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A proper scene representation is central to the pursuit of spatial intelligence where agents can robustly reconstruct and efficiently understand 3D scenes. A scene representation is either metric, such as landmark maps in 3D reconstruction,…
Existing Unbiased Scene Graph Generation (USGG) methods only focus on addressing the predicate-level imbalance that high-frequency classes dominate predictions of rare ones, while overlooking the concept-level imbalance. Actually, even if…
Current approaches for open-vocabulary scene graph generation (OVSGG) use vision-language models such as CLIP and follow a standard zero-shot pipeline -- computing similarity between the query image and the text embeddings for each category…
We present OvSGTR, a novel transformer-based framework for fully open-vocabulary scene graph generation that overcomes the limitations of traditional closed-set models. Conventional methods restrict both object and relationship recognition…
Vision and language models (VLMs) have demonstrated remarkable zero-shot (ZS) performance in a variety of tasks. However, recent works have shown that even the best VLMs struggle to capture aspects of compositional scene understanding, such…
Recent years have witnessed some exciting developments in the domain of generating images from scene-based text descriptions. These approaches have primarily focused on generating images from a static text description and are limited to…
Scene graph generation aims to construct a semantic graph structure from an image such that its nodes and edges respectively represent objects and their relationships. One of the major challenges for the task lies in the presence of…
Fine-grained visual categorization is a classification task for distinguishing categories with high intra-class and small inter-class variance. While global approaches aim at using the whole image for performing the classification,…
Scene graph generation aims to interpret an input image by explicitly modelling the potential objects and their relationships, which is predominantly solved by the message passing neural network models in previous methods. Currently, such…
6-DoF object-agnostic grasping in unstructured environments is a critical yet challenging task in robotics. Most current works use non-optimized approaches to sample grasp locations and learn spatial features without concerning the grasping…
Graphs are essential for modeling complex relationships and capturing structured interactions in data. Graph Neural Networks (GNNs) are particularly effective when such relational structure is explicitly available, but many real-world…
Recent advancements in 3D Gaussian Splatting(3DGS) have significantly improved semantic scene understanding, enabling natural language queries to localize objects within a scene. However, existing methods primarily focus on embedding…
Fine-grained visual categorization is to recognize hundreds of subcategories belonging to the same basic-level category, which is a highly challenging task due to the quite subtle and local visual distinctions among similar subcategories.…
Human feedback plays a critical role in learning and refining reward models for text-to-image generation, but the optimal form the feedback should take for learning an accurate reward function has not been conclusively established. This…
Traditional scene graph generation methods are trained using cross-entropy losses that treat objects and relationships as independent entities. Such a formulation, however, ignores the structure in the output space, in an inherently…
Reasoning over visual relationships-spatial, functional, interactional, social, etc.-is considered to be a fundamental component of human cognition. Yet, despite the major advances in visual comprehension in multimodal language models…
Object recognition and object pose estimation in robotic grasping continue to be significant challenges, since building a labelled dataset can be time consuming and financially costly in terms of data collection and annotation. In this…
In this paper, we introduce a novel image-goal navigation approach, named RFSG. Our focus lies in leveraging the fine-grained connections between goals, observations, and the environment within limited image data, all the while keeping the…
Despite the dominance of convolutional and transformer-based architectures in image-to-image retrieval, these models are prone to biases arising from low-level visual features, such as color. Recognizing the lack of semantic understanding…
Scene Graph Generation (SGG) is a high-level visual understanding and reasoning task aimed at extracting entities (such as objects) and their interrelationships from images. Significant progress has been made in the study of SGG in natural…