Related papers: Multi-Modal Face Stylization with a Generative Pri…
We present NeRFEditor, an efficient learning framework for 3D scene editing, which takes a video captured over 360{\deg} as input and outputs a high-quality, identity-preserving stylized 3D scene. Our method supports diverse types of…
The facial sketch synthesis (FSS) model, capable of generating sketch portraits from given facial photographs, holds profound implications across multiple domains, encompassing cross-modal face recognition, entertainment, art, media, among…
In the majority of GAN architectures, the latent space is defined as a set of vectors of given dimensionality. Such representations are not easily interpretable and do not capture spatial information of image content directly. In this work,…
Advances in the realm of Generative Adversarial Networks (GANs) have led to architectures capable of producing amazingly realistic images such as StyleGAN2, which, when trained on the FFHQ dataset, generates images of human faces from…
Recent research has witnessed advances in facial image editing tasks including face swapping and face reenactment. However, these methods are confined to dealing with one specific task at a time. In addition, for video facial editing,…
Semantic facial attribute editing using pre-trained Generative Adversarial Networks (GANs) has attracted a great deal of attention and effort from researchers in recent years. Due to the high quality of face images generated by StyleGANs,…
AI-driven image generation has improved significantly in recent years. Generative adversarial networks (GANs), like StyleGAN, are able to generate high-quality realistic data and have artistic control over the output, as well. In this work,…
Recent studies have shown that StyleGANs provide promising prior models for downstream tasks on image synthesis and editing. However, since the latent codes of StyleGANs are designed to control global styles, it is hard to achieve a…
This paper studies the problem of StyleGAN inversion, which plays an essential role in enabling the pretrained StyleGAN to be used for real image editing tasks. The goal of StyleGAN inversion is to find the exact latent code of the given…
Recently, there has been a surge of diverse methods for performing image editing by employing pre-trained unconditional generators. Applying these methods on real images, however, remains a challenge, as it necessarily requires the…
Computed medical imaging systems require a computational reconstruction procedure for image formation. In order to recover a useful estimate of the object to-be-imaged when the recorded measurements are incomplete, prior knowledge about the…
Generative adversarial models (GANs) continue to produce advances in terms of the visual quality of still images, as well as the learning of temporal correlations. However, few works manage to combine these two interesting capabilities for…
Creating fine-retouched portrait images is tedious and time-consuming even for professional artists. There exist automatic retouching methods, but they either suffer from over-smoothing artifacts or lack generalization ability. To address…
Generating and manipulating human facial images using high-level attributal controls are important and interesting problems. The models proposed in previous work can solve one of these two problems (generation or manipulation), but not both…
Portrait editing is a popular subject in photo manipulation. The Generative Adversarial Network (GAN) advances the generating of realistic faces and allows more face editing. In this paper, we argue about three issues in existing…
We propose LatentSwap, a simple face swapping framework generating a face swap latent code of a given generator. Utilizing randomly sampled latent codes, our framework is light and does not require datasets besides employing the pre-trained…
In this paper, we propose a framework capable of generating face images that fall into the same distribution as that of a given one-shot example. We leverage a pre-trained StyleGAN model that already learned the generic face distribution.…
The introduction of 3D Gaussian blendshapes has enabled the real-time reconstruction of animatable head avatars from monocular video. Toonify, a StyleGAN-based method, has become widely used for facial image stylization. To extend Toonify…
With the surge in emerging technologies such as Metaverse, spatial computing, and generative AI, the application of facial style transfer has gained a lot of interest from researchers as well as startups enthusiasts alike. StyleGAN methods…
Synthesizing images from text descriptions has become an active research area with the advent of Generative Adversarial Networks. The main goal here is to generate photo-realistic images that are aligned with the input descriptions.…