Text-guided diffusion models have shown superior performance in image/video generation and editing. While few explorations have been performed in 3D scenarios. In this paper, we discuss three fundamental and interesting problems on this…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Gang Li , Heliang Zheng , Chaoyue Wang , Chang Li , Changwen Zheng , Dacheng Tao

Efficiently generating a freestyle 3D portrait with high quality and 3D-consistency is a promising yet challenging task. The portrait styles generated by most existing methods are usually restricted by their 3D generators, which are learned…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Tianxiang Ma , Kang Zhao , Jianxin Sun , Yingya Zhang , Jing Dong

Reconstructing 3D human faces in the wild with the 3D Morphable Model (3DMM) has become popular in recent years. While most prior work focuses on estimating more robust and accurate geometry, relatively little attention has been paid to…

Graphics · Computer Science 2020-11-26 Myunggi Lee , Wonwoong Cho , Moonheum Kim , David Inouye , Nojun Kwak

Facial recognition using deep convolutional neural networks relies on the availability of large datasets of face images. Many examples of identities are needed, and for each identity, a large variety of images are needed in order for the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Richard T. Marriott , Sami Romdhani , Liming Chen

This paper aims to introduce 3D Gaussian for efficient, expressive, and editable digital avatar generation. This task faces two major challenges: (1) The unstructured nature of 3D Gaussian makes it incompatible with current generation…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Weitian Zhang , Yichao Yan , Yunhui Liu , Xingdong Sheng , Xiaokang Yang

While diffusion models have significantly advanced the quality of image generation their capability to accurately and coherently render text within these images remains a substantial challenge. Conventional diffusion-based methods for scene…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Qilong Zhangli , Jindong Jiang , Di Liu , Licheng Yu , Xiaoliang Dai , Ankit Ramchandani , Guan Pang , Dimitris N. Metaxas , Praveen Krishnan

Generative Adversarial Networks (GANs) have emerged as a significant player in generative modeling by mapping lower-dimensional random noise to higher-dimensional spaces. These networks have been used to generate high-resolution images and…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Satya Pratheek Tata , Subhankar Mishra

Text-to-3D is an emerging task that allows users to create 3D content with infinite possibilities. Existing works tackle the problem by optimizing a 3D representation with guidance from pre-trained diffusion models. An apparent drawback is…

Computer Vision and Pattern Recognition · Computer Science 2023-06-06 Yiji Cheng , Fei Yin , Xiaoke Huang , Xintong Yu , Jiaxiang Liu , Shikun Feng , Yujiu Yang , Yansong Tang
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